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Kickass ways to use psionics
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<blockquote data-quote="Spatzimaus" data-source="post: 441633" data-attributes="member: 3051"><p>The Vigilance-Darkness combo works fine, AFAIK, except that when the darkness is magical, Vigilance only lets you see 10'. If you're a melee fighter and know exactly where your target is, this isn't as much of a problem, although it still becomes easy for an opponent to move away from you into the darkness where you can't find them.</p><p>It's still effective, just not quite as nice as you'd think.</p><p></p><p>Chun-Tzu: I think it was covered in the errata, or it might have been from a rules clarification on this board from before, but if your Psychic Warrior takes 1 level of Psion you'll only get a couple power points, because the number across the top of the bonus table is Psion level (i.e., the class level in Psion), not character level. Even with a really high STR that's not much.</p><p>Also, the self-healing isn't THAT useful, since those spells are full-round spells, so you'll only use them between fights; their healing ratio is also bad compared to divine heals. You're better off using Vigor or one of its upgrades (make sure you're using the errata'd version).</p><p></p><p>As to the original topic:</p><p>Psychic Warriors are a great class all-around. You've got almost as many Feats as a Fighter, spell usage, and the Psionic Feats include a LOT of great ones, like Deep Impact. Their spell selection is very limited, although they've got all the good defensive ones, and a lot of (1 hour/level)-duration spells. Your BAB hurts a bit, though.</p><p>So, it's hard to have a bad concept for a Psychic Warrior. You can play him just like a Fighter/Rogue and still come out ahead.</p><p></p><p>Psions, on the other hand, have some problems. (My main character is a multiclassed Psion, BTW.) It's tough to have an effective Psion character, IMHO, because the class requires you to specialize far more than other spellcasters do. Pick a specialty, pick a PrC (the web enhancement stuff has a few good ones), and run with it.</p></blockquote><p></p>
[QUOTE="Spatzimaus, post: 441633, member: 3051"] The Vigilance-Darkness combo works fine, AFAIK, except that when the darkness is magical, Vigilance only lets you see 10'. If you're a melee fighter and know exactly where your target is, this isn't as much of a problem, although it still becomes easy for an opponent to move away from you into the darkness where you can't find them. It's still effective, just not quite as nice as you'd think. Chun-Tzu: I think it was covered in the errata, or it might have been from a rules clarification on this board from before, but if your Psychic Warrior takes 1 level of Psion you'll only get a couple power points, because the number across the top of the bonus table is Psion level (i.e., the class level in Psion), not character level. Even with a really high STR that's not much. Also, the self-healing isn't THAT useful, since those spells are full-round spells, so you'll only use them between fights; their healing ratio is also bad compared to divine heals. You're better off using Vigor or one of its upgrades (make sure you're using the errata'd version). As to the original topic: Psychic Warriors are a great class all-around. You've got almost as many Feats as a Fighter, spell usage, and the Psionic Feats include a LOT of great ones, like Deep Impact. Their spell selection is very limited, although they've got all the good defensive ones, and a lot of (1 hour/level)-duration spells. Your BAB hurts a bit, though. So, it's hard to have a bad concept for a Psychic Warrior. You can play him just like a Fighter/Rogue and still come out ahead. Psions, on the other hand, have some problems. (My main character is a multiclassed Psion, BTW.) It's tough to have an effective Psion character, IMHO, because the class requires you to specialize far more than other spellcasters do. Pick a specialty, pick a PrC (the web enhancement stuff has a few good ones), and run with it. [/QUOTE]
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