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<blockquote data-quote="wmasters" data-source="post: 2867108" data-attributes="member: 40111"><p><strong>Elana Whitelock, Tiefling Wizard 5/Alienist 6</strong></p><p></p><p>It's a bit of a work in progress, but here's Elana's character sheet so far[sblock=Background]Elana had always been an outcast. A childhood in Kysor wasn't easy at the best of times, it was harder when you're unlike anyone else in the city. Other children, and adults too, often treated her with either scorn or fear, not understanding her nature. It's people were not welcoming for a young Tiefling. </p><p></p><p>Nonetheless, it was home. Even alone, Elana found comfort in the familiar, in her surroundings and in the streets that she came to know so well. </p><p></p><p>How she'd come to be in the city remained a mystery. She never remembered any different, but knew now that there must be some story behind it. </p><p></p><p>While Elana had little fellowship from the populace at large, she found solace with a few friends. A man she had known as Taylor had helped her through her tough early-teen years and had been supportive when she had needed it most. In her late teens he had taught her a few knacks, means to defend herself, and her means to make a living. </p><p></p><p>She had turned to adventuring by necessity rather than choice. People seemed to turn a blind-eye to the nature of adventurers, if you were going to fight a dragon or whatever then it didn't really matter what you looked like. </p><p></p><p>Early in her career, she had been sent to dispose of an 'abomination', a hippogriff which had been summoned or mutated. Looking onto it, Elana saw much of herself in the creature, alienated because of it's peculiar looks and background. Releasing the animal, she deemed to went back to her home to study where it had come from, and what had brought it here... a topic that proved to dominate her studies.</p><p></p><p>Over the years, little had really changed. Elana had learned a lot, of course, and was no longer abused so much as feared by the populace. People crossed to the other side of the road to avoid her, and children looked onwards at her house pointing and whispering horror stories about her. Elana cared little for it, she had gotten used to these tales. She lived, alone, in the comfort of her house, content with her studies and her own paradise. </p><p></p><p>At least, until Tansar threatened to take that away from her...[/sblock][sblock=Character Sheet]Name: Elana Whitelock</p><p>Race: Tiefling </p><p>Gender: Female</p><p>Size: Medium </p><p>Type: Outsider (Native)</p><p>Alignment: Neutral </p><p>Deity: Fharlanghn</p><p>Age: 31 </p><p>Height: 5' 6"</p><p>Weight: 152lbs </p><p>Class: Conjurer 5/Alienist 6</p><p>XP: 66,080</p><p></p><p>Statistics:</p><p>STR: 10 (+0) (2pts)</p><p>DEX: 20 (+5) (6pts +2 racial +4 magic)</p><p>CON: 18 (+4) (6 pts +4 magic)</p><p>INT: 24 (+7) (10pts +2 racial +2 level adjust +4 magic)</p><p>WIS: 12 (+1) (6pts -2 class)</p><p>CHA: 8 (-1) (2 pts -2 racial)</p><p></p><p>Hit Points: 92 </p><p>Armour Class: 17 (10 +5 Dex +2 Deflection)</p><p>Touch AC: 17 </p><p>Flat-footed