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Ki Adept
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<blockquote data-quote="1337gwar" data-source="post: 4659392" data-attributes="member: 80512"><p><span style="font-size: 15px"><span style="font-size: 10px">This is my first attempt at homebrewing a class, so any and all insight, constructive criticisim and comments will be appreciated. So without further adieu, I present...</span></span></p><p> <span style="font-size: 15px"></span></p><p> <span style="font-size: 15px"></span></p><p><span style="font-size: 15px"><strong>The Ki Adept</strong></span></p><p> <span style="font-size: 15px"></span></p><p><span style="font-size: 15px"></span>Role: Striker</p><p> </p><p>Power Source: Ki</p><p> </p><p>Key Abilities:Constitution,Dexterity,Wisdom</p><p> </p><p>Armor Proficiencies: Cloth, Leather, Hide</p><p> </p><p>Weapon Proficiencies: Simple Melee, Martial Melee</p><p> </p><p>Bonus to Defence: +1 Reflex, +1 Will</p><p> </p><p>Hit Points at 1st Level: 12 + Constitution score</p><p> </p><p>Hit Points per Level Gained: 5</p><p>Healing Surges per Day: 5 + Constitution Modifier</p><p> </p><p> </p><p>Trained Skills: From the class list below choose four trained skills at 1st level.</p><p><em>Class Skills</em>: Acrobatics(DEX), Athletics(STR), Endurance(CON), Heal(WIS), History(INT), Insight(WIS), Perception(WIS)</p><p> </p><p> </p><p>Build Options: Warrior adept, Scholar adept</p><p> </p><p>Class Features: Enhacnced Mobility, Shield Talent, Adept Way, Weapon Talent</p><p> </p><p>Adepts are masterful combatants. Adepts call upon energies that baffle wizards the way that magic confounds a fighter. You could be an orphan that an old hermit took in, a warrior that inadvertantly unlocked the power of his soul, a trainee who left the monastary to see the world, a student seeking to master the legedary "Blade Magic", or a scholar seeking the hidden meaning of the Sword Arts. With a smile on your face and your weapon in hand you stare at your foe. Are you ready to show off the power of your soul?</p><p> </p><p><strong><u>Enhanced Mobility</u></strong></p><p>Adepts are trained to move quickly, and to defend themselves while moving. All Adepts get a +2 to their base speed. In addition they get a +1 to AC and Reflex defense in any round that they move two squares or more.</p><p> </p><p> </p><p><strong><u>Shield Talent</u></strong></p><p>An Adept is a skilled combatant who constantly parries attacks with their chosesn weapon.(see Weapon Talent) If an Adepts chosen weapon is a One-handed weapon, they get a +2 shield bonus to AC and Reflex as long as the weapon is drawn. If the weapon is Two-handed, the bonus is +1.</p><p> </p><p> </p><p><strong><u>Adept Path</u></strong></p><p>Way of The Warrior: The Warrior adept may add his Constitution modifier to the damage of every Adept attack Technique he uses. He also gets a +1 bonus to all Acrobatics, Athletics, and Endurance skill checks.</p><p> </p><p> </p><p>Way of the Scholar: The Scholar adept may add her Dexterity modifier to the damage of every Adept attack Technique she uses. She also gets a +1 bonus to all Knowledge, Insight and Perception skill checks.</p><p>This extra damage applies to every attack you make as part of a technique.</p><p> </p><p> </p><p><strong><u>Weapon Talent</u></strong></p><p>Adepts focus their training on one weapon, and one weapon only. By focusing their Ki energy during an extended rest, they become attuned to their chosen weapon. This weapon must be one that the Adept is proficient with. The Adept gains a +1 bonus to hit with that weapon. An Adept may switch the weapon he is attuned to during an extended rest by spending a Healing Surge. This loss is applied at the end of the rest, so it is not regained, and reamains lost untill another extended rest.If the weapon is destroyed, the Adept looses one Healing Surge untill it is repaired or untill he attunes himself to another weapon. </p><p> </p><p><strong><u>Flurry of Blows</u></strong></p><p>At-Will, Ki, Weapon</p><p>Immediate Reaction Melee Weapon</p><p>Trigger: you use a standard action attack power</p><p>Target: One target chosen from the targets of the triggering power.</p><p>Effect: Perform a basic melee attack with Dexterity vs AC instead of strength. This attack does 1W+Dex mod damage. This increases to 2W+Dex mod at 21st level</p><p>You get a +1 bonus to this attack. this increases to +2 at 11th level and to +3 at 21st level</p><p>Note:<span style="font-size: 10px">This technique does not get bonus damage from your adept path.</span></p><p> </p><p><span style="font-size: 15px"><strong><em>Techniques</em></strong></span></p><p>Adept powers are called Techniques</p><p> </p><p><strong>Level 1 At-will Techniques</strong></p><p> </p><p><strong><span style="font-family: 'Arial'"><span style="color: #00ff00"><span style="color: white">Burning Blade</span></span></span></strong><span style="color: #00ff00"></span></p><p><span style="color: #00ff00"></span><em><span style="font-family: 'Arial'"><span style="font-size: 10px">Focusing your will into your blade, it ignites. as you strike your enemy, fire flares up from the wound before disappering</span></span></em></p><p><span style="font-family: 'Arial'">At-Will, Ki, Weapon, Fire</span></p><p><span style="font-family: 'Arial'">Standard action Melee Weapon</span></p><p><span style="font-family: 'Arial'">Target: One creature</span></p><p><span style="font-family: 'Arial'">Attack: Wisdom vs. AC</span></p><p><span style="font-family: 'Arial'">Hit: 1W+Wis mod damage+Str mod fire damage</span></p><p><span style="font-family: 'Arial'">Increase damage to 2W+Wis mod+Str mod+2 fire damage at 21st level</span></p><p> </p><p><span style="font-family: 'Arial'">Azure Edge</span></p><p><em><span style="font-family: 'Arial'"><span style="font-size: 10px">Channeling energy into your weapon as you swing, it unleashes a sparkling blue wave that slices into a distant target</span></span></em></p><p><span style="font-family: 'Arial'">At-Will, Ki, Weapon</span></p><p><span style="font-family: 'Arial'">Standard action Ranged 5</span></p><p><span style="font-family: 'Arial'">Target: One creature </span></p><p><span style="font-family: 'Arial'">Attack: Wisdom vs. Reflex</span></p><p><span style="font-family: 'Arial'">Hit: 1W+Wis mod damage</span></p><p><span style="font-family: 'Arial'">Increase damage to 2 W+wis mod at 21st level</span></p><p> </p><p><span style="font-family: 'Arial'">Shadow Sword</span></p><p><em><span style="font-family: 'Arial'"><span style="font-size: 10px">Realeasing energy into tha air around your sword and slashing in a dizzying array, you create an illusary double of your sword.</span></span></em></p><p><span style="font-family: 'Arial'">At-Will, Ki, Weapon</span></p><p><span style="font-family: 'Arial'">Standard action Melee Weapon </span></p><p><span style="font-family: 'Arial'">Target: One creature</span></p><p><span style="font-family: 'Arial'">Attack: two attack rolls, choose highest, Dexterity vs. AC( This does <strong>NOT</strong> stack with any other ability that grants extra attack rolls or rerolls)</span></p><p><span style="font-family: 'Arial'">Hit: 1W damage</span></p><p> </p><p> </p><p> </p><p><span style="font-family: 'Arial'"><strong>Level 1 Encounter Techniques</strong></span></p><p> </p><p><span style="font-family: 'Arial'">Falling Leaf </span></p><p><em><span style="font-family: 'Arial'"><span style="font-size: 10px">Using your energy to create an afterimage, you slip behind your foe and attack while he is distracted.</span></span></em></p><p><span style="font-family: 'Arial'">Encounter, Ki, Weapon</span></p><p><span style="font-family: 'Arial'">Standard action Melee Weapon</span></p><p><span style="font-family: 'Arial'">Target: One creature</span></p><p><span style="font-family: 'Arial'">Efect: Shift behind your enemy and gain combat advantage for this turn only.</span></p><p><span style="font-family: 'Arial'">Attack: Dexterity+2 vs. AC </span></p><p><span style="font-family: 'Arial'">Scholar: Dexterity+Wisdom vs. AC</span></p><p><span style="font-family: 'Arial'">Hit: 2W+Wis mod damage</span></p><p></p><p>Dragon Rising</p><p><em><span style="font-size: 10px">Swinging your blade upwards, a colum of energy in the shape of a dragons head rises, and takes your foe with it.</span></em></p><p>Encounter, Ki, Weapon</p><p>Standard action Melee Weapon</p><p>Target: One creature</p><p>Attack: Wisdom vs. Fortitude</p><p> </p><p>Hit: 2W+ WIS mod damage, </p><p>Effect: Target must make a saving throw or fall prone</p><p>Warrior: Target takes a -1 penalty to the saving throw.(-2 at 11th level and -3 at 21st level.)</p><p> </p><p>Burstwave</p><p><em><span style="font-size: 10px">Spinning in a tight circle with your sword out, you realease a ring shaped blade of energy, cutting everything around you.</span></em></p><p>Encounter, Ki, Weapon</p><p>Standard action Close Burst 1 </p><p>Target: Each creature in burst</p><p>Attack: Wisdom vs. AC</p><p>Hit: 1W+Wis mod damage</p><p> </p><p>Swallow Swing</p><p><em><span style="font-size: 10px">Twirling your weapon over your head, you lash out, launching a spinning blue ring of energy at a foe.</span></em></p><p>Encounter, Ki, Weapon</p><p>Standard action Ranged 10</p><p>Target: One creature</p><p>Attack: Dexterity vs. Reflex</p><p>Hit: 1W+Dex mod+Wis mod</p><p> </p><p> </p><p><strong>Level 1 Daily Techniques</strong></p><p>Drain Vitality</p><p><em><span style="font-size: 10px">Reaching out with your hand, you draw the life energy out of your victim</span></em></p><p>Daily, Ki, Necrotic</p><p>Standard action Melee</p><p>Target: One creature</p><p>Attack: Wisdom vs. Fortitude</p><p>Hit: 2d6+wis mod necrotic damage and the target looses Constitution equal to your wisdom mod for the duration of the encounter. this effects things like hp total and bloodied value so apply the con damage first.</p><p>Miss: Half damage and no con damage</p><p> </p><p>Stun Slash</p><p><em><span style="font-size: 10px">Striking a vital point on your opponents body causes his muscles to lock in place for a moment.</span></em></p><p>Daily, Ki, Weapon</p><p>Standard action Melee weapon</p><p>Target: One creature</p><p>Attack: Wisdom vs. AC</p><p>Hit: 2W+Dex mod damage and the target is Stunned until the end of your next turn.</p><p>Miss: Half damage and no stun</p><p> </p><p>Gale Slash</p><p><em><span style="font-size: 10px">Leaping into the air, you realese a burst of energy with each swing of your sword, Launching several blades of nearly invisible wind.