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*Dungeons & Dragons
Kickstart Dragon Magazine or any other rpg type magazine?
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<blockquote data-quote="GameOgre" data-source="post: 6520779" data-attributes="member: 57914"><p>It seems like the postings are FULL of people who miss and loved the old magazines. Evidently though, in the modern world of high tech the old paper game just doesn't pay off like it used to.</p><p></p><p> Perhaps it's just nostalgia and not enough people would actually buy the magazine to make it worth while(turn a profit) but maybe it would.</p><p></p><p> Has anyone seriously thought about what it would take to create 12 issues of a magazine and print them out? It seems (if you were far more knowledgeable that I) that you could come up with a number that would make it worthwhile and kickstart it.</p><p></p><p> You could even have stretch goals like This writer will write a story for issue 8 or That artist will create the cover for issue 10!</p><p></p><p> If you are good and have experience at this sort of thing(like WOTC or even Piazo) it seems like this method would be a no brainer.</p><p></p><p> If enough people really wanted this then the money gets raised well before that first magazine gets sold and indeed well worth it for the people/company putting it out. If the money doesn't get raised well, better to know right off the bat that the idea/product doesn't have what it takes to survive in todays market.</p><p></p><p>Heck, each year could be kickstarted ect.. </p><p></p><p> I'm sure there are thousands of things I'm not thinking of and in no way am I suggesting that such a enterprise would be easy but my guess is that it never was.</p><p></p><p> Most of us really miss the old Dungeon and Dragon magazines and I read and hear every day people yearn for the old magazines.</p><p></p><p> Has anyone tried this with a magazine? Would it simply not work?</p></blockquote><p></p>
[QUOTE="GameOgre, post: 6520779, member: 57914"] It seems like the postings are FULL of people who miss and loved the old magazines. Evidently though, in the modern world of high tech the old paper game just doesn't pay off like it used to. Perhaps it's just nostalgia and not enough people would actually buy the magazine to make it worth while(turn a profit) but maybe it would. Has anyone seriously thought about what it would take to create 12 issues of a magazine and print them out? It seems (if you were far more knowledgeable that I) that you could come up with a number that would make it worthwhile and kickstart it. You could even have stretch goals like This writer will write a story for issue 8 or That artist will create the cover for issue 10! If you are good and have experience at this sort of thing(like WOTC or even Piazo) it seems like this method would be a no brainer. If enough people really wanted this then the money gets raised well before that first magazine gets sold and indeed well worth it for the people/company putting it out. If the money doesn't get raised well, better to know right off the bat that the idea/product doesn't have what it takes to survive in todays market. Heck, each year could be kickstarted ect.. I'm sure there are thousands of things I'm not thinking of and in no way am I suggesting that such a enterprise would be easy but my guess is that it never was. Most of us really miss the old Dungeon and Dragon magazines and I read and hear every day people yearn for the old magazines. Has anyone tried this with a magazine? Would it simply not work? [/QUOTE]
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Kickstart Dragon Magazine or any other rpg type magazine?
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