AC: 12</p><p>Initiative +9 (+5 Dex, +4 Improved Initiative)</p><p>BAB: +5 </p><p>Grapple: +5</p><p>Space/Reach: 5'/5' </p><p>Speed: 30'</p><p></p><p>Saving Throws: </p><p>Fortitude: +12 (+3 base, +4 ability, +2 magic, +2 familiar, +1 class)</p><p>Reflex: +11 (+3 base, +5 ability, +2 magic, +1 class)</p><p>Will: +13 (+9 base, +1 ability, +2 magic, +1 class)</p><p></p><p>Skills: </p><p>Bluff -3 (-1 ability -4 class +2 racial)</p><p>Concentration +18 (4 ability +14 ranks)</p><p>Craft (Painting) +15 (7 ability +8 ranks)</p><p>Diplomacy -5 (-1 ability -4 class)</p><p>Hide +7 (5 ability +2 racial)</p><p>Knowledge (arcana) +17 (7 ability +10 ranks)</p><p>Knowledge (history) +15 (7 ability +8 ranks)</p><p>Knowledge (planes) +17 (7 ability +10 ranks)</p><p>Listen +11 (1 ability +10 ranks)</p><p>Spellcraft +19 (7 ability +10 ranks +2 synergy)</p><p>Spot +15 (1 ability +14 ranks)</p><p></p><p>Feats: Augment Summoning, Improved Initiative, Spell Focus (Conjuration), Craft Wondrous Item, Scribe SCroll, Extend Spell, Improved Toughness</p><p></p><p>Racial Abilities: Darkvision 60ft, Resistance to Cold 5, Electricity 5 and Fire 5, Darkness 1/day</p><p></p><p>Class Abilties: Pseudonatural rat familiar, Sumon 'pseudonatural' creatures with Summon Monster, Extra Summoning</p><p>Banned Schools: Enchantment, Necromancy</p><p></p><p>Attacks:</p><p>Light Crossbow ranged +10, 1d8/19-20x2, range 80ft</p><p>Dagger melee +5, 1d4/19-20x2</p><p>Ray ranged +10</p><p>Touch attack melee +5</p><p></p><p>Equipment 223gp 8sp</p><p>Gloves of Dexterity (+4) 8000gp, 640xp</p><p>Headband of Intellect (+4) 8000gp, 640xp</p><p>Amulet of Health (+4) 8000gp, 640xp</p><p>Vest of Resistance +2 4000gp</p><p>Heward's Handy Haversack 2000gp</p><p>Rope of Climbing 3000gp</p><p>Nolzur's Marvellous Pigments 4000gp</p><p>Metamagic Rod, Maximise 14000gp </p><p>Wand of Cure Light Wounds 750gp</p><p>Wand of Knock 4500gp</p><p>Ring of Protection +2 8000gp</p><p>Circle of Sound 2000gp</p><p>Winged Boots 16000gp</p><p>Pearl of Power 1st level 1000gp</p><p>Pearl of Power 2nd level 4000gp</p><p>4 Potions of Cure Light Wounds 200gp</p><p>Potion of Lesser Restoration 300gp</p><p>Scroll of Tongues 375gp</p><p></p><p>2 Daggers 4gp</p><p>Light Crossbow 35gp</p><p>20 bolts 1gp</p><p>2 vials of Antitoxin 100gp</p><p>Tent 10gp</p><p>Bedroll 1sp</p><p>6 days trail rations 3gp</p><p>2 vials of Alchemists Fire 40gp</p><p>Spell component pouch 5gp</p><p>Traveler's outfit 1gp</p><p>5 pages of parchment 1gp</p><p>Ink 1gp</p><p>Inkpen 1sp</p><p></p><p>Other gold spent:</p><p>Summoning familiar 100gp</p><p>1 extra 1st level spell 50gp</p><p>4 extra 2nd level spells 400gp</p><p>Scribing into Spellbook 900gp[/sblock][sblock=Roland, Pseudonatural Rat Familiar]Roland, Pseudonatural Rat</p><p></p><p>Tiny Outsider</p><p>Hit Dice 11</p><p>Hit Points 46</p><p>Speed 15ft, Climb 15ft, Swim 15ft</p><p>Armour Class 20 (+2 size, +2 Dex, +6 Natural), touch 14, flat-footed 18</p><p>Base Attack/Grapple: +5/-7</p><p>Attack: Bite +4 melee (1d3-4)</p><p>Space/Reach: 2.5ft/0ft</p><p>Saves: Fort +3, Reflex +5, Will +10</p><p>Abilities: Str 2, Dex 15, con 10, Int 11, Wis 12, Cha 2</p><p>Skills: Balance +10, Climb +12, Hide +14, Listen +11, Move Silently +10, Spellcraft +10, Spot +15, Swim +10</p><p>Feats: Weapon Finesse</p><p>Spell Resistance: 21</p><p>Resistance: Acid 10, Electricity 10</p><p>Damage Reduction 5/magic</p><p>Special Qualities: Low-light vision, scent, Alertness, Improved Evasion, Share Spells, Empathic Link, Deliver Touch Spells, Speak with Master, Speak with Rats, Spell Resistance, True Strike 1/day, Alternate Form[/sblock][sblock=Spells]Spells</p><p></p><p>Orisons (5):</p><p>All</p><p></p><p>1st level (7 +1):</p><p>Benign Transposition</p><p>Magic Missile</p><p>Mage Armour</p><p>Enlarge Person</p><p>Mount</p><p>Protection from Evil</p><p>Expeditious Retreat</p><p>Shield</p><p>Identify</p><p></p><p>2nd level (7+1):</p><p>Fox's Cunning</p><p>Bears Endurance</p><p>Cat's Grace</p><p>Glitterdust</p><p>See Invisibility</p><p>Invisibility</p><p>Rope Trick</p><p>Melf's Acid Arrow</p><p></p><p>3rd level (7+1):</p><p>Slow</p><p>Fireball</p><p>Summon Monster III</p><p>Dispel Magic</p><p></p><p>4th level (5+1):</p><p>Evard's Black Tentacles</p><p>Dimension Door</p><p>Arcane Eye</p><p>Wall of Fire</p><p></p><p>5th level (4+1):</p><p>Summon Monster V</p><p>Teleport</p><p>Break Enchantment</p><p>Passwall</p><p></p><p>6th level (3+1):</p><p>Summon Monster VI</p><p>Chain Lightning[/sblock][sblock=Spells Memorised]Spells Memorised:</p><p></p><p>Orisons (5)</p><p>Detect Magic x2</p><p>Detect Poison</p><p>Mending</p><p>Prestigitation</p><p></p><p>1st level (7+1)</p><p>Mage Armour (B)</p><p>Magic Missile x 3</p><p>Protection from Evil</p><p>Enlarge Person</p><p>Benign Transposition</p><p>Expeditious Retreat</p><p></p><p>2nd level (7+1)</p><p>Glitterdust (B)</p><p>See Invisibility </p><p>Invisibility</p><p>Rope Trick</p><p>Glitterdust</p><p>Melf's Acid Arrow x2</p><p></p><p>3rd level (7+1)</p><p>Summon Monster III (B)</p><p>Slow x2</p><p>Fireball x4</p><p>Dispel Magic</p><p></p><p>4th level (5+1)</p><p>Evards Black Tentacles (B)</p><p>Dimension Door</p><p>Arcane Eye</p><p>Wall of Fire x2</p><p>Evards Black Tentacles</p><p></p><p>5th level (4+1)</p><p>Summon Monster V (B)</p><p>Teleport</p><p>Passwall</p><p>Break Enchantment</p><p>Summon Monster V</p><p></p><p>6th level (3+1)</p><p>Summon Monster VI (B) </p><p>Summon Monster VI (B)</p><p>Chain Lightning x3[/sblock]</p></blockquote><p></p>
[QUOTE="wmasters, post: 2867108, member: 40111"] [b]Elana Whitelock, Tiefling Wizard 5/Alienist 6[/b] It's a bit of a work in progress, but here's Elana's character sheet so far[sblock=Background]Elana had always been an outcast. A childhood in Kysor wasn't easy at the best of times, it was harder when you're unlike anyone else in the city. Other children, and adults too, often treated her with either scorn or fear, not understanding her nature. It's people were not welcoming for a young Tiefling. Nonetheless, it was home. Even alone, Elana found comfort in the familiar, in her surroundings and in the streets that she came to know so well. How she'd come to be in the city remained a mystery. She never remembered any different, but knew now that there must be some story behind it. While Elana had little fellowship from the populace