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Kicking out a player: share your stories/advice
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<blockquote data-quote="canylic" data-source="post: 3654772" data-attributes="member: 39269"><p><strong>one way to put the onus on the players</strong></p><p></p><p>When I had a couple of players that were not working out,</p><p>I stopped planning sessions. One of the players would have</p><p>to reserve a time with me by Wednesday for the following</p><p>weekend. That person decided who would be invited, and</p><p>had to get me the list 24 hours before the session. So the players</p><p>that organized things did not invite the problem players. If</p><p>they did, it was their problem.</p><p></p><p>I was called a couple of times about whether I was running</p><p>by these players, but just restated the rule that if I was running,</p><p>a player organized it, and that they could organize a session</p><p>if they wanted. One tried, but all the other players decided they</p><p>were busy that day, since we were playing the next day.</p><p></p><p>This gave me - the DM - the freedom to not ban anyone, but</p><p>let the players decide who they wanted to play with. I had</p><p>phone numbers for all the players, and they had all approved</p><p>me passing them on to anyone organizing a session. (This</p><p>was in the 1E days, so email was not an option).</p></blockquote><p></p>
[QUOTE="canylic, post: 3654772, member: 39269"] [b]one way to put the onus on the players[/b] When I had a couple of players that were not working out, I stopped planning sessions. One of the players would have to reserve a time with me by Wednesday for the following weekend. That person decided who would be invited, and had to get me the list 24 hours before the session. So the players that organized things did not invite the problem players. If they did, it was their problem. I was called a couple of times about whether I was running by these players, but just restated the rule that if I was running, a player organized it, and that they could organize a session if they wanted. One tried, but all the other players decided they were busy that day, since we were playing the next day. This gave me - the DM - the freedom to not ban anyone, but let the players decide who they wanted to play with. I had phone numbers for all the players, and they had all approved me passing them on to anyone organizing a session. (This was in the 1E days, so email was not an option). [/QUOTE]
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