</span></em></p><p>Daily, Ki, Weapon</p><p>Standard action Burst 1 within 10 squares</p><p>Target: Each creature in burst</p><p>Attack: Wisdom vs. Reflex</p><p>Hit: 1W+Dex mod damage</p><p>Scholar: Increase area to Burst 2 within 10 squares</p><p> </p><p>Sonic Thrust</p><p><em><span style="font-size: 10px">Containing energy in the point of your sword, You stab your enemy visciously and realease the energy, blowing him away in a gust of wind.</span></em></p><p>Daily, Ki, Weapon, Reliable</p><p>Standard action Melee Weapon</p><p>Target: 1 creature</p><p>Attack: Wisdom vs. AC</p><p>Hit: 3W+Wis mod damage </p><p>Warrior: Push target a number of squares equal to your Wis mod.</p><p> </p><p><strong>Level 2 Utility Techniques</strong></p><p>Deflect</p><p><em><span style="font-size: 10px">As the attack draws near, you quickly knock it away with your sword.</span></em></p><p>Encounter, Ki, Weapon</p><p>Immediate Interrupt personal</p><p>Trigger: You are the target of a non area attack(Melee attacks, Magic Missle, Ranged attacks, but not Schorching Burst)</p><p>Effect: Make an attack roll, if your attack roll beats the attackers, the attack misses</p><p> </p><p>True Speed</p><p><em><span style="font-size: 10px">You focus your ki into your legs, allowing you to move incredibly fast</span></em></p><p>Encounter, Ki</p><p>Minor action Personal</p><p> </p><p>Effect: Your Enhanced Mobility Bonuses are doubled untill the end of your next turn.</p><p> </p><p>Physical Augmentation</p><p><em><span style="font-size: 10px">Your ki courses through your body, allowing you to perform incredible feats of strength and athleticisim.</span></em></p><p>Encounter, Ki</p><p>Minor action Personal</p><p>Effect: You gain a +5 power bonus to all Str, Dex, and Con based rolls (except for attack rolls and saving throws) untill the end of the encounter.</p><p> </p><p>Dragon Eyes</p><p><em><span style="font-size: 10px">Your eyes become slitted like a dragon's, granting you the ability to see the most minute details even in total darkness</span></em></p><p>Encounter, Ki</p><p>Move action Personal</p><p>Effect: you gain darkvision, as well as a +5 power bonus to all Insight, Intimidate, and Perception rolls untill the end of the encounter.</p><p> </p><p><strong>Level 3 Encounter Techniques</strong></p><p> </p><p>Heavan and Hell</p><p><em><span style="font-size: 10px">With a leaping slash, you bring a bolt of lightning down upon your enemy, and with an uppercut you sear him with flames</span></em></p><p>Encounter, Ki, Weapon, Fire, Lightning</p><p>Standard Action Melee Weapon</p><p>Target: One creature</p><p>Attack: Wisdom vs. AC, two attacks</p><p>Hit: 1W+Wis mod lightning damage. Make a secondary attack</p><p>Secondary Attack: Wisdom vs. AC</p><p>Hit: 1W+Wis mod Fire damage</p><p> </p><p>Wheel Slash</p><p><em><span style="font-size: 10px">Spinning your sword for a moment, you slash downward, creating a spinning orange energy blade that mows through the foes in front of you.</span></em></p><p>Encounter, Ki, Weapon</p><p>Standard action Close Blast 3</p><p>Target: All creatures in blast</p><p>Attack: Wisdom vs. Reflex</p><p>Hit: 1W+Wis mod damage</p><p>Scholar: Increase range to Close Blast 5</p><p> </p><p>Beast</p><p><em><span style="font-size: 10px">With a powerful swing of your sword you realease a blast of energy in the shape of a roaring lions head that blows your enemy away.</span></em></p><p>Encounter, Ki, Weapon</p><p>Standard action Melee Weapon</p><p>Target; One creature</p><p>Attack: Wisdom vs. Fortitude</p><p>Hit: 2W+Wis mod+Con mod</p><p>Effect:Target must make a saving throw or be knocked prone</p><p>Warrior: The target i also pushed a number of squares equal to your Con mod</p><p> </p><p> </p><p> </p><p><strong>Level 5 Daily Techniques</strong></p><p></p><p>Night Sword</p><p><em><span style="font-size: 10px">Your blade glows blood red as you cut your foe, and he screams as his vital energy flows into you.</span></em></p><p>Daily, Ki, Weapon, Necrotic</p><p>Standard action Melee weapon</p><p>target: One ceature</p><p>Attack: Dexterity vs. Fortitude</p><p>Hit: 2W+Con mod necrotic damage.</p><p>Miss: Half damage and no temporary hit points</p><p>Effect: Gain temporary hit points equal to the damage dealt.</p><p>Warrior: Gain aadditional temporary hit points equal to your Con mod</p><p> </p><p>Dark Blade</p><p><em><span style="font-size: 10px">Light disappears into the dark energy surrounding your sword. When you slash your antagonist, an invisible energy flows into your sword.</span></em></p><p> </p><p><span style="font-size: 12px">Daily, Ki, Weapon, Necrotic</span></p><p>Standard action Melee weapon</p><p>Target: One creature</p><p>Attack: Wisdom vs. Will</p><p>Hit: 1W+Wis md necrotic damage</p><p>Effect: One expended encounter power level 3 or lower is recharged and is usable again.</p><p>Miss:Half damage and no power is recharged.</p><p>Scholar: When you hit with this power, one of the enemys encounter(or recharge)powers is expended(DM chooses which power) without being used</p><p> </p><p>Firey Revenge</p><p><em><span style="font-size: 10px">As your enemy slices you open, you channel your energy into your wound, making fire leap from the gash, schorching and frightening the one who cut you.</span></em></p><p>Daily, Ki,</p><p>Immediate reaction Melee</p><p>Trigger: You first become bloodied</p><p>Target: Creature who bloodied you</p><p>Attack: Wisdom vs. Reflex</p><p>Hit: 5d6+con mod damage and the target takes a -4 penalty on all attack rolls against you untill the end of the encounter.</p><p>Miss: Half damage and no penalty.</p><p> </p><p> </p><p><strong>Level 6 Utility Techniques</strong></p><p> </p><p>Blade Extension</p><p><em><span style="font-size: 10px">You focus your ki into the blade, and then beyond it. A nearly invisible blade of energy juts out from the tip of your sword, extending your reach.</span></em></p><p>Encounter, Ki</p><p>Standard action Personal</p><p>Effect: Your weapon is treated as a reach weapon for all purposes untill the end of the encounter. If your weapon is already a reach weapon, increase the reach by 1 square. </p><p> </p><p>Focused Aim</p><p> </p><p>Encounter, Ki</p><p>Move action personal</p><p>Effect: You gain a +2 to the next attack you make. You must make this attack before the start of your next turn.</p><p> </p><p>Ki Wall</p><p><em><span style="font-size: 10px">You see the wizard casting a spell at you, and react by rasing a solid wall of semi-transparent energy to block the spell.</span></em></p><p>Daily, Ki, Conjuration</p><p>immediate reaction Wall 3 within 1 square</p><p>Effect: You create a wall with hit points equal to your blooded value. Any attacks that come from that direction must break through the wall first. The walls defenses are equal to yours -2.</p><p>Sustain move: the wall persists.</p><p> </p><p><strong>Level 7 Encounter Techniques</strong></p><p> </p><p>Azure Storm</p><p><em><span style="font-size: 10px">You realese 3 Azure Edge strikes in rapid succesion.</span></em></p><p>Encounter, Ki, Weapon</p><p>Standard action Ranged 10</p><p>Target: One creature OR three creatures within 5 squares of one other</p><p>Attack: Wisdom vs. Reflex</p><p>Scholar: Wisdom+Dexterity Vs. Reflex</p><p>Hit: One creature: 3W+Wis mod damage</p><p>Hit: Three creatures: 1W+Wis mod damage</p><p> </p><p>Triple Slash</p><p><em><span style="font-size: 10px">In a blur of speed, you cut the enemy three times in the blink of an eye.</span></em></p><p>Encounter, Ki, Weapon</p><p>Standard action Melee weapon</p><p>Primary Target: One creature</p><p>Attack: Dexterity vs. AC (three attacks)</p><p>Hit: 1W+Dex mod damge. Make a secondary attack.</p><p>Miss: Make a secondary attack.</p><p>Secondary Target: The same or a different target</p><p>Hit: 1W+Dex mod damage. Make a tertiary attack</p><p>Miss: Make a tertiary attack</p><p>Tertiary Target: The same or a different target</p><p>Hit: 1W+Dex mod damage</p><p> </p><p>Dragon Descending</p><p><em><span style="font-size: 10px">With a jumping verticle spin, you bring your weapon down on your foes head with incredible force.</span></em></p><p>Encounter, Ki, Weapon</p><p>Standard action Melee Weapon</p><p>Target: One Creature</p><p>Attack: Dexterity vs. AC</p><p>Hit: 3W+Dex mod damage.</p><p>Miss: Half damage</p><p>Warrior: Roll the damage twice and use the better result.</p><p> </p><p><strong>Level 9 Daily Techniques</strong></p><p> </p><p>Lightning Strike</p><p><em><span style="font-size: 10px">You charge lightning into your blade as you strike, and the electricity causes your foes muscles to spasm uncontrolably</span></em></p><p>Daily, Ki, weapon, lightning</p><p>Standard action melee weapon</p><p>Target: One creature</p><p>Attack: Wisdom vs. AC</p><p>hit: 2W+Wis mod lightning damage and the target is dazed for a number of rounds equal to your Wis mod.</p><p>Miss: Half damage and the target is dazed untill the end of your next turn.</p><p> </p><p>Death Mark</p><p><em><span style="font-size: 10px">You channel firey energy into your sword as you strike a foe, and the energy slides onto your target, who explodes not a moment later.</span></em></p><p>Daily, Ki, Weapon, Fire, Reliable</p><p>Standard action melee weapon, Burst 3(see below)</p><p>Target: One creature </p><p>Attack: Wisdom vs AC</p><p>Hit: 1W+Wis mod fire damage, and the enemy explodes in a burst 3 secondary atack</p><p>Secondary Target: Every creature in Burst(including creatur hit with the primary attack)</p><p> </p><p>Secondary Attack: Wisdom vs. Reflex</p><p>Hit: 3d8+Wis mod fire damage</p><p>Miss: Half Damage</p><p>Note: The reliable keyword applies only to the first hit. You are immune to the burst damage from this attack.</p><p> </p><p>Paralyzing Touch</p><p><em><span style="font-size: 10px">Channeling energy into your hand, you reach out and strike a nerve cluster, locking your enemies muscles in place</span></em></p><p>daily, Ki,</p><p>Standard Melee</p><p>Target: One creature</p><p>Attack: Dexterity vs. Fortitude</p><p>Hit: 1d4+Dex mod damage and the enemy is stunned untill the end of the encounter.</p><p> </p><p> </p><p><strong>Level 10 Utility Techniques</strong></p><p> </p><p>Weapon Power Up</p><p><em><span style="font-size: 10px">your weapon begins to glow as you focus your ki into it.</span></em></p><p>Encounter, Ki</p><p>Minor action Personal</p><p>Effect: You gain a +4 power bonus to damage untill the end of your next turn</p><p> </p><p>Air Hike</p><p><em><span style="font-size: 10px">As you reach the apex of your leap, you create a solid platform of ki energy under your feet and you jump again.