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Keeping powerful characters dead
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<blockquote data-quote="Darkness" data-source="post: 1943780" data-attributes="member: 13"><p>Let's say the PCs just defeated the bad guy, who happens to be his deity's favorite person in the world.</p><p> </p><p>How do they keep him dead? Or otherwise out of circulation - whatever works is fine by me.</p><p> </p><p>How can they prevent his followers (or even his <em>god</em>) from just using <em>true resurrection</em> to bring him back?</p><p> </p><p>What I'm not looking for here is DM fiat. Sure, in some cases I can just say nobody likes a loser and even his closest friends won't bring the bad guy back. But often that just doesn't make any sense. (Ignoring hong's laws of fantasy for the moment.) What I want to know is how my players can keep their enemies dead anyway.</p><p> </p><p><em>Soul bind</em> comes to mind. But the gem can be stolen and destroyed, freeing the soul. How do you defend against magical attempts to steal it? What if someone uses <em>wish</em> or <em>miracle</em>? (These magics can theoretically transport a very valuable gem that's in someone else's possession, can't they?) Or the Alter Reality salient divine ability?</p><p> </p><p>If the character in question was, like, the chosen of his deity, the god just might want to bring him back, too. Especially if she needs him to enact some plan. How do you prevent that?</p><p>Assuming the deity's personal involvement is limited to the following because other deities would intervene as well if she did much more:</p><ul> <li data-xf-list-type="ul">Locate the soul with her Remote Sensing ability. (That should work on souls of your worshippers, no?)</li> <li data-xf-list-type="ul">Get hold of it via <em>miracle</em>, Alter Reality, or something like that.</li> <li data-xf-list-type="ul"><em>True resurrection.</em></li> </ul><p>Barghests are handy. But they only have a 50% success chance against 9th-level magic and many good characters will not want to consort with them.</p><p> </p><p>The ELH suggests the Garrotte, an epic assassin organization, but I don't really want them IMC.</p><p> </p><p>What else can be done? Would a <em>sphere of annihilation</em> work?</p><p> </p><p>Hm. Maybe drag him into a major temple of an opposed (to him, not you) Greater Deity and cast <em>imprisonment</em>?</p><p>This would require taking him alive, I think - not always easy. (Turning him into an undead would work too, though.)</p></blockquote><p></p>
[QUOTE="Darkness, post: 1943780, member: 13"] Let's say the PCs just defeated the bad guy, who happens to be his deity's favorite person in the world. How do they keep him dead? Or otherwise out of circulation - whatever works is fine by me. How can they prevent his followers (or even his [i]god[/i]) from just using [i]true resurrection[/i] to bring him back? What I'm not looking for here is DM fiat. Sure, in some cases I can just say nobody likes a loser and even his closest friends won't bring the bad guy back. But often that just doesn't make any sense. (Ignoring hong's laws of fantasy for the moment.) What I want to know is how my players can keep their enemies dead anyway. [i]Soul bind[/i] comes to mind. But the gem can be stolen and destroyed, freeing the soul. How do you defend against magical attempts to steal it? What if someone uses [i]wish[/i] or [i]miracle[/i]? (These magics can theoretically transport a very valuable gem that's in someone else's possession, can't they?) Or the Alter Reality salient divine ability? If the character in question was, like, the chosen of his deity, the god just might want to bring him back, too. Especially if she needs him to enact some plan. How do you prevent that? Assuming the deity's personal involvement is limited to the following because other deities would intervene as well if she did much more: [list] [*]Locate the soul with her Remote Sensing ability. (That should work on souls of your worshippers, no?) [*]Get hold of it via [i]miracle[/i], Alter Reality, or something like that. [*][i]True resurrection.[/i] [/list]Barghests are handy. But they only have a 50% success chance against 9th-level magic and many good characters will not want to consort with them. The ELH suggests the Garrotte, an epic assassin organization, but I don't really want them IMC. What else can be done? Would a [i]sphere of annihilation[/i] work? Hm. Maybe drag him into a major temple of an opposed (to him, not you) Greater Deity and cast [i]imprisonment[/i]? This would require taking him alive, I think - not always easy. (Turning him into an undead would work too, though.) [/QUOTE]
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