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Keith Baker (creator of Eberron) Q & A thread
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<blockquote data-quote="Hellcow" data-source="post: 1616106" data-attributes="member: 15800"><p>Yes, agreed, Brekki; I wasn't actually trying to get into a discussion of the lycanthropes themselves, and I apologize if my comment offended you. But the point you riase is <em>exactly</em> the point I was making. The werebear <em>is</em> a more powerful creature than the wererat, just as the bear is more powerful than the rat. If the stat modifiers were perfectly balanced, the weretouched master would either fail to reflect the power of the werebear, or be far more powerful than the wererat he is supposedly duplicating. That is why I would not try to balance the statistic modifiers; the power of the bear is an accurate depiction of the werebear itself. Instead, I would look at providing the weaker forms with a minor additional ability reflecting the lycanthrope it is duplicating. For example, a wererat could spread filth fever with its bite, darkvision while shifted, or gain weapon finesse as a bonus feat (not that Weapon Finesse necessarily balances against +16 Str: I'm throwing out ideas, not carefully thought out solutions). The goal of the weretouched master is to resemble the true lycanthrope; the question is how best to do that in a way in which no form gets cheated, given that the creatures are *not* equally powerful. </p><p></p><p>As with everything I say on this board, I should note that this is my personal opinion; I am not actually an employee of WotC, and I did not design the abilities of the Weretouched Master. So don't take my suggestions as official errata.</p><p></p><p>Speaking of errata...</p><p></p><p> </p><p>Yes. The critical modifier on the sharrash is too high and will be addressed in errata, but I don't remember what it is off the top of my head. </p><p></p><p> </p><p>Of course! But don't forget the +16 Strength during the rage. And the natural psionic abilities...</p><p></p><p>(Close-captioned for the humor-impaired: no.)</p></blockquote><p></p>
[QUOTE="Hellcow, post: 1616106, member: 15800"] Yes, agreed, Brekki; I wasn't actually trying to get into a discussion of the lycanthropes themselves, and I apologize if my comment offended you. But the point you riase is [i]exactly[/i] the point I was making. The werebear [i]is[/i] a more powerful creature than the wererat, just as the bear is more powerful than the rat. If the stat modifiers were perfectly balanced, the weretouched master would either fail to reflect the power of the werebear, or be far more powerful than the wererat he is supposedly duplicating. That is why I would not try to balance the statistic modifiers; the power of the bear is an accurate depiction of the werebear itself. Instead, I would look at providing the weaker forms with a minor additional ability reflecting the lycanthrope it is duplicating. For example, a wererat could spread filth fever with its bite, darkvision while shifted, or gain weapon finesse as a bonus feat (not that Weapon Finesse necessarily balances against +16 Str: I'm throwing out ideas, not carefully thought out solutions). The goal of the weretouched master is to resemble the true lycanthrope; the question is how best to do that in a way in which no form gets cheated, given that the creatures are *not* equally powerful. As with everything I say on this board, I should note that this is my personal opinion; I am not actually an employee of WotC, and I did not design the abilities of the Weretouched Master. So don't take my suggestions as official errata. Speaking of errata... Yes. The critical modifier on the sharrash is too high and will be addressed in errata, but I don't remember what it is off the top of my head. Of course! But don't forget the +16 Strength during the rage. And the natural psionic abilities... (Close-captioned for the humor-impaired: no.) [/QUOTE]
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