</span></em></p><p>Encounter, Ki</p><p>Use this power as part of an Athletics check. Personal</p><p>Effect: Roll Athletics twice and add the totals together to see how far you jump.</p><p> </p><p>Ki Armor</p><p><em><span style="font-size: 10px">You infuse your armor with energy to turn aside blows that otherwise would have gotten through.</span></em></p><p>Encounter, Ki</p><p>Minor action Personal</p><p>Effect: You gain a +4 power bonus to AC untill the end of your next turn.</p><p> </p><p><strong>Level 13 Encounter Techniques</strong></p><p> </p><p>Dragon's Tail</p><p><em><span style="font-size: 10px">With a powerful swing, a dragons tail lashes out at those nearby sweeping them off their feet.</span></em></p><p>Encounter, Ki, Weapon</p><p>Standard action Close burst 1</p><p>Target: All creatures in burst</p><p>Attack: Dexterity vs. Reflex</p><p>Hit: 1W+Wis mod and knocked prone.</p><p> </p><p>Shadow Counter</p><p><em><span style="font-size: 10px">As your foe charges, you wait calmly. As soon as he strikes you swiftly spin out of the way and counter.</span></em></p><p> </p><p><span style="font-size: 12px">Encounter, Ki, Weapon</span></p><p>Immediate reaction Melee Weapon</p><p>Trigger: A creature targets you with a melee attack</p><p>Target: the triggering creature</p><p>Attack: Wisdom+2 vs. AC</p><p>Hit: 2W damage </p><p>Effect: You gain a bonus to AC equal to your wisdom modifier</p><p> </p><p> </p><p> </p><p><span style="font-family: 'Arial'">Green Dragon Tongue</span></p><p><em><span style="font-family: 'Arial'"><span style="font-size: 10px">You form Ki as a greenish-yellow shimmer on your left palm. As you hit your opponent the shimmer seems to dive into his skin</span></span><span style="font-family: 'Arial'">.</span></em></p><p> </p><p><span style="font-family: 'Arial'">Encounter, Ki</span></p><p><span style="font-family: 'Arial'">standard action melee unarmed attack</span></p><p><span style="font-family: 'Arial'">attack: dexterity+4 vs AC </span></p><p><span style="font-family: 'Arial'">hit: 2D4+wisdom modifier damage. ongoing 10 poison damage. save ends.</span></p><p><span style="font-family: 'Arial'">miss: Half damage and no poison damage</span></p><p> </p><p><span style="font-family: 'Arial'">Brilliant Blade</span></p><p><em><span style="font-family: 'Arial'"><span style="font-size: 10px">Your sword shines with purifying energy.</span></span></em></p><p><span style="font-family: 'Arial'">Encounter, Ki, Weapon, Radiant</span></p><p><span style="font-family: 'Arial'">Standard action Melee weapon</span></p><p><span style="font-family: 'Arial'">Target: One creature</span></p><p><span style="font-family: 'Arial'">Attack: Wisdom vs. AC</span></p><p><span style="font-family: 'Arial'">Hit: 3W+Wis mod radiant damage.</span></p><p><span style="font-family: 'Arial'">Special: All attacks deal radiant damage untill the end of the encounter</span></p><p><strong>Level 15 Daily Techniques</strong></p><p> </p><p><span style="font-family: 'Arial'">Morning Dew</span></p><p><em><span style="font-family: 'Arial'"><span style="font-size: 10px">A wave of Ki sent through the blade just in the moment of a downward slash propels millions of ice shards that sparkle like morning dew towards your enemies.</span></span></em></p><p> </p><p><span style="font-family: 'Arial'">Daily</span></p><p><span style="font-family: 'Arial'">Standard Action Close Burst 4</span></p><p><span style="font-family: 'Arial'">Target: all creatures in burst</span></p><p><span style="font-family: 'Arial'">Attack: Wisdom vs Reflex</span></p><p> </p><p><span style="font-family: 'Arial'">Hit: 3D8 + Dexterity Modifier Cold Damage. Targets are slowed. Save ends.</span></p><p><span style="font-family: 'Arial'">Miss: Half damage (no slow).</span></p><p> </p><p> </p><p><span style="font-family: 'Arial'">Rosario Impale</span></p><p><em><span style="font-family: 'Arial'"><span style="font-size: 10px">Your blade glows with a schorching light as you try to skewer your foe.</span></span></em></p><p><span style="font-family: 'Arial'">Daily, Ki, Weapon, Radiant</span></p><p><span style="font-family: 'Arial'">Standard action Melee Weapon</span></p><p><span style="font-family: 'Arial'">Target: One creature</span></p><p><span style="font-family: 'Arial'">Attack: Dexterity vs. AC</span></p><p><span style="font-family: 'Arial'">Hit: 2W+Wis mod Radiant damage and the target gains Vulnerable 5(Radiant)</span></p><p><span style="font-family: 'Arial'">Special: If the target is already vulnerable to radiant damage then its vulnerability increases by 5.</span></p><p> </p><p><span style="font-family: 'Arial'">No Moment</span></p><p><em><span style="font-family: 'Arial'"><span style="font-size: 10px">You charge the enemy, moving with such speed that they have no time to think, let alone react.</span></span></em></p><p><span style="font-family: 'Arial'">Daily, Ki, Weapon</span></p><p><span style="font-family: 'Arial'">Standard action Melee Weapon</span></p><p><span style="font-family: 'Arial'">Target: One Creature</span></p><p><span style="font-family: 'Arial'">Attack: Dexterity vs. Reflex</span></p><p><span style="font-family: 'Arial'">Effect: You may use this technique as a part of a charge. when you do so, you add your dex mod to your speed for the charge. you do not have to move in a straight line when you charge</span></p><p><span style="font-family: 'Arial'">Hit: 3W+Dex mod damage</span></p><p><span style="font-family: 'Arial'">Warrior: You may add your Wisdom modifer to the damage</span></p><p><span style="font-family: 'Arial'">Scholar: You do not provoke attacks of opportunity from moving when using this technique.</span></p><p> </p><p><span style="font-family: 'Arial'">Super Swallow Swing</span></p><p><em><span style="font-family: 'Arial'"><span style="font-size: 10px">As you focus, you form a giant spinning blue ring above your head. Then you lash out at a distant foe, and the ring speeds off to cleave him in half.</span></span></em></p><p><span style="font-family: 'Arial'">Daily, Ki, Weapon</span></p><p><span style="font-family: 'Arial'">Standard action Ranged 20</span></p><p><span style="font-family: 'Arial'">Target: One creature</span></p><p><span style="font-family: 'Arial'">Attack: Dexterity vs Reflex</span></p><p><span style="font-family: 'Arial'">Hit: 3W+Dex mod+ wis mod</span></p><p><span style="font-family: 'Arial'">Miss: Half damage</span></p><p> </p><p><span style="font-family: 'Arial'"><strong>Level 16 Utility Techniques</strong></span></p><p> </p><p><span style="font-family: 'Arial'">Crush the Spirit</span></p><p><em><span style="font-family: 'Arial'"><span style="font-size: 10px">By letting your fighting spirit run wild, you can force lesser warriors to submit without fighting.</span></span></em></p><p><span style="font-family: 'Arial'">Encounter, Ki</span></p><p><span style="font-family: 'Arial'">Minor action Burst 10</span></p><p><span style="font-family: 'Arial'">Target: All creatures in burst</span></p><p><span style="font-family: 'Arial'">Attack: Wisdom vs. Will</span></p><p><span style="font-family: 'Arial'">Hit: the enemies take a -10 penalty to their Will defense for any Intimidation checks you make against them untill the end of the encounter. They also take a -2 penalty to all attacks against you.</span></p><p><span style="font-family: 'Arial'">Miss: the penalty is -5, and no attack penalty</span></p><p> </p><p><span style="font-family: 'Arial'">Incredible Might</span></p><p> </p><p><span style="font-family: 'Arial'">Daily, Ki</span></p><p><span style="font-family: 'Arial'">Minor action Personal</span></p><p><span style="font-family: 'Arial'">Effect: As the Physical Augmentation Technique, but the bonus is +10</span></p><p> </p><p><span style="font-family: 'Arial'">Sword Dance</span></p><p> </p><p><span style="font-family: 'Arial'">Daily, ki</span></p><p><span style="font-family: 'Arial'">move action personal</span></p><p> </p><p><span style="font-family: 'Arial'">effect: after you kill a creature (or drop it to 0 or less hp) you gain +3 to your next attack. this bonus remains until used or until the end of the encounter. while the sword dance lasts you renew the attack bonus with another kill. killing multiple opponents with a single attack doesn't create a stacked "+3*n" bonus but a simple +3.</span></p><p><span style="font-family: 'Arial'">sustain minor: the Sword Dance persists</span></p><p> </p><p> </p><p><span style="font-family: 'Arial'">Mental Rejection</span></p><p> </p><p><span style="font-family: 'Arial'">Daily</span></p><p><span style="font-family: 'Arial'">immediate reaction personal</span></p><p> </p><p><span style="font-family: 'Arial'">trigger: you damage an opponent with an attack.</span></p><p> </p><p><span style="font-family: 'Arial'">effect: you gain +10 damage resistance against the damage type you dealt until the end of the encounter. if the attack did multiple types of damage then choose one of them for the resistance.</span></p><p> </p><p><span style="font-family: 'Arial'"><strong>Level 17 Encounter Techniques</strong></span></p><p> </p><p><span style="font-family: 'Arial'">Holy Explosion</span></p><p><em><span style="font-family: 'Arial'"><span style="font-size: 10px">You focus your ki inward, purifying it, and then realeasing it in a radiant blast.</span></span></em></p><p><span style="font-family: 'Arial'">Encounter, Ki, Radiant</span></p><p><span style="font-family: 'Arial'">Standard action Close burst 3</span></p><p><span style="font-family: 'Arial'">Target: All creatures in burst</span></p><p><span style="font-family: 'Arial'">Attack: Wisdom vs Reflex</span></p><p><span style="font-family: 'Arial'">Hit: 5d6+wis mod radiant damage</span></p><p><span style="font-family: 'Arial'">Miss: Half damage</span></p><p> </p><p> </p><p><span style="font-family: 'Arial'">Shadow Split</span></p><p><em><span style="font-family: 'Arial'"><span style="font-size: 10px">You seem to split into two identical clones, each performing a single attack before merging again</span></span></em></p><p> </p><p><span style="font-family: 'Arial'">Encounter, Ki, Weapon</span></p><p><span style="font-family: 'Arial'">Standard Action Melee Primary Target: a creature within melee/reach</span></p><p><span style="font-family: 'Arial'">Target: One creature</span></p><p><span style="font-family: 'Arial'">Primary Attack: Dexterity vs AC</span></p><p> </p><p><span style="font-family: 'Arial'">Hit: 2[W] Damage. Secondary Attack.</span></p><p><span style="font-family: 'Arial'">Miss: No damage. Secondary Attack.