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Khyber Rising: The Mutated Heroes
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<blockquote data-quote="Steve Gorak" data-source="post: 2691016" data-attributes="member: 15132"><p><strong>Name:</strong> Zoran</p><p><strong>Class:</strong> Rogue 1/ Monk 2</p><p><strong>Race:</strong> Changeling</p><p><strong>Size:</strong> M</p><p><strong>Gender:</strong> male</p><p><strong>Alignment:</strong> LN</p><p><strong>Deity:</strong> TBD</p><p></p><p><strong>Str:</strong> 18 (+4)</p><p><strong>Dex:</strong> 15 (+2)</p><p><strong>Con:</strong> 12 (+1) </p><p><strong>Int:</strong> 14 (+2)</p><p><strong>Wis:</strong> 17 (+3) </p><p><strong>Cha:</strong> 10 (+0)</p><p></p><p><strong>Level:</strong> 3 </p><p><strong>BAB:</strong> +1</p><p></p><p><strong>Reach :</strong> 5ft</p><p></p><p><strong>Speed:</strong> 30</p><p><strong>Init:</strong> + 2</p><p> </p><p><strong>HP:</strong> 25</p><p></p><p>[code]</p><p> [b]Total [/b] Base Armor Shld Dex Size Nat unnamed insight Deflection[/B]</p><p>[b]AC: 15[/b] 10 +0 +0 +2 +0 +0 +0 +3 +0 </p><p></p><p>[B]Touch:[/B] 15 </p><p>[B]Flatfooted:[/B] 10</p><p>[/code]</p><p></p><p></p><p>[code]</p><p> Base Mod misc [B]Total[/B]</p><p>Fort:...+3......+1......+0.........+4 </p><p>Ref:....+5......+2......+0.........+7 </p><p>Will:...+3......+3......+0.........+6 +2 against sleep and charm effects</p><p>[/code]</p><p></p><p></p><p><strong>Weapon:</strong> unarmed strike</p><p><strong>Attack:</strong> +5 hit, 1d6+5 damage OR +3/+3/+0/+0 to hit, 1d6+5/1d6+5/1d6+3/1d6+3 damage (flurry+extra hands)</p><p></p><p></p><p><strong>Attack, Ranged:</strong> shuriken</p><p><strong>Attack:</strong> +8 to hit, 1d2+4 damage OR +6/+6 hit, 1d2+4/1d2+4 damage (with flury of blows), range: 10ft, P </p><p></p><p><strong>Attack:</strong> longspear</p><p><strong>Attack:</strong> +5 to hit, 1d8+6 damage, 10 ft reach, P</p><p></p><p><strong>Languages:</strong> Common, Dwarf, Elf </p><p></p><p></p><p><strong>Class Progression:</strong></p><p> 1: Rogue</p><p> 2-3: Monk 1</p><p></p><p><strong>Racial features:</strong> </p><p>+2 against sleep and charm effects</p><p>Disguise self at will, full round action</p><p>+2 bluff, intimidate & sense motive</p><p></p><p><strong>Class Features, Rogue:</strong> </p><p>sneak attack +1d6</p><p></p><p><strong>Class Features, Monk:</strong> </p><p>Unarmed strike: 1d6 </p><p>Flurry of blows</p><p>Evasion</p><p></p><p><strong>Feats:</strong> </p><p>- Imroved graple (Level 1)</p><p>- Multiweapon fighting (Level 3)</p><p>- Unarmed strike (monk1)</p><p>- Stunning fists (monk1)</p><p>- Combat reflexes (monk 2)</p><p></p><p>[code]</p><p>[B]Skill Points:[/B] 52 (40 rogue 1 + 12 monk 2)</p><p></p><p>Skills Total Ranks Mod Misc </p><p>Balance (dex) +4 +0 +2 +4 for slippery surfaces (mutation)</p><p>Bluff (cha) +2 +0 +0 +2 changeling </p><p>Climb (str) +12 +0 +4 +8 mutation (+4 extra arms, +4 wall climber)</p><p>Disguise (cha) +14 +4 +0 +10 minor change shape changeling ability</p><p>Hide (dex) +8 +6 +2</p><p>Intimidate (cha) +2 +0 +0 +2 changeling</p><p>Jump (str) +22 +6 +4 +10 mutation, +2 tumble synergy</p><p>Listen (wis) +9 +6 +3</p><p>Move silently (dex) +8 +6 +2 </p><p>Sense Motive (wis) +11 +6 +3 +2 changeling</p><p>Search (int) +6 +4 +2</p><p>Spot (wis) +9 +6 +3 </p><p>Tumble (dex) +10 +6 +2 +2 jump synergy </p><p>[/code]</p><p></p><p><strong>Mutations:</strong></p><p><strong>extra arms </strong> (6 points)</p><p><strong>leaper</strong> (1 point), +10 mutation bonus on jump checks</p><p><strong>claws </strong> (1 point), 1d6 damage [assumed +1 with unarmed attacks]</p><p><strong>Wall crawler</strong> (2 points) :You can walk walls and cling to ceilings like a spider. You have tiny barbs on your hands and feet to facilitate climbing, and your fingers and toes secrete a transparent adhesive that lets you cling to smooth surfaces.