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Keith Baker on 4E! (The Hellcow responds!)
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<blockquote data-quote="Spatula" data-source="post: 4125284" data-attributes="member: 2198"><p>Only thieves had rules for climbing. The implication there would be that everyone else was worse at it than the thief (by how much, who knows, unless you use the WSG), or simply couldn't climb difficult surfaces.</p><p></p><p>Charisma had specific bonuses/penalties for NPC reactions to your character, to be rolled on the NPC reaction table (not at all dissimilar from the Diplomacy table in 3e, actually). Furthermore, there were plenty of spells that made (and make) diplomacy somewhat irrelevant, like the 1st level <em>charm person</em>. Magic trumps pretty much any non-combat situation, which is great for the spellcasters but doesn't really help the fighter be useful out of combat.</p></blockquote><p></p>
[QUOTE="Spatula, post: 4125284, member: 2198"] Only thieves had rules for climbing. The implication there would be that everyone else was worse at it than the thief (by how much, who knows, unless you use the WSG), or simply couldn't climb difficult surfaces. Charisma had specific bonuses/penalties for NPC reactions to your character, to be rolled on the NPC reaction table (not at all dissimilar from the Diplomacy table in 3e, actually). Furthermore, there were plenty of spells that made (and make) diplomacy somewhat irrelevant, like the 1st level [i]charm person[/i]. Magic trumps pretty much any non-combat situation, which is great for the spellcasters but doesn't really help the fighter be useful out of combat. [/QUOTE]
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