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<blockquote data-quote="FoxWander" data-source="post: 77440" data-attributes="member: 1356"><p>I loved the Kerpas from 2ed.</p><p></p><p>My suggestions would be to keep the Dex/Str adjustments at +/- 4 but you could probably make them a little bigger so they fall into the "Small" category. Just over 2 feet is the smallest you could be and still be "small", that'd be a darn big squirrel but not unreasonable. And if the were that size they'd actually seem a bit underpowered compared to gnomes and halflings, so you'd be able to balance them out with some other benefits that seem appropriate to a race of squirrels. I'd give them a free "dodge" feat, to balance the gnome's illusions and the halflings save bonus. I'd also give them higher bonus to balance, climb and hide. A +4 to all of those is probably not overpowering. </p><p></p><p>Or you could keep them Tiny and balance by giving them a slower "walking" movement but a slightly faster "scampering" rate if they run on all fours. The faster speed would be balanced by the fact they can't hold anything while scampering. They're movement will probably be a moot point anyway as they will most likely hitch a ride with another character. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":D" title="Big grin :D" data-smilie="8"data-shortname=":D" /></p><p></p><p>Regardless of which size you go with I'd also suggest that they have a special ability to move at their full rate thru tree branches or perhaps rooftops, provided they are close enough together. That's my 2c at least.</p></blockquote><p></p>
[QUOTE="FoxWander, post: 77440, member: 1356"] I loved the Kerpas from 2ed. My suggestions would be to keep the Dex/Str adjustments at +/- 4 but you could probably make them a little bigger so they fall into the "Small" category. Just over 2 feet is the smallest you could be and still be "small", that'd be a darn big squirrel but not unreasonable. And if the were that size they'd actually seem a bit underpowered compared to gnomes and halflings, so you'd be able to balance them out with some other benefits that seem appropriate to a race of squirrels. I'd give them a free "dodge" feat, to balance the gnome's illusions and the halflings save bonus. I'd also give them higher bonus to balance, climb and hide. A +4 to all of those is probably not overpowering. Or you could keep them Tiny and balance by giving them a slower "walking" movement but a slightly faster "scampering" rate if they run on all fours. The faster speed would be balanced by the fact they can't hold anything while scampering. They're movement will probably be a moot point anyway as they will most likely hitch a ride with another character. :D Regardless of which size you go with I'd also suggest that they have a special ability to move at their full rate thru tree branches or perhaps rooftops, provided they are close enough together. That's my 2c at least. [/QUOTE]
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