at large, she found solace with a few friends. A man she had known as Taylor had helped her through her tough early-teen years and had been supportive when she had needed it most. In her late teens he had taught her a few knacks, means to defend herself, and her means to make a living. She had turned to adventuring by necessity rather than choice. People seemed to turn a blind-eye to the nature of adventurers, if you were going to fight a dragon or whatever then it didn't really matter what you looked like. Early in her career, she had been sent to dispose of an 'abomination', a hippogriff which had been summoned or mutated. Looking onto it, Elana saw much of herself in the creature, alienated because of it's peculiar looks and background. Releasing the animal, she deemed to went back to her home to study where it had come from, and what had brought it here... a topic that proved to dominate her studies. Over the years, little had really changed. Elana had learned a lot, of course, and was no longer abused so much as feared by the populace. People crossed to the other side of the road to avoid her, and children looked onwards at her house pointing and whispering horror stories about her. Elana cared little for it, she had gotten used to these tales. She lived, alone, in the comfort of her house, content with her studies and her own paradise. At least, until Tansar threatened to take that away from her...[/sblock][sblock=Character Sheet]Name: Elana Whitelock Race: Tiefling Gender: Female Size: Medium Type: Outsider (Native) Alignment: Neutral Deity: Fharlanghn Age: 31 Height: 5' 6" Weight: 152lbs Class: Conjurer 5/Alienist 6 XP: 66,080 Statistics: STR: 10 (+0) (2pts) DEX: 20 (+5) (6pts +2 racial +4 magic) CON: 18 (+4) (6 pts +4 magic) INT: 24 (+7) (10pts +2 racial +2 level adjust +4 magic) WIS: 12 (+1) (6pts -2 class) CHA: 8 (-1) (2 pts -2 racial) Hit Points: 92 Armour Class: 17 (10 +5 Dex +2 Deflection) Touch AC: 17 Flat-footed AC: 12 Initiative +9 (+5 Dex, +4 Improved Initiative) BAB: +5 Grapple: +5 Space/Reach: 5'/5' Speed: 30' Saving Throws: Fortitude: +12 (+3 base, +4 ability, +2 magic, +2 familiar, +1 class) Reflex: +11 (+3 base, +5 ability, +2 magic, +1 class) Will: +13 (+9 base, +1 ability, +2 magic, +1 class) Skills: Bluff -3 (-1 ability -4 class +2 racial) Concentration +18 (4 ability +14 ranks) Craft (Painting) +15 (7 ability +8 ranks) Diplomacy -5 (-1 ability -4 class) Hide +7 (5 ability +2 racial) Knowledge (arcana) +17 (7 ability +10 ranks) Knowledge (history) +15 (7 ability +8 ranks) Knowledge (planes) +17 (7 ability +10 ranks) Listen +11 (1 ability +10 ranks) Spellcraft +19 (7 ability +10 ranks +2 synergy) Spot +15 (1 ability +14 ranks) Feats: Augment Summoning, Improved Initiative, Spell Focus (Conjuration), Craft Wondrous Item, Scribe SCroll, Extend Spell, Improved Toughness Racial Abilities: Darkvision 60ft, Resistance to Cold 5, Electricity 5 and Fire 5, Darkness 1/day Class Abilties: Pseudonatural rat familiar, Sumon 'pseudonatural' creatures with Summon Monster, Extra Summoning Banned Schools: Enchantment, Necromancy Attacks: Light Crossbow ranged +10, 1d8/19-20x2, range 80ft Dagger melee +5, 