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Kenku Writeup
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<blockquote data-quote="Siberys" data-source="post: 4330362" data-attributes="member: 30619"><p>It IS nice. Me likey.</p><p></p><p>Off to print...</p><p></p><p>Also;</p><p></p><p><strong>Mimic</strong></p><p><em>"The audience heard a whoosh and a crackle, the sounds of flames. A woman screamed 'Fire!'. I laughed."</em></p><p></p><p><em>Prerequisite: </em>Kenku, trained in Bluff</p><p></p><p>You are trickery. The broken glass around the corner, that turns out to be unbroken. The muffled cry for help in an empty alley. The voice of lover, muttered by strange lips. You can alter your voice and your appearance, while receiving powers that take advantage of that natural skill.</p><p></p><p><strong>Mimic Path Features</strong></p><p><em></em></p><p><em>Tricksy Action (11th level):</em> when you spend an action point to take an extra action, at any one point for the rest of the encounter, you may benefit from any effect that has the target "You" or "Ally"</p><p></p><p><em>Master of Disguise (11th level):</em> You gain Change Shape (MM p. 276) as an at-will power.</p><p></p><p><em>Mimic's Flank (16th level):</em> You add your charisma bonus to damage dealt to targets against whom you have combat advantage.</p><p></p><p><strong>Mimic Powers</strong></p><p></p><p><strong>Unexpected Sidestep • Mimic Attack 11</strong></p><p><em>With some fancy footwork, you place an enemy between you and an attacker</em> </p><p><em>Encounter</em></p><p><em>Immediate Reaction • Personal</em></p><p><em>Trigger:</em> You are hit by an attack.</p><p><em>Effect:</em> Switch places with one adjacent enemy. That enemy is now the target of the attack that triggered this power.</p><p></p><p><strong>Did you hear THAT? • Mimic Utility 12</strong></p><p><em>You throw your voice, and creatures curiously converge on where it seemed to originate.</em></p><p><em>Daily • Charm</em></p><p><em>Standard Action • Area</em> burst 10 within 10 squares</p><p><em>Target:</em> All creatures in burst</p><p><em>Effect:</em> Slide each target 2 squares toward one square in the burst. You gain combat advantage against one target.</p><p><em>Special:</em> You may only use this power in a surprise round or when your enemies are unaware of you.</p><p></p><p><strong>Yelling Fire in a Theater • Mimic Attack 20</strong></p><p><em>Using your natural proficiency at mimicry, and your learned talent for trickery, you force the target to react in a certain way.</em></p><p><em>Daily • Charm</em></p><p><em>Standard Action • Close </em>burst 5</p><p><em>Target:</em> One enemy in burst</p><p><em>Attack:</em> Charisma vs. Will</p><p><em>Hit:</em> The target is dominated until the end of your next turn (save ends).</p><p><em>Sustain Standard:</em> The target remains dominated, so long as he hasn't saved.</p></blockquote><p></p>
[QUOTE="Siberys, post: 4330362, member: 30619"] It IS nice. Me likey. Off to print... Also; [B]Mimic[/B] [I]"The audience heard a whoosh and a crackle, the sounds of flames. A woman screamed 'Fire!'. I laughed."[/I] [I]Prerequisite: [/I]Kenku, trained in Bluff You are trickery. The broken glass around the corner, that turns out to be unbroken. The muffled cry for help in an empty alley. The voice of lover, muttered by strange lips. You can alter your voice and your appearance, while receiving powers that take advantage of that natural skill. [B]Mimic Path Features[/B] [I] Tricksy Action (11th level):[/I] when you spend an action point to take an extra action, at any one point for the rest of the encounter, you may benefit from any effect that has the target "You" or "Ally" [I]Master of Disguise (11th level):[/I] You gain Change Shape (MM p. 276) as an at-will power. [I]Mimic's Flank (16th level):[/I] You add your charisma bonus to damage dealt to targets against whom you have combat advantage. [B]Mimic Powers[/B] [B]Unexpected Sidestep • Mimic Attack 11[/B] [I]With some fancy footwork, you place an enemy between you and an attacker[/I] [I]Encounter Immediate Reaction • Personal Trigger:[/I] You are hit by an attack. [I]Effect:[/I] Switch places with one adjacent enemy. That enemy is now the target of the attack that triggered this power. [B]Did you hear THAT? • Mimic Utility 12[/B] [I]You throw your voice, and creatures curiously converge on where it seemed to originate.[/I] [I]Daily • Charm Standard Action • Area[/I] burst 10 within 10 squares [I]Target:[/I] All creatures in burst [i]Effect:[/i] Slide each target 2 squares toward one square in the burst. You gain combat advantage against one target. [i]Special:[/i] You may only use this power in a surprise round or when your enemies are unaware of you. [b]Yelling Fire in a Theater • Mimic Attack 20[/b] [i]Using your natural proficiency at mimicry, and your learned talent for trickery, you force the target to react in a certain way.[/i] [I]Daily • Charm Standard Action • Close [/I]burst 5 [i]Target:[/i] One enemy in burst [i]Attack:[/i] Charisma vs. Will [i]Hit:[/i] The target is dominated until the end of your next turn (save ends). [i]Sustain Standard:[/i] The target remains dominated, so long as he hasn't saved. [/QUOTE]
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