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Keeping Spellbooks Unique
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<blockquote data-quote="Shiroiken" data-source="post: 7970870" data-attributes="member: 6775477"><p>In prior editions this was discouraged culturally, as magical spells were closely guarded secrets of each mage, to be passed along only to apprentices. Of course, several players would ignore this suggestion, leading to a lot of overlapping abilities (and often player conflict as a result).</p><p></p><p>In 5E, due to the number of magical classes (bard, wizard, sorcerer, and warlock), it's unlikely that you'd have multiple wizards in the same group. Even if you did, most likely each would have a different focus for their spells. I'd guess 1st level rituals might be shared (Comprehend Languages, Detect Magic and Identify come readily to mind), but since the cost isn't worth it if the spell's not going to be used, I doubt much will occur beyond that.</p></blockquote><p></p>
[QUOTE="Shiroiken, post: 7970870, member: 6775477"] In prior editions this was discouraged culturally, as magical spells were closely guarded secrets of each mage, to be passed along only to apprentices. Of course, several players would ignore this suggestion, leading to a lot of overlapping abilities (and often player conflict as a result). In 5E, due to the number of magical classes (bard, wizard, sorcerer, and warlock), it's unlikely that you'd have multiple wizards in the same group. Even if you did, most likely each would have a different focus for their spells. I'd guess 1st level rituals might be shared (Comprehend Languages, Detect Magic and Identify come readily to mind), but since the cost isn't worth it if the spell's not going to be used, I doubt much will occur beyond that. [/QUOTE]
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