</p><p>As long as your hands and feet are uncovered, you can climb perfectly smooth, flat, vertical surfaces. In addition, you gain a +4 mutation bonus on all Climb checks. Wearing gloves or footwear reduces the bonus to +2, and wearing both gloves and footwear negates the bonus entirely.</p><p>You also gain a +4 mutation bonus on Balance checks when moving a cross a slippery surface. Wearing any kind of footwear negates this bonus.</p><p></p><p><strong>Scaly skin</strong>, when in his natural form</p><p><strong>Horns</strong>, when in his natural form</p><p><strong>Unnatural skin</strong>, when in his natural form </p><p></p><p><strong>Age:</strong> Apparent Age: 22</p><p><strong>Height:</strong> usually 5'9"</p><p><strong>Weight:</strong> usually 220lb</p><p><strong>Eyes:</strong> usually Blue</p><p><strong>Hair:</strong> usually Black</p><p><strong>Skin:</strong> usually Pale</p><p></p><p><strong>Background</strong></p><p>Zoran doesn't remember much of his childhood. All he knows is that we was an orphan, and grew up on the streets of [insert city approved by the DM]. He soon realized that humanity did not accept his kind, and was faced with fear and mistrust. In his early teenage years, he was almost beaten to death, and decided to flee the city forever. He stumbled upon a monastery, and was allowed to remain there in exchange for work. With proper nourishment, his strenght grew and the monks schooled him in the monastic arts. One day, his master told him he needed to find out who he was, so Zoran set out to explore the world that was so unkind to him in the past. He had only been 2 days out of his monastery when he awoke in a cell...</p><p></p><p><strong>Equipment</strong></p><p>Bracers of armor +1; 1,000 gp</p><p>Hand of the mage; 900 gp (mage hand at will)</p><p>Masterwork Longspear 305 gp 1d8 ×3 — 9 lb. Piercing </p><p>Shuriken (50) 10 gp 1d2 ×2 10 ft. 5 lb. Piercing </p><p>Monk’s outfit 5 gp 2 lb </p><p>5 Potion of cure light wounds 250gp</p><p>2 potion of mage armor 100 gp</p><p>2 potion of magic weapon (oil) 100gp</p><p>30 gp left</p></blockquote><p></p>
[QUOTE="Steve Gorak, post: 2691016, member: 15132"] [B]Name:[/B] Zoran [B]Class:[/B] Rogue 1/ Monk 2 [B]Race:[/B] Changeling [B]Size:[/B] M [B]Gender:[/B] male [B]Alignment:[/B] LN [B]Deity:[/B] TBD [B]Str:[/B] 18 (+4) [B]Dex:[/B] 15 (+2) [B]Con:[/B] 12 (+1) [B]Int:[/B] 14 (+2) [B]Wis:[/B] 17 (+3) [B]Cha:[/B] 10 (+0) [B]Level:[/B] 3 [B]BAB:[/B] +1 [B]Reach :[/B] 5ft [B]Speed:[/B] 30 [B]Init:[/B] + 2 [B]HP:[/B] 25 [code] [b]Total [/b] Base Armor Shld Dex Size Nat unnamed insight Deflection[/B] [b]AC: 15[/b] 10 +0 +0 +2 +0 +0 +0 +3 +0 [B]Touch:[/B] 15 [B]Flatfooted:[/B] 10 [/code] [code] Base Mod misc [B]Total[/B] Fort:...+3......+1......+0.........+4 Ref:....+5......+2......+0.........+7 Will:...+3......+3......+0.........