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Ken Burnside on how screwed Asmodee is
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<blockquote data-quote="Cergorach" data-source="post: 9788911" data-attributes="member: 725"><p>That's not true.</p><p></p><p>The problem you're having is that Edge currently isn't producing the SW RPG. Atomic Mass Games is coming out now with a very thorough 2nd edition of the Legion miniatures game. Which costs probably more to produce then the RPG, as they are moving completely to HIPS plactic minis. The problem isn't cost to produce, it's return on investment, and apparently that's been pretty darned poor with the SW RPG since (before?) 2020. FFG has also been doing the Star Wars: The Deckbuilding Game and Star Wars: Unlimited. Days of Wonder is doing Star Wars: Battle of Hoth. So Asmodee is most certainly doing some very successful stuff with the SW IP, just not with the RPG... I wonder why... They did multiple supplements for their Arkham Horror RPG, even one L5R book... Not a SW book since 2020... This started with the SW RPG <em>way</em> before Embracer ever bought Asmodee.</p><p></p><p>At the start of 2019 SW was #3 in the top 5 charts for RPGs at ICv2, by the end of 2019 it was #4, at the start of 2020 it dropped off the charts completely.</p><p></p><p>People have a difficult time accepting the reality that, just like the miniature games X-Wing and Armada, and all the old OOP SW board/card games by FFG, there just wasn't any good money in it at the time. Things may cost a lot of money to make, that's not a problem IF sales are significantly higher then that.</p><p></p><p>I have some suspicions about why this could have happened.</p><p>#1 SW RPG was just at the end of it's popularity cycle and sales just collapsed. This has happened before, WEG had the license till 1999. No products at all in 1999, only four products in 1998, and 18 in 1997...</p><p>#2 There might have been more products planned for the SW RPG in 2020, but then the pandemic hit. That comes with a couple of issues with playing in person, getting actual physical products to customers in the first half of 2020. Add to that that FFG/Edge didn't sell PDFs of their products, so digital gaming was already difficult with just physical books, add to that the special dice you needed. There were VTTs in 2020, but I suspect very few had working custom SW RPG dice. Nor was there any official VTT products for the SW RPG. I suspect that FFG/Edge didn't have the license for either or they were extremely stupid at the time. Why do you think SW5e (SW RPG on the D&D5e engine) became so popular, digital (free) fan books, and (free) VTT implementations...</p></blockquote><p></p>
[QUOTE="Cergorach, post: 9788911, member: 725"] That's not true. The problem you're having is that Edge currently isn't producing the SW RPG. Atomic Mass Games is coming out now with a very thorough 2nd edition of the Legion miniatures game. Which costs probably more to produce then the RPG, as they are moving completely to HIPS plactic minis. The problem isn't cost to produce, it's return on investment, and apparently that's been pretty darned poor with the SW RPG since (before?) 2020. FFG has also been doing the Star Wars: The Deckbuilding Game and Star Wars: Unlimited. Days of Wonder is doing Star Wars: Battle of Hoth. So Asmodee is most certainly doing some very successful stuff with the SW IP, just not with the RPG... I wonder why... They did multiple supplements for their Arkham Horror RPG, even one L5R book... Not a SW book since 2020... This started with the SW RPG [I]way[/I] before Embracer ever bought Asmodee. At the start of 2019 SW was #3 in the top 5 charts for RPGs at ICv2, by the end of 2019 it was #4, at the start of 2020 it dropped off the charts completely. People have a difficult time accepting the reality that, just like the miniature games X-Wing and Armada, and all the old OOP SW board/card games by FFG, there just wasn't any good money in it at the time. Things may cost a lot of money to make, that's not a problem IF sales are significantly higher then that. I have some suspicions about why this could have happened. #1 SW RPG was just at the end of it's popularity cycle and sales just collapsed. This has happened before, WEG had the license till 1999. No products at all in 1999, only four products in 1998, and 18 in 1997... #2 There might have been more products planned for the SW RPG in 2020, but then the pandemic hit. That comes with a couple of issues with playing in person, getting actual physical products to customers in the first half of 2020. Add to that that FFG/Edge didn't sell PDFs of their products, so digital gaming was already difficult with just physical books, add to that the special dice you needed. There were VTTs in 2020, but I suspect very few had working custom SW RPG dice. Nor was there any official VTT products for the SW RPG. I suspect that FFG/Edge didn't have the license for either or they were extremely stupid at the time. Why do you think SW5e (SW RPG on the D&D5e engine) became so popular, digital (free) fan books, and (free) VTT implementations... [/QUOTE]
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