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Khorvaire:Two Problems
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<blockquote data-quote="RangerWickett" data-source="post: 1648455" data-attributes="member: 63"><p>This thread gives me a headache.</p><p></p><p>Keith, I suggest that next time you publish a campaign setting (*grin*), just don't include census details. Eberron's a great setting, and I'm mining it for ideas left and right, but even if I played in it, knowing that a city has a population of 51,201 doesn't affect my game if you detail the city as being a small town (and really, how were there <em>that</em> many people in Twin Peaks?).</p><p></p><p>My personal campaign setting has two continents, one the size of Europe, the other as big as Texas. Not much space, but there are, oh, about twelve major nations. The party has only ever been to three, but they knew the rest were out there, because they saw the occasional oddball traveler. As long as there is a diversity of cultures in a setting, which helps make adventures more flavorful, I don't worry about how many nations there are.</p><p></p><p>This is a silly thread, and I am not going to interview it.</p></blockquote><p></p>
[QUOTE="RangerWickett, post: 1648455, member: 63"] This thread gives me a headache. Keith, I suggest that next time you publish a campaign setting (*grin*), just don't include census details. Eberron's a great setting, and I'm mining it for ideas left and right, but even if I played in it, knowing that a city has a population of 51,201 doesn't affect my game if you detail the city as being a small town (and really, how were there [i]that[/i] many people in Twin Peaks?). My personal campaign setting has two continents, one the size of Europe, the other as big as Texas. Not much space, but there are, oh, about twelve major nations. The party has only ever been to three, but they knew the rest were out there, because they saw the occasional oddball traveler. As long as there is a diversity of cultures in a setting, which helps make adventures more flavorful, I don't worry about how many nations there are. This is a silly thread, and I am not going to interview it. [/QUOTE]
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