</span></p><p><span style="font-family: 'Arial'">Secondary Target: the same or a different target.</span></p><p><span style="font-family: 'Arial'">Secondary Attack: Wisdom vs Will</span></p><p> </p><p><span style="font-family: 'Arial'">Hit: 2D6 Force Damage.</span></p><p><span style="font-family: 'Arial'">Special: the secondary attack has a range of 3.</span></p><p> </p><p><span style="font-family: 'Arial'">Raging Beast</span></p><p><em><span style="font-family: 'Arial'"><span style="font-size: 10px">Spinning in a circle, you cut at all enemies around you. Then you pick out your prey and strike him with a mighty blow, blasting him away with a roaring lions head.</span></span></em></p><p><span style="font-family: 'Arial'">Encounter, Ki, Weapon</span></p><p><span style="font-family: 'Arial'">Standard action Close burst 1, melee weapon</span></p><p><span style="font-family: 'Arial'">Primary Target: All creatures in burst</span></p><p><span style="font-family: 'Arial'">Primary attack: Dexterity vs reflex</span></p><p><span style="font-family: 'Arial'">Hit: 1W+Dex mod+ con mod. Make a secondary attack</span></p><p><span style="font-family: 'Arial'">Secondary Target: One creature hit with the Primary attack</span></p><p><span style="font-family: 'Arial'">Secondary Attack: Wisdom vs AC</span></p><p><span style="font-family: 'Arial'">Hit: 3W+Wis mod, and the target is pushed a number of squares equal to your con mod and is knocked prone.</span></p><p> </p><p><span style="font-family: 'Arial'"><strong>Level 19 Daily Techniques</strong></span></p><p> </p><p><span style="font-family: 'Arial'">Falcon Dive</span></p><p><em><span style="font-family: 'Arial'"><span style="font-size: 10px">You jump into the air and bounce off a ki platform you create, launching yourself weapon first at your enemy.</span></span></em></p><p><span style="font-family: 'Arial'">Daily, Ki, Weapon</span></p><p><span style="font-family: 'Arial'">Standard action Ranged 5</span></p><p><span style="font-family: 'Arial'">Target: One creature</span></p><p><span style="font-family: 'Arial'">Attack: Dexterity vs AC</span></p><p><span style="font-family: 'Arial'">Scholar: Dexterity+Wisdom vs AC</span></p><p><span style="font-family: 'Arial'">Hit: 6W+Dex mod damage</span></p><p> </p><p><span style="font-family: 'Arial'">Dragon Swarm</span></p><p><em><span style="font-family: 'Arial'"><span style="font-size: 10px">A dragons claw launches your foe skyward, then a dragons mouth drives him back down, where a dragons tail knocks him away.</span></span></em></p><p><span style="font-family: 'Arial'">Daily, Ki, Weapon</span></p><p><span style="font-family: 'Arial'">Standard action Melee Weapon</span></p><p><span style="font-family: 'Arial'">Target: One creature</span></p><p><span style="font-family: 'Arial'">Primary attack: Dexterity vs AC</span></p><p><span style="font-family: 'Arial'">Hit: 2W+Con damage. Make a secondary attack</span></p><p><span style="font-family: 'Arial'">Secondary target: Same target as primary attack</span></p><p><span style="font-family: 'Arial'">Secondary Attack: Dexterity vs AC</span></p><p><span style="font-family: 'Arial'">Warrior: Dexterity+2 vs AC</span></p><p><span style="font-family: 'Arial'">Hit: 2W+con mod damage. Make a tertiary attack</span></p><p><span style="font-family: 'Arial'">Tertiary Target: Same as secondary attack</span></p><p><span style="font-family: 'Arial'">Tertiary attack: Dexterity vs AC</span></p><p><span style="font-family: 'Arial'">Warrior: Dexterity+4 vs AC</span></p><p><span style="font-family: 'Arial'">Hit: 2W+con mod damage</span></p><p> </p><p><span style="font-family: 'Arial'"><strong>Level 22 Utility Techniques</strong></span></p><p> </p><p><span style="font-family: 'Arial'">Meditative Healing</span></p><p><em><span style="font-family: 'Arial'"><span style="font-size: 10px">Taking a few moments to meditate lets you force your body to heal quickly.. </span></span></em></p><p><span style="font-family: 'Arial'">Daily, ki</span></p><p><span style="font-family: 'Arial'">Full Round Action Personal</span></p><p><span style="font-family: 'Arial'">Effect: Choose one. 1.Spend a healing surge and regain hit points equal to surge value+ wisdom modifier. 2. Spend a healing surge to make a saving throw with a bonus equal to your wisdom modifier. 3. spend a healing surge to improve by one step on the Disease Track.</span></p><p> </p><p><span style="font-family: 'Arial'">Healing trance</span></p><p><em><span style="font-family: 'Arial'"><span style="font-size: 10px">By placing yourself into a trance you heal faster.</span></span></em></p><p><span style="font-family: 'Arial'">Full Round Action Personal</span></p><p><span style="font-family: 'Arial'">Effect: Regain hit points equal to your Wsidom modifier.</span></p><p><span style="font-family: 'Arial'">Sustain full: Spending a full round action to sustain the trance allows you to regain hit points again. you can sustain the trance for a number of rounds equal to your constitution modifierX2.</span></p><p> </p><p><span style="font-family: 'Arial'"><strong>Level 23 Encounter Techniques</strong></span></p><p> </p><p><span style="font-family: 'Arial'">Whirlwind Strike</span></p><p><em><span style="font-family: 'Arial'"><span style="font-size: 10px">Spinning rapidly, you lash out at all nearby foes with energy blades several times, cutting them to pieces.</span></span></em></p><p><span style="font-family: 'Arial'">Encounter, Ki, Weapon</span></p><p><span style="font-family: 'Arial'">Standard Action Close burst 1(3 attacks)</span></p><p><span style="font-family: 'Arial'">Primary Target: all cretures in burst</span></p><p><span style="font-family: 'Arial'">Primary attack: Dexterity vs AC</span></p><p><span style="font-family: 'Arial'">Hit: 3W damage. Make a secondary attack.</span></p><p><span style="font-family: 'Arial'">Secondary target:all cretures in burst</span></p><p><span style="font-family: 'Arial'">Warrior: The are becomes Close Burst 2</span></p><p><span style="font-family: 'Arial'">Secondary attack: Dexterity vs AC</span></p><p><span style="font-family: 'Arial'">Hit: 2W damage. Make a tertiary attack</span></p><p><span style="font-family: 'Arial'">Tertiary Target: All creatures in burst</span></p><p><span style="font-family: 'Arial'">Warrior: The are becomes Close Burst 3</span></p><p><span style="font-family: 'Arial'">Tertiary Attack: Dexterity vs AC</span></p><p><span style="font-family: 'Arial'">Hit: 1W Damage</span></p><p> </p><p><span style="font-family: 'Arial'">Rising Nova</span></p><p><em><span style="font-family: 'Arial'"><span style="font-size: 10px">an upwards slash causes a colum of fire to rise up beneath your enemys feet.</span></span></em></p><p><span style="font-family: 'Arial'">Encounter, Ki, Weapon, fire</span></p><p><span style="font-family: 'Arial'">Standard action Melee weapon</span></p><p><span style="font-family: 'Arial'">Target: One Creature</span></p><p><span style="font-family: 'Arial'">Attack: Wisdom vs Reflex</span></p><p><span style="font-family: 'Arial'">Hit: 4W+Wisdom mod fire damage and the target takes 15 ongoing fire damage(save ends).</span></p><p><span style="font-family: 'Arial'">Scholar: the target takes a -3 penalty on the saving throws</span></p><p> </p><p><span style="font-family: 'Arial'">Triple Stone Puncture</span></p><p><em><span style="font-family: 'Arial'"><span style="font-size: 10px">Three swift stabs performed against an enemy standing before you... and your opponent is now made of stone.</span></span></em></p><p> </p><p><span style="font-family: 'Arial'">Encounter, Ki, Melee, Weapon</span></p><p><span style="font-family: 'Arial'">Standard Action Melee, Weapon</span></p><p><span style="font-family: 'Arial'">Primary Target: a non-construct creature.</span></p><p><span style="font-family: 'Arial'">Primary Attack: X vs Reflex</span></p><p> </p><p><span style="font-family: 'Arial'">Hit: 1[W] damage. perform secondary attack.</span></p><p> </p><p><span style="font-family: 'Arial'">Secondary Target: primary Target</span></p><p><span style="font-family: 'Arial'">Secondary Attack: X vs Will</span></p><p> </p><p><span style="font-family: 'Arial'">Hit: 1[W] damage. perform tertiary attack</span></p><p> </p><p><span style="font-family: 'Arial'">Tertiary Target: primary Target</span></p><p><span style="font-family: 'Arial'">Tertiary Attack: X vs Fortitude</span></p><p> </p><p><span style="font-family: 'Arial'">Hit: The target is petrified. A save with a penalty of -X modifier ends.</span></p><p><span style="font-family: 'Arial'">Scholar: Wisdom is used for the attacks (X = Wisdom)</span></p><p><span style="font-family: 'Arial'">Warrior: Dexterity is used for the attack (X = Dexterity)</span></p><p> </p><p> </p><p><span style="font-family: 'Arial'"><strong>Level 25 Daily</strong></span></p><p> </p><p><span style="font-family: 'Arial'">Turbid Current</span></p><p><em><span style="font-family: 'Arial'"><span style="font-size: 10px">You split into three forms as your sword glows with a soft blue light. All of your forms move as you charge through your foe, the glow of the three swords leaving a six-point star as your forms come together again.</span></span></em></p><p> </p><p><span style="font-family: 'Arial'">Daily, Ki, Weapon</span></p><p><span style="font-family: 'Arial'">Standard action Melee Weapon</span></p><p><span style="font-family: 'Arial'">Target: One creature</span></p><p><span style="font-family: 'Arial'">Attack: Wisdom vs AC</span></p><p><span style="font-family: 'Arial'">hit: 6W+dex mod+wis mod damage.</span></p><p><span style="font-family: 'Arial'">Miss: Half damage</span></p><p> </p><p> </p><p><span style="font-family: 'Arial'">Need a name</span></p><p><em><span style="font-family: 'Arial'"><span style="font-size: 10px">You quickly strike three nerve points.</span></span></em></p><p><span style="font-family: 'Arial'">Daily, Ki</span></p><p><span style="font-family: 'Arial'">Standard action Melee</span></p><p><span style="font-family: 'Arial'">Target: One creature</span></p><p><span style="font-family: 'Arial'">Attack: Wisdom vs Fortitude(3 attacks)</span></p><p><span style="font-family: 'Arial'">Hit: 1d6+Wis mod damage and the target is Slowed(save ends). Make a secondary attack.</span></p><p><span style="font-family: 'Arial'">Secondary target: Same creature as primary target</span></p><p><span style="font-family: 'Arial'">Attack: Wisdom vs Fortitude</span></p><p><span style="font-family: 'Arial'">Hit: 1d6+wis mod damage and the target is weakened(save ends). Make a tertiary attack</span></p><p><span style="font-family: 'Arial'">Tertiary Target: Same as secondary target</span></p><p><span style="font-family: 'Arial'">Attack: Wisdom vs Fortitude</span></p><p> </p><p><span style="font-family: 'Arial'">Hit: 1d6+wis mod damage and the target is stunned untill the end of your next turn.