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Keith Baker (creator of Eberron) Q & A thread
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<blockquote data-quote="Hellcow" data-source="post: 1618617" data-attributes="member: 15800"><p><strong>Lightning Round!</strong></p><p></p><p>OK. I have less than 24 hours to complete a big deadline, and then I'm going ot be away from the computer for five days. So I'm afraid I have to be as quick as possible. As a result, the more complicated questions (moons, theory behind warforged design) are going to get pushed, and I apologize for that. I hope to answer all questions in time. But for now, I'm going to have to answer the questions that can be answered quickly. Thanks for your patience. </p><p></p><p></p><p>I would say that the changes would be cosmetic only. A warforged with an adamantine body could appear to only have composite plating. And you could certainly play up decorative aspects. But you couldn't change into a form other than a warforged. </p><p></p><p></p><p>I would go for 28 or 32, depending on your personal preference. Characters are supposed to be exceptional individuals. I do feel that a flaw adds color to a character, though. </p><p></p><p></p><p>You could certainly use elemental binding without dragonshards. </p><p></p><p></p><p>I am not at liberty to say -- sorry!</p><p></p><p></p><p>Warforged can suffer nonlethal damage, and are subject to the effects of a <em>symbol of pain</em>. So they certainly receive an unpleasant sensation that can temporarily render them unconscious as a result of damage. However, I doubt that it is exactly the same way that a human feels pain. If you attain construct perfection -- becoming invulnerable to nonlethal damage -- that most likely represents a change in the way you experience pain. </p><p></p><p></p><p>All races have the potential to manifest powers with proper training; for the quori-touched races, it is a natural gift. </p><p></p><p></p><p>You'd have to take the "why" up with WotC. I know there will be a map released in one of the magazines. </p><p></p><p> </p><p>Currently, two adventures and the sourcebook for Sharn have been revealed. Other things are in the works, but until WotC reveals them I can't say nuthin.'</p><p></p><p></p><p>Most anything could be put in the Mournland or Xen'drik, if you really want it in the world and can't see a better place for it. That's one of the goals of the Mournland: to have a place where there <em>can</em> be an odd assortment of monsters in the midst of a fairly civilized realm.</p></blockquote><p></p>
[QUOTE="Hellcow, post: 1618617, member: 15800"] [b]Lightning Round![/b] OK. I have less than 24 hours to complete a big deadline, and then I'm going ot be away from the computer for five days. So I'm afraid I have to be as quick as possible. As a result, the more complicated questions (moons, theory behind warforged design) are going to get pushed, and I apologize for that. I hope to answer all questions in time. But for now, I'm going to have to answer the questions that can be answered quickly. Thanks for your patience. I would say that the changes would be cosmetic only. A warforged with an adamantine body could appear to only have composite plating. And you could certainly play up decorative aspects. But you couldn't change into a form other than a warforged. I would go for 28 or 32, depending on your personal preference. Characters are supposed to be exceptional individuals. I do feel that a flaw adds color to a character, though. You could certainly use elemental binding without dragonshards. I am not at liberty to say -- sorry! Warforged can suffer nonlethal damage, and are subject to the effects of a [i]symbol of pain[/i]. So they certainly receive an unpleasant sensation that can temporarily render them unconscious as a result of damage. However, I doubt that it is exactly the same way that a human feels pain. If you attain construct perfection -- becoming invulnerable to nonlethal damage -- that most likely represents a change in the way you experience pain. All races have the potential to manifest powers with proper training; for the quori-touched races, it is a natural gift. You'd have to take the "why" up with WotC. I know there will be a map released in one of the magazines. Currently, two adventures and the sourcebook for Sharn have been revealed. Other things are in the works, but until WotC reveals them I can't say nuthin.' Most anything could be put in the Mournland or Xen'drik, if you really want it in the world and can't see a better place for it. That's one of the goals of the Mournland: to have a place where there [i]can[/i] be an odd assortment of monsters in the midst of a fairly civilized realm. [/QUOTE]
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