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Keith Baker on 4E! (The Hellcow responds!)
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<blockquote data-quote="Majoru Oakheart" data-source="post: 4117874" data-attributes="member: 5143"><p>Or it's even simpler than all of that.</p><p></p><p>If you want an NPC who is the world famous blacksmith capable of whatever feat of blacksmithing you can imagine, you can just make him. Give him whatever bonus you want. Since he is an NPC and not required to follow the rules of players. Which means, even if he has +50 to his blacksmithing skill it doesn't matter what his level is. Heck, he doesn't even need a level...or hitpoints. Heck, you don't even need to come up with a bonus for his skill. Since whether he successfully makes a suit of armor doesn't really matter in 99% of all cases. If you want him to finish the armor in time, you say he does. If you don't want him to then he doesn't.</p><p></p><p>You'll find that the 4e philosophy is more about creating the experience you want than following a set of rules. It certainly encourages you to say "At this point I want the best blacksmith in the entire world to craft a suit of armor that is finely made for all of the PCs, personalized for them. It'll take him only 3 days, he is that legendary. That will mean they'll get their armor the night before the army is scheduled to head out to fight the evil King's army." instead of "The best blacksmith in the world is in town, the PCs might think about asking him for help, if they do he'll try to make them personalized armor with a +16 bonus to the roll, which means he can do a rush job by taking -10 to the roll and complete it in 1 day per 100 gp value of the armors made. It depends if the PCs ask for multiple sets of full plate or sets of leather as to how long it will take. The battle against the opposing army is in 3 days, so only a couple of suits might be done by then."</p></blockquote><p></p>
[QUOTE="Majoru Oakheart, post: 4117874, member: 5143"] Or it's even simpler than all of that. If you want an NPC who is the world famous blacksmith capable of whatever feat of blacksmithing you can imagine, you can just make him. Give him whatever bonus you want. Since he is an NPC and not required to follow the rules of players. Which means, even if he has +50 to his blacksmithing skill it doesn't matter what his level is. Heck, he doesn't even need a level...or hitpoints. Heck, you don't even need to come up with a bonus for his skill. Since whether he successfully makes a suit of armor doesn't really matter in 99% of all cases. If you want him to finish the armor in time, you say he does. If you don't want him to then he doesn't. You'll find that the 4e philosophy is more about creating the experience you want than following a set of rules. It certainly encourages you to say "At this point I want the best blacksmith in the entire world to craft a suit of armor that is finely made for all of the PCs, personalized for them. It'll take him only 3 days, he is that legendary. That will mean they'll get their armor the night before the army is scheduled to head out to fight the evil King's army." instead of "The best blacksmith in the world is in town, the PCs might think about asking him for help, if they do he'll try to make them personalized armor with a +16 bonus to the roll, which means he can do a rush job by taking -10 to the roll and complete it in 1 day per 100 gp value of the armors made. It depends if the PCs ask for multiple sets of full plate or sets of leather as to how long it will take. The battle against the opposing army is in 3 days, so only a couple of suits might be done by then." [/QUOTE]
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