Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Enchanted Trinkets Complete--a hardcover book containing over 500 magic items for your D&D games!
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Kefka (Level 37 Solo Controller)
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="DracoSuave" data-source="post: 5157259" data-attributes="member: 71571"><p>Immune to creatures below 20th level? That's already covered in 'Level 37.' Which is too high. 35 should be the maximum, beyond that you're going into 'need 2s to hit' which is not how you should design challenges. Your endgame encounter should not feel like you need to win the lottery 100 times in order to win at D&D. Epic, yes. Random luck, no.</p><p></p><p>This creature has absolutely no leader capabilities, and does not interact with allies in any way. He is not of the subrole (leader). In fact, his own aura actually damages and hinders his own creatures... not a (leader) subrole thing to do. The aura says 'Use me alone.' (Leader) means, 'use me with others.'</p><p></p><p>Heartless Angel and Forsaken should be +41 to hit, not more than that. Yes, I know they are his cool ending moves, but you've already pretty much got a 2 or better to hit so at least allow player's defenses to work.</p><p></p><p>Heartless Angel has the Healing keyword.... why?</p><p></p><p>Chaos Aura and Shifting Chaos do not work.</p><p></p><p>Shifting Chaos changes the damage type associated with Chaos Aura, but Chaos Aura has three damage types. The vulnerability/resistance switching ability doesn't work by a specific damage type. Therefore the only thing this guy will do is use a free action to change all three damage types to 'untyped' or whatever he surmises their vulnerability is. Once all three damage types are the same, the aura will only deal one of those bursts of 2 damage. In fact, they don't stack anyways, as it's an Aura doing it. As such, it is inelegant and probably not what you intended. (Not to mention, it feels less like an attempt to replicate the endboss of FF6, and more of just an attempt to get a chaos-feeling aura on the guy)</p><p></p><p>Mad Clown's Laughter seems... awkward. You're just rolling random dice to accomplish what 'recharge 6' does elegantly. I like the basic idea of it tho, so what I'd do is remove the additional die rolling (which only exists to play slot machine with what is, in essence, a terribly non-interactive ability) and instead, make it interactive:</p><p></p><p><strong>Mad Clown's Laughter </strong>(whenever a creature has scored a critical hit, at-will, immediate reaction)</p><p>Kefka may take a standard action.</p></blockquote><p></p>
[QUOTE="DracoSuave, post: 5157259, member: 71571"] Immune to creatures below 20th level? That's already covered in 'Level 37.' Which is too high. 35 should be the maximum, beyond that you're going into 'need 2s to hit' which is not how you should design challenges. Your endgame encounter should not feel like you need to win the lottery 100 times in order to win at D&D. Epic, yes. Random luck, no. This creature has absolutely no leader capabilities, and does not interact with allies in any way. He is not of the subrole (leader). In fact, his own aura actually damages and hinders his own creatures... not a (leader) subrole thing to do. The aura says 'Use me alone.' (Leader) means, 'use me with others.' Heartless Angel and Forsaken should be +41 to hit, not more than that. Yes, I know they are his cool ending moves, but you've already pretty much got a 2 or better to hit so at least allow player's defenses to work. Heartless Angel has the Healing keyword.... why? Chaos Aura and Shifting Chaos do not work. Shifting Chaos changes the damage type associated with Chaos Aura, but Chaos Aura has three damage types. The vulnerability/resistance switching ability doesn't work by a specific damage type. Therefore the only thing this guy will do is use a free action to change all three damage types to 'untyped' or whatever he surmises their vulnerability is. Once all three damage types are the same, the aura will only deal one of those bursts of 2 damage. In fact, they don't stack anyways, as it's an Aura doing it. As such, it is inelegant and probably not what you intended. (Not to mention, it feels less like an attempt to replicate the endboss of FF6, and more of just an attempt to get a chaos-feeling aura on the guy) Mad Clown's Laughter seems... awkward. You're just rolling random dice to accomplish what 'recharge 6' does elegantly. I like the basic idea of it tho, so what I'd do is remove the additional die rolling (which only exists to play slot machine with what is, in essence, a terribly non-interactive ability) and instead, make it interactive: [B]Mad Clown's Laughter [/B](whenever a creature has scored a critical hit, at-will, immediate reaction) Kefka may take a standard action. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Kefka (Level 37 Solo Controller)
Top