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Kholdstare's Scales of War 4E Campaign [Discussion] (FULL)
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<blockquote data-quote="Someone" data-source="post: 5340627" data-attributes="member: 5656"><p>First draft. Tell me what you think of it:</p><p></p><p></p><p>Culth Farmer, level 1</p><p>Human, Warlord</p><p>Build: Inspiring Warlord</p><p>Warlord: Combat Leader</p><p>Commanding Presence: Inspiring Presence</p><p>Background: Occupation - Military (+2 to Endurance)</p><p></p><p>FINAL ABILITY SCORES</p><p>Str 18, Con 13, Dex 8, Int 14, Wis 10, Cha 14.</p><p></p><p>STARTING ABILITY SCORES</p><p>Str 16, Con 13, Dex 8, Int 14, Wis 10, Cha 14.</p><p></p><p></p><p>AC: 17 Fort: 16 Reflex: 14 Will: 14</p><p>HP: 25 Surges: 8 Surge Value: 6</p><p></p><p>TRAINED SKILLS</p><p>Diplomacy +7, Athletics +8, Intimidate +7, Endurance +7, Heal +5</p><p></p><p>UNTRAINED SKILLS</p><p>Acrobatics -2, Arcana +2, Bluff +2, Dungeoneering, History +2, Insight, Nature, Perception, Religion +2, Stealth -2, Streetwise +2, Thievery -2</p><p></p><p>FEATS</p><p>Human: Improved Inspiring Word</p><p>Level 1: Weapon Expertise (Heavy Blade)</p><p></p><p>POWERS</p><p>Bonus At-Will Power: Opening Shove</p><p>Warlord at-will 1: Viper's Strike</p><p>Warlord at-will 1: Wolf Pack Tactics</p><p>Warlord encounter 1: Hammer and Anvil</p><p>Warlord daily 1: Bastion of Defense</p><p></p><p>ITEMS</p><p>Chainmail, Adventurer's Kit, Longsword, Light Shield</p><p></p><p>Appearance: Culth isn't physically remarkable; not so tall, wiry, unkpemt black hair... yet his face, in a perpetual grimace of disgust and aura of confidence make him stand among other people. He can't be seen without his armor and weapons - people say he was born with them.</p><p></p><p>Background: Culth is really the son of a farmer, but in this dangerous world everyone has at least a passing knowledge of weapons. He was involved with the militia at the early age of 12, when a goblin warband attacked. He carried messages, helped coordinate the vilagers and had he opportunity of using a crossbow, demonstrating valor and intelligence. From then, perseverance and strenght of will made him sargeant very soon, and few think he'll stop there.</p></blockquote><p></p>
[QUOTE="Someone, post: 5340627, member: 5656"] First draft. Tell me what you think of it: Culth Farmer, level 1 Human, Warlord Build: Inspiring Warlord Warlord: Combat Leader Commanding Presence: Inspiring Presence Background: Occupation - Military (+2 to Endurance) FINAL ABILITY SCORES Str 18, Con 13, Dex 8, Int 14, Wis 10, Cha 14. STARTING ABILITY SCORES Str 16, Con 13, Dex 8, Int 14, Wis 10, Cha 14. AC: 17 Fort: 16 Reflex: 14 Will: 14 HP: 25 Surges: 8 Surge Value: 6 TRAINED SKILLS Diplomacy +7, Athletics +8, Intimidate +7, Endurance +7, Heal +5 UNTRAINED SKILLS Acrobatics -2, Arcana +2, Bluff +2, Dungeoneering, History +2, Insight, Nature, Perception, Religion +2, Stealth -2, Streetwise +2, Thievery -2 FEATS Human: Improved Inspiring Word Level 1: Weapon Expertise (Heavy Blade) POWERS Bonus At-Will Power: Opening Shove Warlord at-will 1: Viper's Strike Warlord at-will 1: Wolf Pack Tactics Warlord encounter 1: Hammer and Anvil Warlord daily 1: Bastion of Defense ITEMS Chainmail, Adventurer's Kit, Longsword, Light Shield Appearance: Culth isn't physically remarkable; not so tall, wiry, unkpemt black hair... yet his face, in a perpetual grimace of disgust and aura of confidence make him stand among other people. He can't be seen without his armor and weapons - people say he was born with them. Background: Culth is really the son of a farmer, but in this dangerous world everyone has at least a passing knowledge of weapons. He was involved with the militia at the early age of 12, when a goblin warband attacked. He carried messages, helped coordinate the vilagers and had he opportunity of using a crossbow, demonstrating valor and intelligence. From then, perseverance and strenght of will made him sargeant very soon, and few think he'll stop there. [/QUOTE]
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