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D&D Older Editions, OSR, & D&D Variants
Keith Baker on 4E! (The Hellcow responds!)
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<blockquote data-quote="Hellcow" data-source="post: 4121813" data-attributes="member: 15800"><p>Just as a note, this wouldn't happen. A weaker creature doesn't suddenly become STRONGER. The situation I described is the reverse - a creature that previously had hit points becoming a minion. The reason to make it a minion is simple: it no longer poses a tactically interested addition to the fight. At first level, the 30 hit point kobold warrior is tough and challenging. At 20th level, that kobold is just going to be an annoyance, despite his 30 hit points and special powers. He's going to have a difficult time hitting you. You may not do 30 hit points per attack, but you probably do in that range - and you'll certainly take him down in two hits at the most. And while he's not a challenging foe at your level, the logic of the scenario holds that the kobold king should have an army of 100 of these guys guarding his castle. </p><p></p><p>The answer? Make him a minion. Keep his AC and chance to hit. But if you hit him, don't worry about the damage. We know you're doing about thirty hit points of damage now. </p><p></p><p>The KOBOLD hasn't changed. The mechanics used to interact with him have changed, as a reflection of your level and way to speed up combat with foes that won't prove challenging. Looking back to Buffy, it's not that the turok-han were losing hit points each time they fought; it's that the good guys were in theory becoming tougher, more capable, and more used to dealing with these opponents. </p><p></p><p>You could leave the kobold at 30 hit points instead of making him a minion. He MIGHT go down on a single hit every time. Or a few might survive to two hits, leaving you to track the mob. Making him a minion is just cutting down on book-keeping with minor threats. </p><p></p><p>(Mandatory Disclaimer: I haven't actually run a game for characters over 3rd level. I have no personal experience with 20th level play. My statements should not be taken as evidence that 20th level characters inflict 30 damage on an average attack, or that the kobold king has an army of 100 kobold minions. Ask your doctor if Lipitor is right for you.)</p></blockquote><p></p>
[QUOTE="Hellcow, post: 4121813, member: 15800"] Just as a note, this wouldn't happen. A weaker creature doesn't suddenly become STRONGER. The situation I described is the reverse - a creature that previously had hit points becoming a minion. The reason to make it a minion is simple: it no longer poses a tactically interested addition to the fight. At first level, the 30 hit point kobold warrior is tough and challenging. At 20th level, that kobold is just going to be an annoyance, despite his 30 hit points and special powers. He's going to have a difficult time hitting you. You may not do 30 hit points per attack, but you probably do in that range - and you'll certainly take him down in two hits at the most. And while he's not a challenging foe at your level, the logic of the scenario holds that the kobold king should have an army of 100 of these guys guarding his castle. The answer? Make him a minion. Keep his AC and chance to hit. But if you hit him, don't worry about the damage. We know you're doing about thirty hit points of damage now. The KOBOLD hasn't changed. The mechanics used to interact with him have changed, as a reflection of your level and way to speed up combat with foes that won't prove challenging. Looking back to Buffy, it's not that the turok-han were losing hit points each time they fought; it's that the good guys were in theory becoming tougher, more capable, and more used to dealing with these opponents. You could leave the kobold at 30 hit points instead of making him a minion. He MIGHT go down on a single hit every time. Or a few might survive to two hits, leaving you to track the mob. Making him a minion is just cutting down on book-keeping with minor threats. (Mandatory Disclaimer: I haven't actually run a game for characters over 3rd level. I have no personal experience with 20th level play. My statements should not be taken as evidence that 20th level characters inflict 30 damage on an average attack, or that the kobold king has an army of 100 kobold minions. Ask your doctor if Lipitor is right for you.) [/QUOTE]
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