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Kensei: The Sword Master. A Monastic Tradition
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<blockquote data-quote="Asaris" data-source="post: 6803399" data-attributes="member: 83719"><p>Thanks for the comments!</p><p></p><p></p><p>My thought with Iajutsu was that the Kensei doesn't really want to be attacked -- even with medium armor, he's going to be pretty squishy. But adding a 1 ki cost seems like a good balance.</p><p></p><p>Flash step is actually almost an exact port of the shadow monk's 6th level ability; the only different is that the ninja is limited to using it in shadow. I didn't consider this a huge restriction, since it seems like PCs usually have ready access to dim lighting, but a possible way to balance it would be to remove it giving advantage (which would be more important to the player trying to fight in dim light)</p><p></p><p>Well, it's not quite invulnerability -- it only works against weapon attacks. I was thinking most impressive monsters (like dragons, say) don't use weapons at all, so at lot of the time it's going to be a useless ability. But there are several, like demons/devils, who do. Also, your PCs might be different, but mine are pretty reluctant to use defensive abilities in favor of offensive ones. And there's nothing requiring the opponents to attack the kensei! Do you think a 3 ki cost might balance this out?</p><p></p><p>Funny you mention it being very mechanical -- it's a rewrite of a 4e Kensei skill. I like jonathonhawke's rewrite of it though. Perhaps a 2 ki price? I don't know off-hand what the similarly powered deathblow ability of the standard monk costs.</p></blockquote><p></p>
[QUOTE="Asaris, post: 6803399, member: 83719"] Thanks for the comments! My thought with Iajutsu was that the Kensei doesn't really want to be attacked -- even with medium armor, he's going to be pretty squishy. But adding a 1 ki cost seems like a good balance. Flash step is actually almost an exact port of the shadow monk's 6th level ability; the only different is that the ninja is limited to using it in shadow. I didn't consider this a huge restriction, since it seems like PCs usually have ready access to dim lighting, but a possible way to balance it would be to remove it giving advantage (which would be more important to the player trying to fight in dim light) Well, it's not quite invulnerability -- it only works against weapon attacks. I was thinking most impressive monsters (like dragons, say) don't use weapons at all, so at lot of the time it's going to be a useless ability. But there are several, like demons/devils, who do. Also, your PCs might be different, but mine are pretty reluctant to use defensive abilities in favor of offensive ones. And there's nothing requiring the opponents to attack the kensei! Do you think a 3 ki cost might balance this out? Funny you mention it being very mechanical -- it's a rewrite of a 4e Kensei skill. I like jonathonhawke's rewrite of it though. Perhaps a 2 ki price? I don't know off-hand what the similarly powered deathblow ability of the standard monk costs. [/QUOTE]
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Kensei: The Sword Master. A Monastic Tradition
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