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Keeping the players from looking around the screen
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<blockquote data-quote="SnowleopardVK" data-source="post: 5605182" data-attributes="member: 6677945"><p>Hm, the punishing idea might work out. I don't really want to boot anybody though because despite the annoyance of cheating and looking past my screen the four of them have been interacting well and have been so far been having one of the most entertaining campaigns I've ever run. I don't want to mess up their group dynamic too much.</p><p></p><p>Not to mention the 24 is the more effective of their two melee fighters, and is the less-killable of the two healers (The other healer, a goblin cleric, has 15 AC and 8 HP as of 2nd level. He goes down fast). I'm pretty sure that aside from one random encounter in which a harpy lured the 24 year-old off the edge of the ship, the rest of the players would have lost every fight they've been in without him.</p></blockquote><p></p>
[QUOTE="SnowleopardVK, post: 5605182, member: 6677945"] Hm, the punishing idea might work out. I don't really want to boot anybody though because despite the annoyance of cheating and looking past my screen the four of them have been interacting well and have been so far been having one of the most entertaining campaigns I've ever run. I don't want to mess up their group dynamic too much. Not to mention the 24 is the more effective of their two melee fighters, and is the less-killable of the two healers (The other healer, a goblin cleric, has 15 AC and 8 HP as of 2nd level. He goes down fast). I'm pretty sure that aside from one random encounter in which a harpy lured the 24 year-old off the edge of the ship, the rest of the players would have lost every fight they've been in without him. [/QUOTE]
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Keeping the players from looking around the screen
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