+6 +2 against sleep and charm effects [/code] [B]Weapon:[/B] unarmed strike [B]Attack:[/B] +5 hit, 1d6+5 damage OR +3/+3/+0/+0 to hit, 1d6+5/1d6+5/1d6+3/1d6+3 damage (flurry+extra hands) [B]Attack, Ranged:[/B] shuriken [B]Attack:[/B] +8 to hit, 1d2+4 damage OR +6/+6 hit, 1d2+4/1d2+4 damage (with flury of blows), range: 10ft, P [B]Attack:[/B] longspear [B]Attack:[/B] +5 to hit, 1d8+6 damage, 10 ft reach, P [B]Languages:[/B] Common, Dwarf, Elf [b]Class Progression:[/b] 1: Rogue 2-3: Monk 1 [B]Racial features:[/B] +2 against sleep and charm effects Disguise self at will, full round action +2 bluff, intimidate & sense motive [B]Class Features, Rogue:[/B] sneak attack +1d6 [B]Class Features, Monk:[/B] Unarmed strike: 1d6 Flurry of blows Evasion [B]Feats:[/B] - Imroved graple (Level 1) - Multiweapon fighting (Level 3) - Unarmed strike (monk1) - Stunning fists (monk1) - Combat reflexes (monk 2) [code] [B]Skill Points:[/B] 52 (40 rogue 1 + 12 monk 2) Skills Total Ranks Mod Misc Balance (dex) +4 +0 +2 +4 for slippery surfaces (mutation) Bluff (cha) +2 +0 +0 +2 changeling Climb (str) +12 +0 +4 +8 mutation (+4 extra arms, +4 wall climber) Disguise (cha) +14 +4 +0 +10 minor change shape changeling ability Hide (dex) +8 +6 +2 Intimidate (cha) +2 +0 +0 +2 changeling Jump (str) +22 +6 +4 +10 mutation, +2 tumble synergy Listen (wis) +9 +6 +3 Move silently (dex) +8 +6 +2 Sense Motive (wis) +11 +6 +3 +2 changeling Search (int) +6 +4 +2 Spot (wis) +9 +6 +3 Tumble (dex) +10 +6 +2 +2 jump synergy [/code] [b]Mutations:[/b] [B]extra arms [/B] (6 points) [B]leaper[/B] (1 point), +10 mutation bonus on jump checks [B]claws [/B] (1 point), 1d6 damage [assumed +1 with unarmed attacks] [B]Wall crawler[/B] (2 points) :You can walk walls and cling to ceilings like a spider. You have tiny barbs on your hands and feet to facilitate climbing, and your fingers and toes secrete a transparent adhesive that lets you cling to smooth surfaces. As long as your hands and feet are uncovered, you can climb perfectly smooth, flat, vertical surfaces. In addition, you gain a +4 mutation bonus on all Climb checks. Wearing gloves or footwear reduces the bonus to +2, and wearing both gloves and footwear negates the bonus entirely. You also gain a +4 mutation bonus on Balance checks when moving a cross a slippery surface. Wearing any kind of footwear negates this bonus. [B]Scaly skin[/B], when in his natural form [B]Horns[/B], when in his natural form [B]Unnatural skin[/B], when in his natural form [B]Age:[/B] Apparent Age: 22 [B]Height:[/B] usually 5'9" [B]Weight:[/B] usually 220lb [B]Eyes:[/B] usually Blue [B]Hair:[/B] usually Black [B]Skin:[/B] usually Pale [b]Background[/b] Zoran doesn't remember much of his childhood. All he knows is that we was an orphan, and grew up on the streets of [insert city approved by the DM]. He soon realized that humanity did not accept his kind, and was faced with fear and mistrust. In his early teenage years, he was almost beaten to death, and decided to flee the city forever. He stumbled upon a monastery, and was allowed to remain there in exchange for work. With proper nourishment, his strenght grew and the monks schooled him in the monastic arts. One day, his master told him he needed to find out who he was, so Zoran set out to explore the world that was so unkind to him in the past. He had only been 2 days out of his monastery when he awoke in a cell... [b]Equipment[/b] Bracers of armor +1; 1,000 gp Hand of the mage; 900 gp (mage hand at will) Masterwork Longspear 305 gp 1d8 ×3 — 9 lb. Piercing Shuriken (50) 10 gp 1d2 ×2 10 ft. 5 lb. Piercing Monk’s outfit 5 gp 2 lb 5 Potion of cure light wounds 250gp 2 potion of mage armor 100 gp 2 potion of magic weapon (oil) 100gp 30 gp left [/QUOTE]
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