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Keeping track of player's alignment
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<blockquote data-quote="Celebrim" data-source="post: 6096600" data-attributes="member: 4937"><p>In some milieus. It doesn't work in mine because my Grimm Fairy Tales inspirations makes sentience is so widespread. As a working description of the morality in my world, you might get something like, "Good aligned free peoples don't eat other free peoples. Animals respect the food chain as a natural right, and expect you to do so in return. Ei, Tiger spirit won't get upset about you eating him out of necessity, if you don't get upset with him eating you in his turn. Everything else is basically a monster and eats everything it can digest." Pretty much everything else is effectively polluted to a greater or lesser extent, and so most Free Peoples don't eat it for that reason - ei most people don't eat dragons because they are spiritually tainted, conversely dragons prefer to eat people because they are not. I've never really worked out a complete theory of who can legitimately eat who though, and although eating say Hippogrif or Forest Drake is something I know some of the more decadent cultures of my world might do, I've never figured out whether its actually evil. Certainly the free peoples have no problem using monsters as resources if they kill them, but there is a certain 'you are what you eat' thing going as a real law of the world. Blood in particular has transformative properties. Even with a lot of thought, a lot of details that have never come up in play aren't really worked out in my game - like even are there any 'good dragons' (gold, silver, etc.)</p></blockquote><p></p>
[QUOTE="Celebrim, post: 6096600, member: 4937"] In some milieus. It doesn't work in mine because my Grimm Fairy Tales inspirations makes sentience is so widespread. As a working description of the morality in my world, you might get something like, "Good aligned free peoples don't eat other free peoples. Animals respect the food chain as a natural right, and expect you to do so in return. Ei, Tiger spirit won't get upset about you eating him out of necessity, if you don't get upset with him eating you in his turn. Everything else is basically a monster and eats everything it can digest." Pretty much everything else is effectively polluted to a greater or lesser extent, and so most Free Peoples don't eat it for that reason - ei most people don't eat dragons because they are spiritually tainted, conversely dragons prefer to eat people because they are not. I've never really worked out a complete theory of who can legitimately eat who though, and although eating say Hippogrif or Forest Drake is something I know some of the more decadent cultures of my world might do, I've never figured out whether its actually evil. Certainly the free peoples have no problem using monsters as resources if they kill them, but there is a certain 'you are what you eat' thing going as a real law of the world. Blood in particular has transformative properties. Even with a lot of thought, a lot of details that have never come up in play aren't really worked out in my game - like even are there any 'good dragons' (gold, silver, etc.) [/QUOTE]
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