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General Tabletop Discussion
*TTRPGs General
Keeping track of combat length (for posterity)
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<blockquote data-quote="Wik" data-source="post: 5197002" data-attributes="member: 40177"><p>Both rogues do use their at-wills more often than anyone else - the other rogue (the halfling brutal scoundrel) is particularly fond of using Deft Strike to get into position. But yes, a lot of fights seem to be encounters + Dailies only. I have slowly been upping the difficulty of encounters, though, and trying to tie as many encounters together as possible, lately, because the group is now strong enough to tackle them, so we'll see how that changes events in the game.</p><p></p><p>And Blargney has used Footwork lure more than he suggests. He used it last week, and a few weeks before that. But it is very much a "maybe once a month" sort of event. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /></p></blockquote><p></p>
[QUOTE="Wik, post: 5197002, member: 40177"] Both rogues do use their at-wills more often than anyone else - the other rogue (the halfling brutal scoundrel) is particularly fond of using Deft Strike to get into position. But yes, a lot of fights seem to be encounters + Dailies only. I have slowly been upping the difficulty of encounters, though, and trying to tie as many encounters together as possible, lately, because the group is now strong enough to tackle them, so we'll see how that changes events in the game. And Blargney has used Footwork lure more than he suggests. He used it last week, and a few weeks before that. But it is very much a "maybe once a month" sort of event. ;) [/QUOTE]
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