</span></p><p> </p><p> </p><p> </p><p><span style="font-family: 'Arial'"><strong>Level 27 Encounter Techniques</strong></span></p><p> </p><p><span style="font-family: 'Arial'">Petal Storm</span></p><p><em><span style="font-family: 'Arial'"><span style="font-size: 10px">You clench your fist tightly and then relax. When you open your hand a single petal blossom floats forward. You raise your sword and slash the petal, which explodes into thousands of blossoms. Your foe watches in amazement as you disappere into the storm of petals. You cut his throat before he realizes that you are near, hidden by the the petals.</span></span></em></p><p><span style="font-family: 'Arial'">Encounter, Ki, Weapon</span></p><p><span style="font-family: 'Arial'">Standard action Melee weapon</span></p><p><span style="font-family: 'Arial'">Target: One creature</span></p><p><span style="font-family: 'Arial'">Attack: Wisdom+4 vs AC</span></p><p><span style="font-family: 'Arial'">Scholar: Wisdom+Dexterity+4 vs AC</span></p><p> </p><p><span style="font-family: 'Arial'">Hit: 6W+Dex mod+Wis mod damage</span></p><p> </p><p><span style="font-family: 'Arial'">Godless </span></p><p><em><span style="font-family: 'Arial'"><span style="font-size: 10px">The sword is millimeters from taking off your head, but you smile. You split into four bodies and each form slices into your enemy , each sword glowing a different color.</span></span></em></p><p><span style="font-family: 'Arial'">Encounter, Ki, Weapon, Acid, Fire, Cold, Lightning, Necrotic, Poison, Radiant</span></p><p><span style="font-family: 'Arial'">Immediate Interupt Melee Weapon</span></p><p><span style="font-family: 'Arial'">Trigger: You are attacked by a melee attack</span></p><p><span style="font-family: 'Arial'">Effect: The attack misses you. Choose four of the above elements.</span></p><p><span style="font-family: 'Arial'">Target: the creature who attacked you</span></p><p><span style="font-family: 'Arial'">Attack: Dexterity vs AC (four attacks)</span></p><p><span style="font-family: 'Arial'">Hit: 1W+dex mod X damage.</span></p><p><span style="font-family: 'Arial'">Note: X is one of the element keywords chosen for the damage type.</span></p><p> </p><p><span style="font-family: 'Arial'">Ultimate Beast</span></p><p><em><span style="font-family: 'Arial'"><span style="font-size: 10px">With a mighty roar you slash down, realesing a gigantic lion head that blasts those in front of you away.</span></span></em></p><p><span style="font-family: 'Arial'">Encounter, Ki, Weapon</span></p><p><span style="font-family: 'Arial'">Standard action Close blast 3</span></p><p><span style="font-family: 'Arial'">Target: all creatures in blast</span></p><p><span style="font-family: 'Arial'">Attack: Wisdom vs AC</span></p><p><span style="font-family: 'Arial'">Hit: 5W+Wis damage, push the target a number of squares equal to your con mod, and he must make a saving throw or be knocked prone.</span></p><p><span style="font-family: 'Arial'">Warrior: Area becomes Close blast 5, targets take a penalty on the saving throw equal to your con mod.</span></p><p> </p><p><span style="font-family: 'Arial'"><strong>Level 29 Daily Techniques</strong></span></p><p> </p><p><span style="font-family: 'Arial'">Dragon Rage</span></p><p><em><span style="font-family: 'Arial'"><span style="font-size: 10px">You split into four forms and unleash a flurry of slashes against a hapless enemy.</span></span></em></p><p> </p><p><span style="font-family: 'Arial'">Daily, Ki, Weapon</span></p><p><span style="font-family: 'Arial'">Standard action melee weapon</span></p><p><span style="font-family: 'Arial'">Target: one creature</span></p><p><span style="font-family: 'Arial'">Attack: Dexterity vs AC</span></p><p><span style="font-family: 'Arial'">Hit: 7W+Dex mod damage</span></p><p><span style="font-family: 'Arial'">Miss: Half damage</span></p><p> </p><p> </p><p><span style="font-family: 'Arial'">Sky Dragon Smash</span></p><p><em><span style="font-family: 'Arial'"><span style="font-size: 10px">You throw your sword high into the air, then jump after it. After catching it, you slam it into the ground realesing a powerful shockwave</span></span></em></p><p> </p><p><span style="font-family: 'Arial'">Daily, ki, weapon</span></p><p><span style="font-family: 'Arial'">Standard action close burst 5</span></p><p><span style="font-family: 'Arial'">Target: all creatures in burst</span></p><p><span style="font-family: 'Arial'">Attack: Wisdom vs Reflex</span></p><p><span style="font-family: 'Arial'">Hit: 6W Damage</span></p><p><span style="font-family: 'Arial'">Miss: Half-damage</span></p><p> </p><p><span style="font-family: 'Arial'">Black Fire Dragon</span></p><p><em><span style="font-family: 'Arial'"><span style="font-size: 10px">Your black colored ki takes a long, sinuous shap,and bursts into dark fire. The Black Fire Dragon roars and throws itself at your foe, leaving nothing but ash in it's wake.</span></span></em></p><p> </p><p><span style="font-family: 'Arial'">Daily, Ki,</span></p><p><span style="font-family: 'Arial'">Standard action Ranged 20</span></p><p><span style="font-family: 'Arial'">Target: One creature</span></p><p><span style="font-family: 'Arial'">Attack: Dexterity vs Reflex</span></p><p><span style="font-family: 'Arial'">Hit: 5d10+Wis mod fire damage and the target takes 25 ongoing fire damage(save ends).</span></p><p><span style="font-family: 'Arial'">Sustain Standard: You can make another attack against the same or a diferent target(the ongoing damage does not stack). you can sustain this up to 2 times. each time you sustain you take 2d10 fire damage. There is no way to decrease this damage.</span></p><p><span style="font-family: 'Arial'">Special: The Black Fire Dragon ignores up to 20 points of fire resistance.</span></p><p> </p><p><span style="font-family: 'Arial'">Azure Bomb</span></p><p><em><span style="font-family: 'Arial'"><span style="font-size: 10px">You hold a sparkleing blue sphere in your hands. You launch it at a group of enemies where it becomes a miniature tornado of slicing winds.</span></span></em></p><p><span style="font-family: 'Arial'">Daily, Ki</span></p><p><span style="font-family: 'Arial'">Standard action burst 4 withing 20 squares</span></p><p><span style="font-family: 'Arial'">target: all creatures in burst</span></p><p><span style="font-family: 'Arial'">Attack: Wisdom vs AC</span></p><p><span style="font-family: 'Arial'">Hit: 6d10+wis mod+dex mod damage </span></p><p><span style="font-family: 'Arial'">Miss: Half damage</span></p></blockquote><p></p>
[QUOTE="1337gwar, post: 4659392, member: 80512"] [SIZE=4][SIZE=2]This is my first attempt at homebrewing a class, so any and all insight, constructive criticisim and comments will be appreciated. So without further adieu, I present...[/SIZE] [B]The Ki Adept[/B] [/SIZE]Role: Striker Power Source: Ki Key Abilities:Constitution,Dexterity,Wisdom Armor Proficiencies: Cloth, Leather, Hide Weapon Proficiencies: Simple Melee, Martial Melee Bonus to Defence: +1 Reflex, +1 Will Hit Points at 1st Level: 12 + Constitution score Hit Points per Level Gained: 5 Healing Surges per Day: 5 + Constitution Modifier Trained Skills: From the class list below choose four trained skills at 1st level. [I]Class Skills[/I]: Acrobatics(DEX), Athletics(STR), Endurance(CON), Heal(WIS), History(INT), Insight(WIS), Perception(WIS) Build Options: Warrior adept, Scholar adept Class Features: Enhacnced Mobility, Shield Talent, Adept Way, Weapon Talent Adepts are masterful combatants. Adepts call upon energies that baffle wizards the way that magic confounds a fighter. You could be an orphan that an old hermit took in, a warrior that inadvertantly unlocked the power of his soul, a trainee who left the monastary to see the world, a student seeking to master the legedary "Blade Magic", or a scholar seeking the hidden meaning of the Sword Arts. With a smile on your face and your weapon in hand you stare at your foe. Are you ready to show off the power of your soul? [B][U]Enhanced Mobility[/U][/B] Adepts are trained to move quickly, and to defend themselves while moving. All Adepts get a +2 to their base speed. In addition they get a +1 to AC and Reflex defense in any round that they move two squares or more. [B][U]Shield Talent[/U][/B] An Adept is a skilled combatant who constantly parries attacks with their chosesn weapon.(see Weapon Talent) If an Adepts chosen weapon is a One-handed weapon, they get a +2 shield bonus to AC and Reflex as long as the weapon is drawn. If the weapon is Two-handed, the bonus is +1. [B][U]Adept Path[/U][/B] Way of The Warrior: The Warrior adept may add his Constitution modifier to the damage of every Adept attack Technique he uses. He also gets a +1 bonus to all Acrobatics, Athletics, and Endurance skill checks. Way of the Scholar: The Scholar adept may add her Dexterity modifier to the damage of every Adept attack Technique she uses. She also gets a +1 bonus to all Knowledge, Insight and Perception skill checks. This extra damage applies to every attack you make as part of a technique. [B][U]Weapon Talent[/U][/B] Adepts focus their training on one weapon, and one weapon only. By focusing their Ki energy during an extended rest, they become attuned to their chosen weapon. This weapon must be one that the Adept is proficient with. The Adept gains a +1 bonus to hit with that weapon. An Adept may switch the weapon he is attuned to during an extended rest by spending a Healing Surge. This loss is applied at the end of the rest, so it is not regained, and reamains lost untill another extended rest.If the weapon is destroyed, the Adept looses one Healing Surge untill it is repaired or untill he attunes himself to another weapon. [B][U]Flurry of Blows[/U][/B] At-Will, Ki, Weapon Immediate Reaction Melee Weapon Trigger: you use a standard action attack power Target: One target chosen from the targets of the triggering power. Effect: Perform a basic melee attack with Dexterity vs AC instead of strength. This attack does 1W+Dex mod damage. This increases to 2W+Dex mod at 21st level You get a +1 bonus to this attack. this increases to +2 at 11th level and to +3 at 21st level Note:[SIZE=2]This technique does not get bonus damage from your adept path.