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Keith Baker on 4E! (The Hellcow responds!)
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<blockquote data-quote="Benimoto" data-source="post: 4125739" data-attributes="member: 40093"><p>So you're saying that you would prefer 4e to a be system that goes from 1-10, but most people are still a 3?</p><p></p><p>I don't personally agree with that, but that's mostly because if 4e was the kind of game that required an expert DM carefully matching the adventure to the players that would rule out some types of games I like. In other words, I would see that as 4e only catering to one style of play, and ignoring types of games I sometimes like, like prewritten modules, or pick-up-games at a convention.</p><p></p><p>But, on the other hand, there's still no real reason to assume 4e won't eventually offer the style you want. After all, sections of rules marked "optional special rules for expert players only" don't usually go in the core books. The core books are meant for beginners, and the expansion books are more for experts. After all, many of the hyper-specialized characters people have mentioned rely heavily on options from expansion books.</p><p></p><p>Rephrasing the point, it's only natural to assume that if most players are "3s" that the core books are going to focus mostly on 1-5. It's expansion books or 3rd party books that would take it to 10 in most cases.</p></blockquote><p></p>
[QUOTE="Benimoto, post: 4125739, member: 40093"] So you're saying that you would prefer 4e to a be system that goes from 1-10, but most people are still a 3? I don't personally agree with that, but that's mostly because if 4e was the kind of game that required an expert DM carefully matching the adventure to the players that would rule out some types of games I like. In other words, I would see that as 4e only catering to one style of play, and ignoring types of games I sometimes like, like prewritten modules, or pick-up-games at a convention. But, on the other hand, there's still no real reason to assume 4e won't eventually offer the style you want. After all, sections of rules marked "optional special rules for expert players only" don't usually go in the core books. The core books are meant for beginners, and the expansion books are more for experts. After all, many of the hyper-specialized characters people have mentioned rely heavily on options from expansion books. Rephrasing the point, it's only natural to assume that if most players are "3s" that the core books are going to focus mostly on 1-5. It's expansion books or 3rd party books that would take it to 10 in most cases. [/QUOTE]
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