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Khorvarian Days & Knights [IC]
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<blockquote data-quote="DEFCON 1" data-source="post: 1862441" data-attributes="member: 7006"><p>Before walking back to the waystation, Sir Kolarred takes a few moments to stand in front of the doors of the stable to discern any evil presence inside. He quickly comes to the conclusion that there is none. He then turns and begins walking back to Lyren at the waystation's front door... leaving Lynx and Zook behind at the stable.</p><p></p><p></p><p></p><p></p><p>As the paladin approaches him, Lyren takes a quick look once more to the front door of the waystation and decides that the noise they have heard by the stable is more of a concern than the lack of noise inside the building. Thus he swaps positions with Sir Kolarred and he himself starts walking back to the stable.</p><p></p><p></p><p></p><p></p><p>Sir Kolarred nods and smiles to the cleric as they walk past each other.</p><p></p><p>In the meantime, Zook has an arrow nocked and is prepare to shoot anything and everything that might come blasting it's way out of the stable. As he sees Sir Kolarred move away back towards the waystation, the changeling moves around to the left, looking for a window or a crack in the walls, or any other way to get in to the barn without trying to break through the spelled double doors.</p><p></p><p>For some reason, Lynx feels uncomfortable with the whole situation... something doesn't seem right to him. So on an impulse, he leans forward and places his ear against the door of the stable...</p><p></p><p><strong>**THUMP THUMP THUMP**</strong></p><p><span style="color: Plum">**MMMMMNNNN!!! MMMNNNHHH!!!**</span></p><p></p><p>...the sound of the thumping at the base of the door continues even harder, and the muffled groan goes up in volume and octave.</p><p></p><p><span style="color: DimGray">((Sense Motive [18] + 1 = 19))</span></p><p></p><p>Lynx definitely gets the impression that whomever is inside is panicky, and is trying to get the attention of whomever is outside. This isn't a horse, or any sort of animal... it sounds like somebody who is gagged and is trying their best to scream for help. The thumping is probably a series of kicks at the base of the door as well.</p><p></p><p>Lyren runs over to him and the two exchange glances... neither one sure what they should do. The shifter lets his mind wander out to find Cariosa... and he quickly links up with the cat. The cat is at the back of the stables, sniffing at the base of the back wall. Zook comes around the corner, having not found any windows or ways in from the left side... and moves up to the small cat. There he sees that a few of the baseboards of the back wall of the stable are cracked and splintered... and probably removeable if he were to grab and pull. Lynx senses through the cat that there's a way in to the barn from the back.</p><p></p><p>Sir Kolarred arrives at the front door of the waystation, grabs the door knob and pulls it open easily. He strides in and sees pretty much the same situation that Zook saw when he glanced through the window... except that the countertop that divided the room in half is actually the front desk of the waystation. Behind it on the wall are some shelves, and the room continues on straight ahead further into the station, leading to a pair of doors straight ahead, plus a staircase on the right heading up to the second floor. Another few candles have burned down to almost nothing further into the room, and while there is light, it is still rather dim. He stops to listen, but hears nothing. Everything appears to be in order from his vantage point in the doorway... there's just nobody around.</p><p></p><p>Tyler Du'Orien has maintained a vigiliant watch on the path, but has not heard hide nor hair of anyone nor anything. As Sir Kolarred moves into the waystation by himself, the warrior wonders if perhaps he shouldn't let the paladin enter the building alone.</p></blockquote><p></p>
[QUOTE="DEFCON 1, post: 1862441, member: 7006"] Before walking back to the waystation, Sir Kolarred takes a few moments to stand in front of the doors of the stable to discern any evil presence inside. He quickly comes to the conclusion that there is none. He then turns and begins walking back to Lyren at the waystation's front door... leaving Lynx and Zook behind at the stable. As the paladin approaches him, Lyren takes a quick look once more to the front door of the waystation and decides that the noise they have heard by the stable is more of a concern than the lack of noise inside the building. Thus he swaps positions with Sir Kolarred and he himself starts walking back to the stable. Sir Kolarred nods and smiles to the cleric as they walk past each other. In the meantime, Zook has an arrow nocked and is prepare to shoot anything and everything that might come blasting it's way out of the stable. As he sees Sir Kolarred move away back towards the waystation, the changeling moves around to the left, looking for a window or a crack in the walls, or any other way to get in to the barn without trying to break through the spelled double doors. For some reason, Lynx feels uncomfortable with the whole situation... something doesn't seem right to him. So on an impulse, he leans forward and places his ear against the door of the stable... [B]**THUMP THUMP THUMP**[/B] [COLOR=Plum]**MMMMMNNNN!!! MMMNNNHHH!!!**[/COLOR] ...the sound of the thumping at the base of the door continues even harder, and the muffled groan goes up in volume and octave. [COLOR=DimGray]((Sense Motive [18] + 1 = 19))[/COLOR] Lynx definitely gets the impression that whomever is inside is panicky, and is trying to get the attention of whomever is outside. This isn't a horse, or any sort of animal... it sounds like somebody who is gagged and is trying their best to scream for help. The thumping is probably a series of kicks at the base of the door as well. Lyren runs over to him and the two exchange glances... neither one sure what they should do. The shifter lets his mind wander out to find Cariosa... and he quickly links up with the cat. The cat is at the back of the stables, sniffing at the base of the back wall. Zook comes around the corner, having not found any windows or ways in from the left side... and moves up to the small cat. There he sees that a few of the baseboards of the back wall of the stable are cracked and splintered... and probably removeable if he were to grab and pull. Lynx senses through the cat that there's a way in to the barn from the back. Sir Kolarred arrives at the front door of the waystation, grabs the door knob and pulls it open easily. He strides in and sees pretty much the same situation that Zook saw when he glanced through the window... except that the countertop that divided the room in half is actually the front desk of the waystation. Behind it on the wall are some shelves, and the room continues on straight ahead further into the station, leading to a pair of doors straight ahead, plus a staircase on the right heading up to the second floor. Another few candles have burned down to almost nothing further into the room, and while there is light, it is still rather dim. He stops to listen, but hears nothing. Everything appears to be in order from his vantage point in the doorway... there's just nobody around. Tyler Du'Orien has maintained a vigiliant watch on the path, but has not heard hide nor hair of anyone nor anything. As Sir Kolarred moves into the waystation by himself, the warrior wonders if perhaps he shouldn't let the paladin enter the building alone. [/QUOTE]
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