[/SIZE] [SIZE=4][B][I]Techniques[/I][/B][/SIZE] Adept powers are called Techniques [B]Level 1 At-will Techniques[/B] [B][FONT=Arial][COLOR=#00ff00][COLOR=white]Burning Blade[/COLOR][/COLOR][/FONT][/B][COLOR=#00ff00] [/COLOR][I][FONT=Arial][SIZE=2]Focusing your will into your blade, it ignites. as you strike your enemy, fire flares up from the wound before disappering[/SIZE][/FONT][/I] [FONT=Arial]At-Will, Ki, Weapon, Fire[/FONT] [FONT=Arial]Standard action Melee Weapon[/FONT] [FONT=Arial]Target: One creature[/FONT] [FONT=Arial]Attack: Wisdom vs. AC[/FONT] [FONT=Arial]Hit: 1W+Wis mod damage+Str mod fire damage[/FONT] [FONT=Arial]Increase damage to 2W+Wis mod+Str mod+2 fire damage at 21st level[/FONT] [FONT=Arial][/FONT] [FONT=Arial]Azure Edge[/FONT] [I][FONT=Arial][SIZE=2]Channeling energy into your weapon as you swing, it unleashes a sparkling blue wave that slices into a distant target[/SIZE][/FONT][/I] [FONT=Arial]At-Will, Ki, Weapon[/FONT] [FONT=Arial]Standard action Ranged 5[/FONT] [FONT=Arial]Target: One creature [/FONT] [FONT=Arial]Attack: Wisdom vs. Reflex[/FONT] [FONT=Arial]Hit: 1W+Wis mod damage[/FONT] [FONT=Arial]Increase damage to 2 W+wis mod at 21st level[/FONT] [FONT=Arial]Shadow Sword[/FONT] [I][FONT=Arial][SIZE=2]Realeasing energy into tha air around your sword and slashing in a dizzying array, you create an illusary double of your sword.[/SIZE][/FONT][/I] [FONT=Arial]At-Will, Ki, Weapon[/FONT] [FONT=Arial]Standard action Melee Weapon [/FONT] [FONT=Arial]Target: One creature[/FONT] [FONT=Arial]Attack: two attack rolls, choose highest, Dexterity vs. AC( This does [B]NOT[/B] stack with any other ability that grants extra attack rolls or rerolls)[/FONT] [FONT=Arial]Hit: 1W damage[/FONT] [FONT=Arial][B]Level 1 Encounter Techniques[/B][/FONT] [FONT=Arial]Falling Leaf [/FONT] [I][FONT=Arial][SIZE=2]Using your energy to create an afterimage, you slip behind your foe and attack while he is distracted.[/SIZE][/FONT][/I] [FONT=Arial]Encounter, Ki, Weapon[/FONT] [FONT=Arial]Standard action Melee Weapon[/FONT] [FONT=Arial]Target: One creature[/FONT] [FONT=Arial]Efect: Shift behind your enemy and gain combat advantage for this turn only.[/FONT] [FONT=Arial]Attack: Dexterity+2 vs. AC [/FONT] [FONT=Arial]Scholar: Dexterity+Wisdom vs. AC[/FONT] [FONT=Arial]Hit: 2W+Wis mod damage[/FONT] Dragon Rising [I][SIZE=2]Swinging your blade upwards, a colum of energy in the shape of a dragons head rises, and takes your foe with it.[/SIZE][/I] Encounter, Ki, Weapon Standard action Melee Weapon Target: One creature Attack: Wisdom vs. Fortitude Hit: 2W+ WIS mod damage, Effect: Target must make a saving throw or fall prone Warrior: Target takes a -1 penalty to the saving throw.(-2 at 11th level and -3 at 21st level.) Burstwave [I][SIZE=2]Spinning in a tight circle with your sword out, you realease a ring shaped blade of energy, cutting everything around you.[/SIZE][/I] Encounter, Ki, Weapon Standard action Close Burst 1 Target: Each creature in burst Attack: Wisdom vs. AC Hit: 1W+Wis mod damage Swallow Swing [I][SIZE=2]Twirling your weapon over your head, you lash out, launching a spinning blue ring of energy at a foe.[/SIZE][/I] Encounter, Ki, Weapon Standard action Ranged 10 Target: One creature Attack: Dexterity vs. Reflex Hit: 1W+Dex mod+Wis mod [B]Level 1 Daily Techniques[/B] Drain Vitality [I][SIZE=2]Reaching out with your hand, you draw the life energy out of your victim[/SIZE][/I] Daily, Ki, Necrotic Standard action Melee Target: One creature Attack: Wisdom vs. Fortitude Hit: 2d6+wis mod necrotic damage and the target looses Constitution equal to your wisdom mod for the duration of the encounter. this effects things like hp total and bloodied value so apply the con damage first. Miss: Half damage and no con damage Stun Slash [I][SIZE=2]Striking a vital point on your opponents body causes his muscles to lock in place for a moment.[/SIZE][/I] Daily, Ki, Weapon Standard action Melee weapon Target: One creature Attack: Wisdom vs. AC Hit: 2W+Dex mod damage and the target is Stunned until the end of your next turn. Miss: Half damage and no stun Gale Slash [I][SIZE=2]Leaping into the air, you realese a burst of energy with each swing of your sword, Launching several blades of nearly invisible wind.[/SIZE][/I] Daily, Ki, Weapon Standard action Burst 1 within 10 squares Target: Each creature in burst Attack: Wisdom vs. Reflex Hit: 1W+Dex mod damage Scholar: Increase area to Burst 2 within 10 squares Sonic Thrust [I][SIZE=2]Containing energy in the point of your sword, You stab your enemy visciously and realease the energy, blowing him away in a gust of wind.[/SIZE][/I] Daily, Ki, Weapon, Reliable Standard action Melee Weapon Target: 1 creature Attack: Wisdom vs. AC Hit: 3W+Wis mod damage Warrior: Push target a number of squares equal to your Wis mod. [B]Level 2 Utility Techniques[/B] Deflect [I][SIZE=2]As the attack draws near, you quickly knock it away with your sword.[/SIZE][/I] Encounter, Ki, Weapon Immediate Interrupt personal Trigger: You are the target of a non area attack(Melee attacks, Magic Missle, Ranged attacks, but not Schorching Burst) Effect: Make an attack roll, if your attack roll beats the attackers, the attack misses True Speed [I][SIZE=2]You focus your ki into your legs, allowing you to move incredibly fast[/SIZE][/I] Encounter, Ki Minor action Personal Effect: Your Enhanced Mobility Bonuses are doubled untill the end of your next turn. Physical Augmentation [I][SIZE=2]Your ki courses through your body, allowing you to perform incredible feats of strength and athleticisim.[/SIZE][/I] Encounter, Ki Minor action Personal Effect: You gain a +5 power bonus to all Str, Dex, and Con based rolls (except for attack rolls and saving throws) untill the end of the encounter. Dragon Eyes [I][SIZE=2]Your eyes become slitted like a dragon's, granting you the ability to see the most minute details even in total darkness[/SIZE][/I] Encounter, Ki Move action Personal Effect: you gain darkvision, as well as a +5 power bonus to all Insight, Intimidate, and Perception rolls untill the end of the encounter. [B]Level 3 Encounter Techniques[/B] Heavan and Hell [I][SIZE=2]With a leaping slash, you bring a bolt of lightning down upon your enemy, and with an uppercut you sear him with flames[/SIZE][/I] Encounter, Ki, Weapon, Fire, Lightning Standard Action Melee Weapon Target: One creature Attack: Wisdom vs. AC, two attacks Hit: 1W+Wis mod lightning damage. Make a secondary attack Secondary Attack: Wisdom vs. AC Hit: 1W+Wis mod Fire damage Wheel Slash [I][SIZE=2]Spinning your sword for a moment, you slash downward, creating a spinning orange energy blade that mows through the foes in front of you.[/SIZE][/I] Encounter, Ki, Weapon Standard action Close Blast 3 Target: All creatures in blast Attack: Wisdom vs. Reflex Hit: 1W+Wis mod damage Scholar: Increase range to Close Blast 5 Beast [I][SIZE=2]With a powerful swing of your sword you realease a blast of energy in the shape of a roaring lions head that blows your enemy away.[/SIZE][/I] Encounter, Ki, Weapon Standard action Melee Weapon Target; One creature Attack: Wisdom vs. Fortitude Hit: 2W+Wis mod+Con mod Effect:Target must make a saving throw or be knocked prone Warrior: The target i also pushed a number of squares equal to your Con mod [B]Level 5 Daily Techniques[/B] Night Sword [I][SIZE=2]Your blade glows blood red as you cut your foe, and he screams as his vital energy flows into you.[/SIZE][/I] Daily, Ki, Weapon, Necrotic Standard action Melee weapon target: One ceature Attack: Dexterity vs. Fortitude Hit: 2W+Con mod necrotic damage. Miss: Half damage and no temporary hit points Effect: Gain temporary hit points equal to the damage dealt. Warrior: Gain aadditional temporary hit points equal to your Con mod Dark Blade [I][SIZE=2]Light disappears into the dark energy surrounding your sword. When you slash your antagonist, an invisible energy flows into your sword.[/SIZE][/I] [SIZE=3]Daily, Ki, Weapon, Necrotic[/SIZE] Standard action Melee weapon Target: One creature Attack: Wisdom vs. Will Hit: 1W+Wis md necrotic damage Effect: One expended encounter power level 3 or lower is recharged and is usable again. Miss:Half damage and no power is recharged. Scholar: When you hit with this power, one of the enemys encounter(or recharge)powers is expended(DM chooses which power) without being used Firey Revenge [I][SIZE=2]As your enemy slices you open, you channel your energy into your wound, making fire leap from the gash, schorching and frightening the one who cut you.[/SIZE][/I] Daily, Ki, Immediate reaction Melee Trigger: You first become bloodied Target: Creature who bloodied you Attack: Wisdom vs. Reflex Hit: 5d6+con mod damage and the target takes a -4 penalty on all attack rolls against you untill the end of the encounter. Miss: Half damage and no penalty. [B]Level 6 Utility Techniques[/B] Blade Extension [I][SIZE=2]You focus your ki into the blade, and then beyond it. A nearly invisible blade of energy juts out from the tip of your sword, extending your reach.[/SIZE][/I] Encounter, Ki Standard action Personal Effect: Your weapon is treated as a reach weapon for all purposes untill the end of the encounter. If your weapon is already a reach weapon, increase the reach by 1 square. Focused Aim Encounter, Ki Move action personal Effect: You gain a +2 to the next attack you make. You must make this attack before the start of your next turn. Ki Wall [I][SIZE=2]You see the wizard casting a spell at you, and react by rasing a solid wall of semi-transparent energy to block the spell.[/SIZE][/I] Daily, Ki, Conjuration immediate reaction Wall 3 within 1 square Effect: You create a wall with hit points equal to your blooded value. Any attacks that come from that direction must break through the wall first. The walls defenses are equal to yours -2. Sustain move: the wall persists. [B]Level 7 Encounter Techniques[/B] Azure Storm [I][SIZE=2]You realese 3 Azure Edge strikes in rapid succesion.[/SIZE][/I] Encounter, Ki, Weapon Standard action Ranged 10 Target: One creature OR three creatures within 5 squares of one other Attack: Wisdom vs. Reflex Scholar: Wisdom+Dexterity Vs. Reflex Hit: One creature: 3W+Wis mod damage Hit: Three creatures: 1W+Wis mod damage Triple Slash [I][SIZE=2]In a blur of speed, you cut the enemy three times in the blink of an eye.[/SIZE][/I] Encounter, Ki, Weapon Standard action Melee weapon Primary Target: One creature Attack: Dexterity vs. AC (three attacks) Hit: 1W+Dex mod damge. Make a secondary attack. Miss: Make a secondary attack. Secondary Target: The same or a different target Hit: 1W+Dex mod damage. Make a tertiary attack Miss: Make a tertiary attack Tertiary Target: The same or a different target Hit: 1W+Dex mod damage Dragon Descending [I][SIZE=2]With a jumping verticle spin, you bring your weapon down on your foes head with incredible force.