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Kickass ways to use psionics
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<blockquote data-quote="Spatzimaus" data-source="post: 444199" data-attributes="member: 3051"><p>Psions ARE a bit tricky. They really vary by discipline; I guess you could think of them as being seven different classes: specialist in each, or a generalist (who spreads his stat points around to get all the good low-level stuff).</p><p></p><p>Psychometabolism powers? Great for a multiclasser. Any fighter-type would love a couple levels for things like Lesser Body Adjustment.</p><p></p><p>Psychokinesis? Nice selection of spells, including the only ranged damage powers I'd ever use (the Concussion and Biocurrent lines)</p><p></p><p>Psychoportation? A bit too limited, IMHO, but it's a great secondary discipline.</p><p></p><p>Metasensory? Well, I think they end up specializing in divinations too much, and that doesn't leave much room for combat stuff.</p><p></p><p>Metacreativity? Well, I'm biased because my character is a Shaper. Astral Constructs are more flexible than Summon Monster. They get lots of utility powers I like (Fabricate at 4!). And, as everyone knows, the single best attack power (Mass Cocoon).</p><p></p><p>And then there's Telepathy. That's a topic all to itself.</p><p></p><p>Now, all that aside, I still think the Psion is underpowered. According to the PsiHB, one of the "balancing factors" for the Psion, the thing that supposedly makes them equal to a Sorcerer, even with their lower spells/day: access to Psionic Feats. But, what's the point of having access to all those cool Psionic Feats, like Inertial Armor or Speed of Thought, when you need most of your Feat slots for metamagic and/or item creation stuff?</p><p>One suggestion someone made that I liked, was this: Wizards get free Feats at 1, 5, 10, 15, and 20, but these can only be used for metamagic/item feats.</p><p>How about for Psions, give them free feats at those same levels, but they can only be used for Psionic feats?</p></blockquote><p></p>
[QUOTE="Spatzimaus, post: 444199, member: 3051"] Psions ARE a bit tricky. They really vary by discipline; I guess you could think of them as being seven different classes: specialist in each, or a generalist (who spreads his stat points around to get all the good low-level stuff). Psychometabolism powers? Great for a multiclasser. Any fighter-type would love a couple levels for things like Lesser Body Adjustment. Psychokinesis? Nice selection of spells, including the only ranged damage powers I'd ever use (the Concussion and Biocurrent lines) Psychoportation? A bit too limited, IMHO, but it's a great secondary discipline. Metasensory? Well, I think they end up specializing in divinations too much, and that doesn't leave much room for combat stuff. Metacreativity? Well, I'm biased because my character is a Shaper. Astral Constructs are more flexible than Summon Monster. They get lots of utility powers I like (Fabricate at 4!). And, as everyone knows, the single best attack power (Mass Cocoon). And then there's Telepathy. That's a topic all to itself. Now, all that aside, I still think the Psion is underpowered. According to the PsiHB, one of the "balancing factors" for the Psion, the thing that supposedly makes them equal to a Sorcerer, even with their lower spells/day: access to Psionic Feats. But, what's the point of having access to all those cool Psionic Feats, like Inertial Armor or Speed of Thought, when you need most of your Feat slots for metamagic and/or item creation stuff? One suggestion someone made that I liked, was this: Wizards get free Feats at 1, 5, 10, 15, and 20, but these can only be used for metamagic/item feats. How about for Psions, give them free feats at those same levels, but they can only be used for Psionic feats? [/QUOTE]
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