Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*TTRPGs General
Khorvaire:Two Problems
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Hellcow" data-source="post: 1650344" data-attributes="member: 15800"><p>More importantly, it has them charging 5 gp/page for use of a message station, which is far more effective than <em>whispering wind</em>. The message station is your primary fast long-distance communication, if the post is too slow for you. Yes, 5 gp is still too much for the average peasant, but as Eric has noted, Eberron is feudal; we never wanted every farmer to have a <em>cellphone of sending</em>. Most people just don't have a need to communicate with people across the country; and for those that do, the Sivis message stations are just as effective as the telegraph.</p><p></p><p></p><p>Actually, if you read my previous post, you'll see that I said nothing of the sort. I said that if you don't like the setting, either find a way to address your concerns on your end or don't play it -- not because you may not have valid concerns, but because WotC cannot make the game perfect for everyone. I appreciate that you bought it and looked at it. I've never said everyone will like it. The fact of the matter is that many won't, and if you're in that camp, good for you -- don't play it. But if you don't like it for one specific reason, perhaps you can find a way to solve that problem, with or without the help of others on this board. </p><p></p><p>To that end, I agree with both jgbrowning and Wizardru. This discussion is valuable if it provides the people who dislike the population issue with valid alternatives, so that someone who likes the setting can say "OK, I'll use the idea of reducing the continent to 1/50th its current size." If that makes the world work for you, go for it, even if it never will be official - and I applaud you for working around our perceived failings. If on the other hand, as Wizardru said, the point is simply to say "the game flat-out cannot be played because of the population issue" and to continue to harp on that -- well, if it entertains people to complain, then that has its own value, but you don't find a solution by piling on more complaints. </p><p></p><p>On the other hand, if you want a "Why I hate Eberron" thread just for the sheer intellectual joy of discussing what idiots game designers are -- hey, a good discussion is its own reward.</p></blockquote><p></p>
[QUOTE="Hellcow, post: 1650344, member: 15800"] More importantly, it has them charging 5 gp/page for use of a message station, which is far more effective than [i]whispering wind[/i]. The message station is your primary fast long-distance communication, if the post is too slow for you. Yes, 5 gp is still too much for the average peasant, but as Eric has noted, Eberron is feudal; we never wanted every farmer to have a [i]cellphone of sending[/i]. Most people just don't have a need to communicate with people across the country; and for those that do, the Sivis message stations are just as effective as the telegraph. Actually, if you read my previous post, you'll see that I said nothing of the sort. I said that if you don't like the setting, either find a way to address your concerns on your end or don't play it -- not because you may not have valid concerns, but because WotC cannot make the game perfect for everyone. I appreciate that you bought it and looked at it. I've never said everyone will like it. The fact of the matter is that many won't, and if you're in that camp, good for you -- don't play it. But if you don't like it for one specific reason, perhaps you can find a way to solve that problem, with or without the help of others on this board. To that end, I agree with both jgbrowning and Wizardru. This discussion is valuable if it provides the people who dislike the population issue with valid alternatives, so that someone who likes the setting can say "OK, I'll use the idea of reducing the continent to 1/50th its current size." If that makes the world work for you, go for it, even if it never will be official - and I applaud you for working around our perceived failings. If on the other hand, as Wizardru said, the point is simply to say "the game flat-out cannot be played because of the population issue" and to continue to harp on that -- well, if it entertains people to complain, then that has its own value, but you don't find a solution by piling on more complaints. On the other hand, if you want a "Why I hate Eberron" thread just for the sheer intellectual joy of discussing what idiots game designers are -- hey, a good discussion is its own reward. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
Khorvaire:Two Problems
Top