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Community
General Tabletop Discussion
*Dungeons & Dragons
Kender as an appropriate race
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<blockquote data-quote="Elf Witch" data-source="post: 6695830" data-attributes="member: 9037"><p>I played a lot of Dragonlance back in the day and we had several kender PCs and except for one they were never disruptive at the table. They added a lot of good nature humor. The one that was a pain was a pain as player no matter what he played. </p><p></p><p>I think for it to work the player playing the kender has to understanding the difference between borrowing and out right stealing. The way most played it was they picked up lose things that interested them but never important items that would cause another PC to be in deep crap if they thought they had it an actually didn't. And unlike say rogues who steal from the party they don't sell the items they give them back when asked if anyone happened to see the item.</p><p></p><p>As for the fear thing there is a difference between being fearless and being stupid with no self preservation instincts. And they do learn. There is nothing in the write up that says they are incapable of learning caution. </p><p></p><p>I do think that the entire table needs to be okay with having a kender in the party. It is no secret about kenders so it is not like the rest of the party are clueless about their nature. </p><p></p><p>I personally prefer a kender to a rogue who is just playing his character when he steals from the party, steals from the shopkeeper, the king, the church. And who drags the entire party into trouble when he is caught stealing from the shopkeeper, the king, and the church. And then add in the lone wold nature so many players of rogues seem to think is needed to play the character. I have more rogues disruptive harmony at the table then any other class or race. </p><p></p><p>I think any race or class is playable depending on the player, the DM and the make up of the rest of the players.</p></blockquote><p></p>
[QUOTE="Elf Witch, post: 6695830, member: 9037"] I played a lot of Dragonlance back in the day and we had several kender PCs and except for one they were never disruptive at the table. They added a lot of good nature humor. The one that was a pain was a pain as player no matter what he played. I think for it to work the player playing the kender has to understanding the difference between borrowing and out right stealing. The way most played it was they picked up lose things that interested them but never important items that would cause another PC to be in deep crap if they thought they had it an actually didn't. And unlike say rogues who steal from the party they don't sell the items they give them back when asked if anyone happened to see the item. As for the fear thing there is a difference between being fearless and being stupid with no self preservation instincts. And they do learn. There is nothing in the write up that says they are incapable of learning caution. I do think that the entire table needs to be okay with having a kender in the party. It is no secret about kenders so it is not like the rest of the party are clueless about their nature. I personally prefer a kender to a rogue who is just playing his character when he steals from the party, steals from the shopkeeper, the king, the church. And who drags the entire party into trouble when he is caught stealing from the shopkeeper, the king, and the church. And then add in the lone wold nature so many players of rogues seem to think is needed to play the character. I have more rogues disruptive harmony at the table then any other class or race. I think any race or class is playable depending on the player, the DM and the make up of the rest of the players. [/QUOTE]
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Kender as an appropriate race
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