[/SIZE][/I] Encounter, Ki, Weapon Standard action Melee Weapon Target: One Creature Attack: Dexterity vs. AC Hit: 3W+Dex mod damage. Miss: Half damage Warrior: Roll the damage twice and use the better result. [B]Level 9 Daily Techniques[/B] Lightning Strike [I][SIZE=2]You charge lightning into your blade as you strike, and the electricity causes your foes muscles to spasm uncontrolably[/SIZE][/I] Daily, Ki, weapon, lightning Standard action melee weapon Target: One creature Attack: Wisdom vs. AC hit: 2W+Wis mod lightning damage and the target is dazed for a number of rounds equal to your Wis mod. Miss: Half damage and the target is dazed untill the end of your next turn. Death Mark [I][SIZE=2]You channel firey energy into your sword as you strike a foe, and the energy slides onto your target, who explodes not a moment later.[/SIZE][/I] Daily, Ki, Weapon, Fire, Reliable Standard action melee weapon, Burst 3(see below) Target: One creature Attack: Wisdom vs AC Hit: 1W+Wis mod fire damage, and the enemy explodes in a burst 3 secondary atack Secondary Target: Every creature in Burst(including creatur hit with the primary attack) Secondary Attack: Wisdom vs. Reflex Hit: 3d8+Wis mod fire damage Miss: Half Damage Note: The reliable keyword applies only to the first hit. You are immune to the burst damage from this attack. Paralyzing Touch [I][SIZE=2]Channeling energy into your hand, you reach out and strike a nerve cluster, locking your enemies muscles in place[/SIZE][/I] daily, Ki, Standard Melee Target: One creature Attack: Dexterity vs. Fortitude Hit: 1d4+Dex mod damage and the enemy is stunned untill the end of the encounter. [B]Level 10 Utility Techniques[/B] Weapon Power Up [I][SIZE=2]your weapon begins to glow as you focus your ki into it.[/SIZE][/I] Encounter, Ki Minor action Personal Effect: You gain a +4 power bonus to damage untill the end of your next turn Air Hike [I][SIZE=2]As you reach the apex of your leap, you create a solid platform of ki energy under your feet and you jump again.[/SIZE][/I] Encounter, Ki Use this power as part of an Athletics check. Personal Effect: Roll Athletics twice and add the totals together to see how far you jump. Ki Armor [I][SIZE=2]You infuse your armor with energy to turn aside blows that otherwise would have gotten through.[/SIZE][/I] Encounter, Ki Minor action Personal Effect: You gain a +4 power bonus to AC untill the end of your next turn. [B]Level 13 Encounter Techniques[/B] Dragon's Tail [I][SIZE=2]With a powerful swing, a dragons tail lashes out at those nearby sweeping them off their feet.[/SIZE][/I] Encounter, Ki, Weapon Standard action Close burst 1 Target: All creatures in burst Attack: Dexterity vs. Reflex Hit: 1W+Wis mod and knocked prone. Shadow Counter [I][SIZE=2]As your foe charges, you wait calmly. As soon as he strikes you swiftly spin out of the way and counter.[/SIZE][/I] [SIZE=3]Encounter, Ki, Weapon[/SIZE] Immediate reaction Melee Weapon Trigger: A creature targets you with a melee attack Target: the triggering creature Attack: Wisdom+2 vs. AC Hit: 2W damage Effect: You gain a bonus to AC equal to your wisdom modifier [FONT=Arial]Green Dragon Tongue[/FONT] [I][FONT=Arial][SIZE=2]You form Ki as a greenish-yellow shimmer on your left palm. As you hit your opponent the shimmer seems to dive into his skin[/SIZE][/FONT][FONT=Arial].[/FONT][/I] [FONT=Arial]Encounter, Ki[/FONT] [FONT=Arial]standard action melee unarmed attack[/FONT] [FONT=Arial]attack: dexterity+4 vs AC [/FONT] [FONT=Arial]hit: 2D4+wisdom modifier damage. ongoing 10 poison damage. save ends.[/FONT] [FONT=Arial]miss: Half damage and no poison damage[/FONT] [FONT=Arial]Brilliant Blade[/FONT] [I][FONT=Arial][SIZE=2]Your sword shines with purifying energy.[/SIZE][/FONT][/I] [FONT=Arial]Encounter, Ki, Weapon, Radiant[/FONT] [FONT=Arial]Standard action Melee weapon[/FONT] [FONT=Arial]Target: One creature[/FONT] [FONT=Arial]Attack: Wisdom vs. AC[/FONT] [FONT=Arial]Hit: 3W+Wis mod radiant damage.[/FONT] [FONT=Arial]Special: All attacks deal radiant damage untill the end of the encounter[/FONT] [B]Level 15 Daily Techniques[/B] [FONT=Arial]Morning Dew[/FONT] [I][FONT=Arial][SIZE=2]A wave of Ki sent through the blade just in the moment of a downward slash propels millions of ice shards that sparkle like morning dew towards your enemies.[/SIZE][/FONT][/I] [FONT=Arial]Daily[/FONT] [FONT=Arial]Standard Action Close Burst 4[/FONT] [FONT=Arial]Target: all creatures in burst[/FONT] [FONT=Arial]Attack: Wisdom vs Reflex[/FONT] [FONT=Arial]Hit: 3D8 + Dexterity Modifier Cold Damage. Targets are slowed. Save ends.[/FONT] [FONT=Arial]Miss: Half damage (no slow).[/FONT] [FONT=Arial]Rosario Impale[/FONT] [I][FONT=Arial][SIZE=2]Your blade glows with a schorching light as you try to skewer your foe.[/SIZE][/FONT][/I] [FONT=Arial]Daily, Ki, Weapon, Radiant[/FONT] [FONT=Arial]Standard action Melee Weapon[/FONT] [FONT=Arial]Target: One creature[/FONT] [FONT=Arial]Attack: Dexterity vs. AC[/FONT] [FONT=Arial]Hit: 2W+Wis mod Radiant damage and the target gains Vulnerable 5(Radiant)[/FONT] [FONT=Arial]Special: If the target is already vulnerable to radiant damage then its vulnerability increases by 5.[/FONT] [FONT=Arial]No Moment[/FONT] [I][FONT=Arial][SIZE=2]You charge the enemy, moving with such speed that they have no time to think, let alone react.[/SIZE][/FONT][/I] [FONT=Arial]Daily, Ki, Weapon[/FONT] [FONT=Arial]Standard action Melee Weapon[/FONT] [FONT=Arial]Target: One Creature[/FONT] [FONT=Arial]Attack: Dexterity vs. Reflex[/FONT] [FONT=Arial]Effect: You may use this technique as a part of a charge. when you do so, you add your dex mod to your speed for the charge. you do not have to move in a straight line when you charge[/FONT] [FONT=Arial]Hit: 3W+Dex mod damage[/FONT] [FONT=Arial]Warrior: You may add your Wisdom modifer to the damage[/FONT] [FONT=Arial]Scholar: You do not provoke attacks of opportunity from moving when using this technique.[/FONT] [FONT=Arial]Super Swallow Swing[/FONT] [I][FONT=Arial][SIZE=2]As you focus, you form a giant spinning blue ring above your head. Then you lash out at a distant foe, and the ring speeds off to cleave him in half.[/SIZE][/FONT][/I] [FONT=Arial]Daily, Ki, Weapon[/FONT] [FONT=Arial]Standard action Ranged 20[/FONT] [FONT=Arial]Target: One creature[/FONT] [FONT=Arial]Attack: Dexterity vs Reflex[/FONT] [FONT=Arial]Hit: 3W+Dex mod+ wis mod[/FONT] [FONT=Arial]Miss: Half damage[/FONT] [FONT=Arial][B]Level 16 Utility Techniques[/B][/FONT] [FONT=Arial]Crush the Spirit[/FONT] [I][FONT=Arial][SIZE=2]By letting your fighting spirit run wild, you can force lesser warriors to submit without fighting.[/SIZE][/FONT][/I] [FONT=Arial]Encounter, Ki[/FONT] [FONT=Arial]Minor action Burst 10[/FONT] [FONT=Arial]Target: All creatures in burst[/FONT] [FONT=Arial]Attack: Wisdom vs. Will[/FONT] [FONT=Arial]Hit: the enemies take a -10 penalty to their Will defense for any Intimidation checks you make against them untill the end of the encounter. They also take a -2 penalty to all attacks against you.[/FONT] [FONT=Arial]Miss: the penalty is -5, and no attack penalty[/FONT] [FONT=Arial]Incredible Might[/FONT] [FONT=Arial]Daily, Ki[/FONT] [FONT=Arial]Minor action Personal[/FONT] [FONT=Arial]Effect: As the Physical Augmentation Technique, but the bonus is +10[/FONT] [FONT=Arial]Sword Dance[/FONT] [FONT=Arial]Daily, ki[/FONT] [FONT=Arial]move action personal[/FONT] [FONT=Arial]effect: after you kill a creature (or drop it to 0 or less hp) you gain +3 to your next attack. this bonus remains until used or until the end of the encounter. while the sword dance lasts you renew the attack bonus with another kill. killing multiple opponents with a single attack doesn't create a stacked "+3*n" bonus but a simple +3.[/FONT] [FONT=Arial]sustain minor: the Sword Dance persists[/FONT] [FONT=Arial]Mental Rejection[/FONT] [FONT=Arial]Daily[/FONT] [FONT=Arial]immediate reaction personal[/FONT] [FONT=Arial]trigger: you damage an opponent with an attack.[/FONT] [FONT=Arial]effect: you gain +10 damage resistance against the damage type you dealt until the end of the encounter. if the attack did multiple types of damage then choose one of them for the resistance.[/FONT] [FONT=Arial][B]Level 17 Encounter Techniques[/B][/FONT] [FONT=Arial]Holy Explosion[/FONT] [I][FONT=Arial][SIZE=2]You focus your ki inward, purifying it, and then realeasing it in a radiant blast.[/SIZE][/FONT][/I] [FONT=Arial]Encounter, Ki, Radiant[/FONT] [FONT=Arial]Standard action Close burst 3[/FONT] [FONT=Arial]Target: All creatures in burst[/FONT] [FONT=Arial]Attack: Wisdom vs Reflex[/FONT] [FONT=Arial]Hit: 5d6+wis mod radiant damage[/FONT] [FONT=Arial]Miss: Half damage[/FONT] [FONT=Arial]Shadow Split[/FONT] [I][FONT=Arial][SIZE=2]You seem to split into two identical clones, each performing a single attack before merging again[/SIZE][/FONT][/I] [FONT=Arial]Encounter, Ki, Weapon[/FONT] [FONT=Arial]Standard Action Melee Primary Target: a creature within melee/reach[/FONT] [FONT=Arial]Target: One creature[/FONT] [FONT=Arial]Primary Attack: Dexterity vs AC[/FONT] [FONT=Arial]Hit: 2[W] Damage. Secondary Attack.[/FONT] [FONT=Arial]Miss: No damage. Secondary Attack.[/FONT] [FONT=Arial]Secondary Target: the same or a different target.[/FONT] [FONT=Arial]Secondary Attack: Wisdom vs Will[/FONT] [FONT=Arial]Hit: 2D6 Force Damage.[/FONT] [FONT=Arial]Special: the secondary attack has a range of 3.[/FONT] [FONT=Arial]Raging Beast[/FONT] [I][FONT=Arial][SIZE=2]Spinning in a circle, you cut at all enemies around you. Then you pick out your prey and strike him with a mighty blow, blasting him away with a roaring lions head.[/SIZE][/FONT][/I] [FONT=Arial]Encounter, Ki, Weapon[/FONT] [FONT=Arial]Standard action Close burst 1, melee weapon[/FONT] [FONT=Arial]Primary Target: All creatures in burst[/FONT] [FONT=Arial]Primary attack: Dexterity vs reflex[/FONT] [FONT=Arial]Hit: 1W+Dex mod+ con mod. Make a secondary attack[/FONT] [FONT=Arial]Secondary Target: One creature hit with the Primary attack[/FONT] [FONT=Arial]Secondary Attack: Wisdom vs AC[/FONT] [FONT=Arial]Hit: 3W+Wis mod, and the target is pushed a number of squares equal to your con mod and is knocked prone.[/FONT] [FONT=Arial][B]Level 19 Daily Techniques[/B][/FONT] [FONT=Arial]Falcon Dive[/FONT] [I][FONT=Arial][SIZE=2]You jump into the air and bounce off a ki platform you create, launching yourself weapon first at your enemy.