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Kender a hafling subrace
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<blockquote data-quote="wicked cool" data-source="post: 8112540" data-attributes="member: 85714"><p>See I don't have a problem with insestive jerks to a degree.</p><p></p><p>I'm watching critical role-Often times one of the characters causes shenanagins to in his mind help another character gain information that ultimately helps them both. his behavior could upset other characters however he has a personal quest ( i don't want to spoil much)</p><p></p><p>This personal quest is what drives roleplaying. Hes not a kender however he believes his actions are justified. </p><p></p><p>99% of the time a good DM has their plan thwarted by the party. You have mapped out in your mind go a+b=slay monster however its much more fun memorable when</p><p></p><p>1) nobody expected Carter Burke to sacrifice the others for the goal of the corporation</p><p>2) Raist left the companions to die but at the same time had pity on the gully dwarf</p><p>3) while at camp the kender took some of the partys gold or the thief rummaged through anothers belongings in the hopes to find a cure or clue to something </p><p></p><p>I would concede to your point it gets so obnoxious that your barbarian is trying to kill the wizard every day but putting limits is taking away part of the spirit of the game</p><p></p><p>I have participated in games where the party had all evil intentions. I have participated in a one shot where the party goes to stop a demon summoning but it turns out only 1 pc was a good guy and the rest were out to stop him (probably my favorite one shot of all time)</p><p></p><p>The only time ive been stopped by a DM (maybe 30+ years ago) was when I wanted to try something from dragon magazine and at that time my DM was only recognizing official book materials</p><p></p><p>By stopping kender fun its only going to piss you off when your at a sanctioned event or maybe your not running the game but instead its the other person who wanted to be the kender and you are instead wanting to be something they don't like</p></blockquote><p></p>
[QUOTE="wicked cool, post: 8112540, member: 85714"] See I don't have a problem with insestive jerks to a degree. I'm watching critical role-Often times one of the characters causes shenanagins to in his mind help another character gain information that ultimately helps them both. his behavior could upset other characters however he has a personal quest ( i don't want to spoil much) This personal quest is what drives roleplaying. Hes not a kender however he believes his actions are justified. 99% of the time a good DM has their plan thwarted by the party. You have mapped out in your mind go a+b=slay monster however its much more fun memorable when 1) nobody expected Carter Burke to sacrifice the others for the goal of the corporation 2) Raist left the companions to die but at the same time had pity on the gully dwarf 3) while at camp the kender took some of the partys gold or the thief rummaged through anothers belongings in the hopes to find a cure or clue to something I would concede to your point it gets so obnoxious that your barbarian is trying to kill the wizard every day but putting limits is taking away part of the spirit of the game I have participated in games where the party had all evil intentions. I have participated in a one shot where the party goes to stop a demon summoning but it turns out only 1 pc was a good guy and the rest were out to stop him (probably my favorite one shot of all time) The only time ive been stopped by a DM (maybe 30+ years ago) was when I wanted to try something from dragon magazine and at that time my DM was only recognizing official book materials By stopping kender fun its only going to piss you off when your at a sanctioned event or maybe your not running the game but instead its the other person who wanted to be the kender and you are instead wanting to be something they don't like [/QUOTE]
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