1d4/19-20x2 Ray ranged +10 Touch attack melee +5 Equipment 223gp 8sp Gloves of Dexterity (+4) 8000gp, 640xp Headband of Intellect (+4) 8000gp, 640xp Amulet of Health (+4) 8000gp, 640xp Vest of Resistance +2 4000gp Heward's Handy Haversack 2000gp Rope of Climbing 3000gp Nolzur's Marvellous Pigments 4000gp Metamagic Rod, Maximise 14000gp Wand of Cure Light Wounds 750gp Wand of Knock 4500gp Ring of Protection +2 8000gp Circle of Sound 2000gp Winged Boots 16000gp Pearl of Power 1st level 1000gp Pearl of Power 2nd level 4000gp 4 Potions of Cure Light Wounds 200gp Potion of Lesser Restoration 300gp Scroll of Tongues 375gp 2 Daggers 4gp Light Crossbow 35gp 20 bolts 1gp 2 vials of Antitoxin 100gp Tent 10gp Bedroll 1sp 6 days trail rations 3gp 2 vials of Alchemists Fire 40gp Spell component pouch 5gp Traveler's outfit 1gp 5 pages of parchment 1gp Ink 1gp Inkpen 1sp Other gold spent: Summoning familiar 100gp 1 extra 1st level spell 50gp 4 extra 2nd level spells 400gp Scribing into Spellbook 900gp[/sblock][sblock=Roland, Pseudonatural Rat Familiar]Roland, Pseudonatural Rat Tiny Outsider Hit Dice 11 Hit Points 46 Speed 15ft, Climb 15ft, Swim 15ft Armour Class 20 (+2 size, +2 Dex, +6 Natural), touch 14, flat-footed 18 Base Attack/Grapple: +5/-7 Attack: Bite +4 melee (1d3-4) Space/Reach: 2.5ft/0ft Saves: Fort +3, Reflex +5, Will +10 Abilities: Str 2, Dex 15, con 10, Int 11, Wis 12, Cha 2 Skills: Balance +10, Climb +12, Hide +14, Listen +11, Move Silently +10, Spellcraft +10, Spot +15, Swim +10 Feats: Weapon Finesse Spell Resistance: 21 Resistance: Acid 10, Electricity 10 Damage Reduction 5/magic Special Qualities: Low-light vision, scent, Alertness, Improved Evasion, Share Spells, Empathic Link, Deliver Touch Spells, Speak with Master, Speak with Rats, Spell Resistance, True Strike 1/day, Alternate Form[/sblock][sblock=Spells]Spells Orisons (5): All 1st level (7 +1): Benign Transposition Magic Missile Mage Armour Enlarge Person Mount Protection from Evil Expeditious Retreat Shield Identify 2nd level (7+1): Fox's Cunning Bears Endurance Cat's Grace Glitterdust See Invisibility Invisibility Rope Trick Melf's Acid Arrow 3rd level (7+1): Slow Fireball Summon Monster III Dispel Magic 4th level (5+1): Evard's Black Tentacles Dimension Door Arcane Eye Wall of Fire 5th level (4+1): Summon Monster V Teleport Break Enchantment Passwall 6th level (3+1): Summon Monster VI Chain Lightning[/sblock][sblock=Spells Memorised]Spells Memorised: Orisons (5) Detect Magic x2 Detect Poison Mending Prestigitation 1st level (7+1) Mage Armour (B) Magic Missile x 3 Protection from Evil Enlarge Person Benign Transposition Expeditious Retreat 2nd level (7+1) Glitterdust (B) See Invisibility Invisibility Rope Trick Glitterdust Melf's Acid Arrow x2 3rd level (7+1) Summon Monster III (B) Slow x2 Fireball x4 Dispel Magic 4th level (5+1) Evards Black Tentacles (B) Dimension Door Arcane Eye Wall of Fire x2 Evards Black Tentacles 5th level (4+1) Summon Monster V (B) Teleport Passwall Break Enchantment Summon Monster V 6th level (3+1) Summon Monster VI (B) Summon Monster VI (B) Chain Lightning x3[/sblock] [/QUOTE]
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