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*Dungeons & Dragons
Kender homebrew
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<blockquote data-quote="Jediking" data-source="post: 6854021" data-attributes="member: 6803126"><p>-Speed is 30 ft. All other Small races are typically 25 ft. Why the difference?</p><p></p><p>-Fearless: Immunity to fear is a powerful ability that some classes (ex Paladin) do not get until level 10. Maybe make it advantage instead?</p><p></p><p>-Curiosity: Proficient in Sleight of Hand skill seems fine, but this flavour is opening up stealing from anyone. Saying "I didn't steal it, I just borrowed without permission" won't fly well in a party.</p><p></p><p>-Taunt: Too wordy. Try and simplify the language and action required. It also kind of forces any Kender PC to take the Performance skill to utilize it. Either give them the Vicious Mockery cantrip straight up or maybe rework it as a distraction/aggro technique (see: Protection fighting style, Goblin Boss ability). Seems powerful against even high Wisdom creatures (especially higher CR creatures where disadvantage is a big deal) as they won't necessarily be proficient in Insight.</p><p></p><p></p><p>Overall, I think Taunt needs some reworking and any immunity should be handled carefully as a racial trait. Kender has a bad rep (and rightfully so I think) and your flavour seems to be bringing it up. Your Kender seems a bit of a mix of Lightfoot Halfling and Forest Gnome but without much difference from either.</p><p></p><p>Try and find it's identity besides just being a child-like nuisance. Keep most of that as flavour (borrowing, mischievous), but make the mechanical aspects a little more broad and use game terms to help describe any actions.</p></blockquote><p></p>
[QUOTE="Jediking, post: 6854021, member: 6803126"] -Speed is 30 ft. All other Small races are typically 25 ft. Why the difference? -Fearless: Immunity to fear is a powerful ability that some classes (ex Paladin) do not get until level 10. Maybe make it advantage instead? -Curiosity: Proficient in Sleight of Hand skill seems fine, but this flavour is opening up stealing from anyone. Saying "I didn't steal it, I just borrowed without permission" won't fly well in a party. -Taunt: Too wordy. Try and simplify the language and action required. It also kind of forces any Kender PC to take the Performance skill to utilize it. Either give them the Vicious Mockery cantrip straight up or maybe rework it as a distraction/aggro technique (see: Protection fighting style, Goblin Boss ability). Seems powerful against even high Wisdom creatures (especially higher CR creatures where disadvantage is a big deal) as they won't necessarily be proficient in Insight. Overall, I think Taunt needs some reworking and any immunity should be handled carefully as a racial trait. Kender has a bad rep (and rightfully so I think) and your flavour seems to be bringing it up. Your Kender seems a bit of a mix of Lightfoot Halfling and Forest Gnome but without much difference from either. Try and find it's identity besides just being a child-like nuisance. Keep most of that as flavour (borrowing, mischievous), but make the mechanical aspects a little more broad and use game terms to help describe any actions. [/QUOTE]
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