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General Tabletop Discussion
*Dungeons & Dragons
Kensai weapon expansion thoughts
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<blockquote data-quote="DND_Reborn" data-source="post: 8056138" data-attributes="member: 6987520"><p>I know, I was just pointing out that by level 12, low to mid ACs don't come up that often.</p><p></p><p>And the point of the level <em>is material</em> when many games don't reach that point. Interest wanes, the game becomes more "super-hero"-like anyway, and such things are often expected in those games.</p><p></p><p>And I think the kensai is a perfect subclass to benefit in doing more damage with any weapon they chose as a kensai weapon. If monks benefit any where from damage, it should be to their martial arts die (which is why we bumped it up one stage as a house-rule).</p><p></p><p>Also, the barbarian still has many ways it can outshine a monk--<strong>this <em>isn't</em> a competition between classes</strong>, especially when you are considering the subclass of one (the kensai) and not a subclass of the other. As [USER=205]@TwoSix[/USER] pointed out, the barbarian can reckless attack and completely mitigate (more or less) the -5 GWM penalty. The barbarian can also use a magic weapon, offsetting his own penalties as well. Sure, it might not be +3 but it will still help. Frankly, if the kensai is willing to spend 3 ki points I am okay with that personally. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p>All in all, I simply don't see it as being such a major concern as you do. Which is fine, as I said before it is a perfectly valid point, just not one I completely agree with.</p></blockquote><p></p>
[QUOTE="DND_Reborn, post: 8056138, member: 6987520"] I know, I was just pointing out that by level 12, low to mid ACs don't come up that often. And the point of the level [I]is material[/I] when many games don't reach that point. Interest wanes, the game becomes more "super-hero"-like anyway, and such things are often expected in those games. And I think the kensai is a perfect subclass to benefit in doing more damage with any weapon they chose as a kensai weapon. If monks benefit any where from damage, it should be to their martial arts die (which is why we bumped it up one stage as a house-rule). Also, the barbarian still has many ways it can outshine a monk--[B]this [I]isn't[/I] a competition between classes[/B], especially when you are considering the subclass of one (the kensai) and not a subclass of the other. As [USER=205]@TwoSix[/USER] pointed out, the barbarian can reckless attack and completely mitigate (more or less) the -5 GWM penalty. The barbarian can also use a magic weapon, offsetting his own penalties as well. Sure, it might not be +3 but it will still help. Frankly, if the kensai is willing to spend 3 ki points I am okay with that personally. :) All in all, I simply don't see it as being such a major concern as you do. Which is fine, as I said before it is a perfectly valid point, just not one I completely agree with. [/QUOTE]
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