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<blockquote data-quote="Andor" data-source="post: 4121894" data-attributes="member: 1879"><p>See, this kind of attitude breaks my brain. Because the rules <strong>do</strong> in fact provide some of the rules of physics for the game. If my character has a +15 jump check, then that tells me that my character can make a 25' running long jump without breaking a sweat. (I.E. Taking 10.) </p><p></p><p>If I have more than 6 HP I know that my character will always survive a 10' fall, barring a hostile enviroment at the bottom. <em>And my character knows this too.</em> Indeed if he didn't he'd be a fool to make that 25' jump since by the RAW he's 12'5' up at midleap.</p><p></p><p>If my character is a 1st level wizard with a 10 con, then he probably knows that he is enough of a wimp that reaching into a campfire to pull out the amulet of importance might just cause him enough pain to knock his wimpy butt unconcious. (1d6) Just like his Barbarian buddy knows he can tough out that same fire for at least 12 seconds. </p><p></p><p>It might be dramatically appropriate for my high level fighter to surrender when faced by a squad of first level bowmen, but to ask him to do so , even though he was feathered by 20 arrows two days ago and didn't even get slowed down is to ask him to ignore his <em>experience</em> with the physics of our world in favor of the fact that to do so would be just common sense in our world.</p><p></p><p>IOW What might seem like common sense to you might seem bizzare to me, and vice versa. The idea that characters are supposed to be ignorant of the rules of the world in which they live is just incomprehensible to me.</p></blockquote><p></p>
[QUOTE="Andor, post: 4121894, member: 1879"] See, this kind of attitude breaks my brain. Because the rules [b]do[/b] in fact provide some of the rules of physics for the game. If my character has a +15 jump check, then that tells me that my character can make a 25' running long jump without breaking a sweat. (I.E. Taking 10.) If I have more than 6 HP I know that my character will always survive a 10' fall, barring a hostile enviroment at the bottom. [i]And my character knows this too.[/i] Indeed if he didn't he'd be a fool to make that 25' jump since by the RAW he's 12'5' up at midleap. If my character is a 1st level wizard with a 10 con, then he probably knows that he is enough of a wimp that reaching into a campfire to pull out the amulet of importance might just cause him enough pain to knock his wimpy butt unconcious. (1d6) Just like his Barbarian buddy knows he can tough out that same fire for at least 12 seconds. It might be dramatically appropriate for my high level fighter to surrender when faced by a squad of first level bowmen, but to ask him to do so , even though he was feathered by 20 arrows two days ago and didn't even get slowed down is to ask him to ignore his [i]experience[/i] with the physics of our world in favor of the fact that to do so would be just common sense in our world. IOW What might seem like common sense to you might seem bizzare to me, and vice versa. The idea that characters are supposed to be ignorant of the rules of the world in which they live is just incomprehensible to me. [/QUOTE]
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