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Keith Baker asks about walking away from Eberron.
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<blockquote data-quote="Justice and Rule" data-source="post: 8916891" data-attributes="member: 6778210"><p>I feel like Pathfinder is more <em>explicitly</em> complex, and its complexity is often more <em>intended</em>. 5E is absolutely complex: I related this in another thread, but I'm in an Eberron game. Our old Cleric decided she wanted a new character, so the old character did the classic villain heel turn (It was <strong><em>wonderful</em></strong>) and one of our characters met her new one.</p><p></p><p>And she wanted to be an Artificer/Cleric and we are at 4th level. That meant the two players who were deepest into the game had a good, long conference after the game was over as to how to make her work because we already have an Artificer and the classes don't really line up well. Multiclassing in 5E kind of just mashes classes together, and while the classes might seem simple, the way multiclassing is done really makes hell of things.</p><p></p><p>Now that's not a bad thing, necessarily, but that feels like a real thing with 5E: simple exterior, but with a whole lot of implicit and perhaps unintended complexity given how you can build characters with stuff like class dips and such. Like, go try building a multiclass character in both games and 5E is going to be the complicated one because there are so many weird class interactions you have to account for.</p></blockquote><p></p>
[QUOTE="Justice and Rule, post: 8916891, member: 6778210"] I feel like Pathfinder is more [I]explicitly[/I] complex, and its complexity is often more [I]intended[/I]. 5E is absolutely complex: I related this in another thread, but I'm in an Eberron game. Our old Cleric decided she wanted a new character, so the old character did the classic villain heel turn (It was [B][I]wonderful[/I][/B]) and one of our characters met her new one. And she wanted to be an Artificer/Cleric and we are at 4th level. That meant the two players who were deepest into the game had a good, long conference after the game was over as to how to make her work because we already have an Artificer and the classes don't really line up well. Multiclassing in 5E kind of just mashes classes together, and while the classes might seem simple, the way multiclassing is done really makes hell of things. Now that's not a bad thing, necessarily, but that feels like a real thing with 5E: simple exterior, but with a whole lot of implicit and perhaps unintended complexity given how you can build characters with stuff like class dips and such. Like, go try building a multiclass character in both games and 5E is going to be the complicated one because there are so many weird class interactions you have to account for. [/QUOTE]
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Keith Baker asks about walking away from Eberron.
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