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Kicked off my 5e campaign last night!
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<blockquote data-quote="the Jester" data-source="post: 6413222" data-attributes="member: 1210"><p>The only prepared content was the city and surrounding area itself. This is a total sandbox. I figured out where the pcs would first meet based on their backgrounds and character traits (at a cafe, a slightly different take on the "meet at a tavern"- the wizard was meeting a wizard from the city for his master, the entertainer/fighter was performing for free coffee to nurse his hangover, because his flaw is that he is a horrific drunk and stoner, and the other dragonborn was there because it was the cafe down the street from the Angry Kocho, and he was working on making his connections there). </p><p></p><p>They went to Bandit's Rook because the slaver paladin wanted to capture an infamous half-orc slaver in the area and turn him over to the Goblin Killers in order to keep their eyes off of his own activities (he sells slaves to the goblins, and is therefore sort of a race traitor). They found the goblins instead. The idol was with the bandits, generated off the cuff, and I knew it was important to the White Tongues at that point. The "they have our wives" thing was improvised when they spared the last bandit, because I wanted to hook the bandits and goblins together via the still-unrevealed-at-that-point treasure (which ended up being the idol). The spectral goblin thing came about as much because I wanted to add chaos to the confusion of the bar fire as anything, but I already knew that there was some kind of curse that came with the idol. </p><p></p><p>I was very pleased with how it ran. I haven't run a session that was that completely improvised in a very long time, and given how much fun everyone had, I'm pleased that I haven't lost the touch. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p></blockquote><p></p>
[QUOTE="the Jester, post: 6413222, member: 1210"] The only prepared content was the city and surrounding area itself. This is a total sandbox. I figured out where the pcs would first meet based on their backgrounds and character traits (at a cafe, a slightly different take on the "meet at a tavern"- the wizard was meeting a wizard from the city for his master, the entertainer/fighter was performing for free coffee to nurse his hangover, because his flaw is that he is a horrific drunk and stoner, and the other dragonborn was there because it was the cafe down the street from the Angry Kocho, and he was working on making his connections there). They went to Bandit's Rook because the slaver paladin wanted to capture an infamous half-orc slaver in the area and turn him over to the Goblin Killers in order to keep their eyes off of his own activities (he sells slaves to the goblins, and is therefore sort of a race traitor). They found the goblins instead. The idol was with the bandits, generated off the cuff, and I knew it was important to the White Tongues at that point. The "they have our wives" thing was improvised when they spared the last bandit, because I wanted to hook the bandits and goblins together via the still-unrevealed-at-that-point treasure (which ended up being the idol). The spectral goblin thing came about as much because I wanted to add chaos to the confusion of the bar fire as anything, but I already knew that there was some kind of curse that came with the idol. I was very pleased with how it ran. I haven't run a session that was that completely improvised in a very long time, and given how much fun everyone had, I'm pleased that I haven't lost the touch. :) [/QUOTE]
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