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General Tabletop Discussion
*Dungeons & Dragons
Kender are a core race?
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<blockquote data-quote="(Psi)SeveredHead" data-source="post: 6187927" data-attributes="member: 1165"><p>I see putting kender in the core book as a marketing failure. Announcing this before letting people see the rules for kender only made things worse, as people would look at the previous rules and assume the worst.</p><p></p><p>The rules actually list some worrying traits. The kender pockets ability doesn't seem like a bad thing at first glance, but the moment you try to roleplay it ("They pick up anything that is not nailed down") you have problems. There's a mention of being "fearless" but one can only hope that no one takes that literally. (There's no outright immunity to fear anymore.)</p><p></p><p>Furthermore, players see anything in the core book as core, even if it's "optional". Non-weapon proficiencies were "optional" and I've never been in a 2e campaign that didn't use them.</p><p></p><p>I'm picturing someone trying to sell a paid email program. It gives tons of storage and great features, it's like having an iPhone for a dollar a month. Everyone should want it. But it has this persistent bug that crashes your computer if you try to open an email with an attachment in it. So potential customers think "I sure hope no one sends me an attachment". Or (more to the point) you could have DMs saying "I sure hope no one tries to play a kender".</p><p></p><p></p><p></p><p>This doesn't bother me much. Dragonborn and tieflings are there too, I don't mind that either.</p></blockquote><p></p>
[QUOTE="(Psi)SeveredHead, post: 6187927, member: 1165"] I see putting kender in the core book as a marketing failure. Announcing this before letting people see the rules for kender only made things worse, as people would look at the previous rules and assume the worst. The rules actually list some worrying traits. The kender pockets ability doesn't seem like a bad thing at first glance, but the moment you try to roleplay it ("They pick up anything that is not nailed down") you have problems. There's a mention of being "fearless" but one can only hope that no one takes that literally. (There's no outright immunity to fear anymore.) Furthermore, players see anything in the core book as core, even if it's "optional". Non-weapon proficiencies were "optional" and I've never been in a 2e campaign that didn't use them. I'm picturing someone trying to sell a paid email program. It gives tons of storage and great features, it's like having an iPhone for a dollar a month. Everyone should want it. But it has this persistent bug that crashes your computer if you try to open an email with an attachment in it. So potential customers think "I sure hope no one sends me an attachment". Or (more to the point) you could have DMs saying "I sure hope no one tries to play a kender". This doesn't bother me much. Dragonborn and tieflings are there too, I don't mind that either. [/QUOTE]
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Kender are a core race?
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