[/SIZE][/FONT][/I] [FONT=Arial]Daily, Ki, Weapon[/FONT] [FONT=Arial]Standard action Ranged 5[/FONT] [FONT=Arial]Target: One creature[/FONT] [FONT=Arial]Attack: Dexterity vs AC[/FONT] [FONT=Arial]Scholar: Dexterity+Wisdom vs AC[/FONT] [FONT=Arial]Hit: 6W+Dex mod damage[/FONT] [FONT=Arial]Dragon Swarm[/FONT] [I][FONT=Arial][SIZE=2]A dragons claw launches your foe skyward, then a dragons mouth drives him back down, where a dragons tail knocks him away.[/SIZE][/FONT][/I] [FONT=Arial]Daily, Ki, Weapon[/FONT] [FONT=Arial]Standard action Melee Weapon[/FONT] [FONT=Arial]Target: One creature[/FONT] [FONT=Arial]Primary attack: Dexterity vs AC[/FONT] [FONT=Arial]Hit: 2W+Con damage. Make a secondary attack[/FONT] [FONT=Arial]Secondary target: Same target as primary attack[/FONT] [FONT=Arial]Secondary Attack: Dexterity vs AC[/FONT] [FONT=Arial]Warrior: Dexterity+2 vs AC[/FONT] [FONT=Arial]Hit: 2W+con mod damage. Make a tertiary attack[/FONT] [FONT=Arial]Tertiary Target: Same as secondary attack[/FONT] [FONT=Arial]Tertiary attack: Dexterity vs AC[/FONT] [FONT=Arial]Warrior: Dexterity+4 vs AC[/FONT] [FONT=Arial]Hit: 2W+con mod damage[/FONT] [FONT=Arial][B]Level 22 Utility Techniques[/B][/FONT] [FONT=Arial]Meditative Healing[/FONT] [I][FONT=Arial][SIZE=2]Taking a few moments to meditate lets you force your body to heal quickly.. [/SIZE][/FONT][/I] [FONT=Arial]Daily, ki[/FONT] [FONT=Arial]Full Round Action Personal[/FONT] [FONT=Arial]Effect: Choose one. 1.Spend a healing surge and regain hit points equal to surge value+ wisdom modifier. 2. Spend a healing surge to make a saving throw with a bonus equal to your wisdom modifier. 3. spend a healing surge to improve by one step on the Disease Track.[/FONT] [FONT=Arial]Healing trance[/FONT] [I][FONT=Arial][SIZE=2]By placing yourself into a trance you heal faster.[/SIZE][/FONT][/I] [FONT=Arial]Full Round Action Personal[/FONT] [FONT=Arial]Effect: Regain hit points equal to your Wsidom modifier.[/FONT] [FONT=Arial]Sustain full: Spending a full round action to sustain the trance allows you to regain hit points again. you can sustain the trance for a number of rounds equal to your constitution modifierX2.[/FONT] [FONT=Arial][B]Level 23 Encounter Techniques[/B][/FONT] [FONT=Arial]Whirlwind Strike[/FONT] [I][FONT=Arial][SIZE=2]Spinning rapidly, you lash out at all nearby foes with energy blades several times, cutting them to pieces.[/SIZE][/FONT][/I] [FONT=Arial]Encounter, Ki, Weapon[/FONT] [FONT=Arial]Standard Action Close burst 1(3 attacks)[/FONT] [FONT=Arial]Primary Target: all cretures in burst[/FONT] [FONT=Arial]Primary attack: Dexterity vs AC[/FONT] [FONT=Arial]Hit: 3W damage. Make a secondary attack.[/FONT] [FONT=Arial]Secondary target:all cretures in burst[/FONT] [FONT=Arial]Warrior: The are becomes Close Burst 2[/FONT] [FONT=Arial]Secondary attack: Dexterity vs AC[/FONT] [FONT=Arial]Hit: 2W damage. Make a tertiary attack[/FONT] [FONT=Arial]Tertiary Target: All creatures in burst[/FONT] [FONT=Arial]Warrior: The are becomes Close Burst 3[/FONT] [FONT=Arial]Tertiary Attack: Dexterity vs AC[/FONT] [FONT=Arial]Hit: 1W Damage[/FONT] [FONT=Arial]Rising Nova[/FONT] [I][FONT=Arial][SIZE=2]an upwards slash causes a colum of fire to rise up beneath your enemys feet.[/SIZE][/FONT][/I] [FONT=Arial]Encounter, Ki, Weapon, fire[/FONT] [FONT=Arial]Standard action Melee weapon[/FONT] [FONT=Arial]Target: One Creature[/FONT] [FONT=Arial]Attack: Wisdom vs Reflex[/FONT] [FONT=Arial]Hit: 4W+Wisdom mod fire damage and the target takes 15 ongoing fire damage(save ends).[/FONT] [FONT=Arial]Scholar: the target takes a -3 penalty on the saving throws[/FONT] [FONT=Arial]Triple Stone Puncture[/FONT] [I][FONT=Arial][SIZE=2]Three swift stabs performed against an enemy standing before you... and your opponent is now made of stone.[/SIZE][/FONT][/I] [FONT=Arial]Encounter, Ki, Melee, Weapon[/FONT] [FONT=Arial]Standard Action Melee, Weapon[/FONT] [FONT=Arial]Primary Target: a non-construct creature.[/FONT] [FONT=Arial]Primary Attack: X vs Reflex[/FONT] [FONT=Arial]Hit: 1[W] damage. perform secondary attack.[/FONT] [FONT=Arial]Secondary Target: primary Target[/FONT] [FONT=Arial]Secondary Attack: X vs Will[/FONT] [FONT=Arial]Hit: 1[W] damage. perform tertiary attack[/FONT] [FONT=Arial]Tertiary Target: primary Target[/FONT] [FONT=Arial]Tertiary Attack: X vs Fortitude[/FONT] [FONT=Arial]Hit: The target is petrified. A save with a penalty of -X modifier ends.[/FONT] [FONT=Arial]Scholar: Wisdom is used for the attacks (X = Wisdom)[/FONT] [FONT=Arial]Warrior: Dexterity is used for the attack (X = Dexterity)[/FONT] [FONT=Arial][B]Level 25 Daily[/B][/FONT] [FONT=Arial]Turbid Current[/FONT] [I][FONT=Arial][SIZE=2]You split into three forms as your sword glows with a soft blue light. All of your forms move as you charge through your foe, the glow of the three swords leaving a six-point star as your forms come together again.[/SIZE][/FONT][/I] [FONT=Arial]Daily, Ki, Weapon[/FONT] [FONT=Arial]Standard action Melee Weapon[/FONT] [FONT=Arial]Target: One creature[/FONT] [FONT=Arial]Attack: Wisdom vs AC[/FONT] [FONT=Arial]hit: 6W+dex mod+wis mod damage.[/FONT] [FONT=Arial]Miss: Half damage[/FONT] [FONT=Arial]Need a name[/FONT] [I][FONT=Arial][SIZE=2]You quickly strike three nerve points.[/SIZE][/FONT][/I] [FONT=Arial]Daily, Ki[/FONT] [FONT=Arial]Standard action Melee[/FONT] [FONT=Arial]Target: One creature[/FONT] [FONT=Arial]Attack: Wisdom vs Fortitude(3 attacks)[/FONT] [FONT=Arial]Hit: 1d6+Wis mod damage and the target is Slowed(save ends). Make a secondary attack.[/FONT] [FONT=Arial]Secondary target: Same creature as primary target[/FONT] [FONT=Arial]Attack: Wisdom vs Fortitude[/FONT] [FONT=Arial]Hit: 1d6+wis mod damage and the target is weakened(save ends). Make a tertiary attack[/FONT] [FONT=Arial]Tertiary Target: Same as secondary target[/FONT] [FONT=Arial]Attack: Wisdom vs Fortitude[/FONT] [FONT=Arial]Hit: 1d6+wis mod damage and the target is stunned untill the end of your next turn.[/FONT] [FONT=Arial][B]Level 27 Encounter Techniques[/B][/FONT] [FONT=Arial]Petal Storm[/FONT] [I][FONT=Arial][SIZE=2]You clench your fist tightly and then relax. When you open your hand a single petal blossom floats forward. You raise your sword and slash the petal, which explodes into thousands of blossoms. Your foe watches in amazement as you disappere into the storm of petals. You cut his throat before he realizes that you are near, hidden by the the petals.[/SIZE][/FONT][/I] [FONT=Arial]Encounter, Ki, Weapon[/FONT] [FONT=Arial]Standard action Melee weapon[/FONT] [FONT=Arial]Target: One creature[/FONT] [FONT=Arial]Attack: Wisdom+4 vs AC[/FONT] [FONT=Arial]Scholar: Wisdom+Dexterity+4 vs AC[/FONT] [FONT=Arial]Hit: 6W+Dex mod+Wis mod damage[/FONT] [FONT=Arial]Godless [/FONT] [I][FONT=Arial][SIZE=2]The sword is millimeters from taking off your head, but you smile. You split into four bodies and each form slices into your enemy , each sword glowing a different color.[/SIZE][/FONT][/I] [FONT=Arial]Encounter, Ki, Weapon, Acid, Fire, Cold, Lightning, Necrotic, Poison, Radiant[/FONT] [FONT=Arial]Immediate Interupt Melee Weapon[/FONT] [FONT=Arial]Trigger: You are attacked by a melee attack[/FONT] [FONT=Arial]Effect: The attack misses you. Choose four of the above elements.[/FONT] [FONT=Arial]Target: the creature who attacked you[/FONT] [FONT=Arial]Attack: Dexterity vs AC (four attacks)[/FONT] [FONT=Arial]Hit: 1W+dex mod X damage.[/FONT] [FONT=Arial]Note: X is one of the element keywords chosen for the damage type.[/FONT] [FONT=Arial]Ultimate Beast[/FONT] [I][FONT=Arial][SIZE=2]With a mighty roar you slash down, realesing a gigantic lion head that blasts those in front of you away.[/SIZE][/FONT][/I] [FONT=Arial]Encounter, Ki, Weapon[/FONT] [FONT=Arial]Standard action Close blast 3[/FONT] [FONT=Arial]Target: all creatures in blast[/FONT] [FONT=Arial]Attack: Wisdom vs AC[/FONT] [FONT=Arial]Hit: 5W+Wis damage, push the target a number of squares equal to your con mod, and he must make a saving throw or be knocked prone.[/FONT] [FONT=Arial]Warrior: Area becomes Close blast 5, targets take a penalty on the saving throw equal to your con mod.[/FONT] [FONT=Arial][B]Level 29 Daily Techniques[/B][/FONT] [FONT=Arial]Dragon Rage[/FONT] [I][FONT=Arial][SIZE=2]You split into four forms and unleash a flurry of slashes against a hapless enemy.[/SIZE][/FONT][/I] [FONT=Arial]Daily, Ki, Weapon[/FONT] [FONT=Arial]Standard action melee weapon[/FONT] [FONT=Arial]Target: one creature[/FONT] [FONT=Arial]Attack: Dexterity vs AC[/FONT] [FONT=Arial]Hit: 7W+Dex mod damage[/FONT] [FONT=Arial]Miss: Half damage[/FONT] [FONT=Arial]Sky Dragon Smash[/FONT] [I][FONT=Arial][SIZE=2]You throw your sword high into the air, then jump after it. After catching it, you slam it into the ground realesing a powerful shockwave[/SIZE][/FONT][/I] [FONT=Arial]Daily, ki, weapon[/FONT] [FONT=Arial]Standard action close burst 5[/FONT] [FONT=Arial]Target: all creatures in burst[/FONT] [FONT=Arial]Attack: Wisdom vs Reflex[/FONT] [FONT=Arial]Hit: 6W Damage[/FONT] [FONT=Arial]Miss: Half-damage[/FONT] [FONT=Arial]Black Fire Dragon[/FONT] [I][FONT=Arial][SIZE=2]Your black colored ki takes a long, sinuous shap,and bursts into dark fire. The Black Fire Dragon roars and throws itself at your foe, leaving nothing but ash in it's wake.[/SIZE][/FONT][/I] [FONT=Arial]Daily, Ki,[/FONT] [FONT=Arial]Standard action Ranged 20[/FONT] [FONT=Arial]Target: One creature[/FONT] [FONT=Arial]Attack: Dexterity vs Reflex[/FONT] [FONT=Arial]Hit: 5d10+Wis mod fire damage and the target takes 25 ongoing fire damage(save ends).[/FONT] [FONT=Arial]Sustain Standard: You can make another attack against the same or a diferent target(the ongoing damage does not stack). you can sustain this up to 2 times. each time you sustain you take 2d10 fire damage. There is no way to decrease this damage.[/FONT] [FONT=Arial]Special: The Black Fire Dragon ignores up to 20 points of fire resistance.[/FONT] [FONT=Arial]Azure Bomb[/FONT] [I][FONT=Arial][SIZE=2]You hold a sparkleing blue sphere in your hands. You launch it at a group of enemies where it becomes a miniature tornado of slicing winds.[/SIZE][/FONT][/I] [FONT=Arial]Daily, Ki[/FONT] [FONT=Arial]Standard action burst 4 withing 20 squares[/FONT] [FONT=Arial]target: all creatures in burst[/FONT] [FONT=Arial]Attack: Wisdom vs AC[/FONT] [FONT=Arial]Hit: 6d10+wis mod+dex mod damage [/FONT] [FONT=Arial]Miss: Half damage[/FONT] [/QUOTE]
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