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<blockquote data-quote="Ulfgeir" data-source="post: 8369024" data-attributes="member: 7015719"><p>Have backed 175 projects. 116 of those were games, though I have at least 1 backed project per category... 14 failed (didn't reach the goal or were cancelled during the kickstarter process for one reason or the other).</p><p></p><p>Have had a few that were funded but sadly never materialized. Some seems to have been fraud. I think I have been offered money back on one of those that didn't materialize. Still waiting on a bunch of things (some are on time, others not, and some that I have given up on ever recieving anything).</p><p></p><p>My rules: </p><p>* The presentation needs to catch my attention. Yes, I will read everything on the main page and watch the presentation video.</p><p></p><p>* I need to see the mechanics. For boardgames I have decided for/against a product based on a demo-video, and for RPGS for/against based on the rule-set .</p><p></p><p>* I will look at the price (I often want every extra add-on, or at least enough that it feels complete).</p><p></p><p>* Shipping. If it doesn't have EU-friendly shipping it really needs to be something special as I will also have to pay customs fees and VAT on it.</p><p></p><p>* I do not want coupons to print.on.demand (if I wanted that I would wait until it came out on Drivetrhoughrpg and buy it directly there and not bother with the kickstarter). If I settle for a level with physical products, I want it to be shipped directly to me. If it is a PDF-only then price it accordingly.</p><p></p><p>* I expect regular updates on the status. <strong>Especially if it is late</strong>. Even if that is just that yes, it is still late, we are working on it. The more late it is, more you need to give updates on progresss and any new hindrances.</p><p></p><p>There are some that I have put on interested in, and then based on updates/stretchgoals decided wether or not to back it. Some are such that I have decided that the kickstarter would be too expensive, but if it then later comes out in a local gaming store, I might buy it.</p></blockquote><p></p>
[QUOTE="Ulfgeir, post: 8369024, member: 7015719"] Have backed 175 projects. 116 of those were games, though I have at least 1 backed project per category... 14 failed (didn't reach the goal or were cancelled during the kickstarter process for one reason or the other). Have had a few that were funded but sadly never materialized. Some seems to have been fraud. I think I have been offered money back on one of those that didn't materialize. Still waiting on a bunch of things (some are on time, others not, and some that I have given up on ever recieving anything). My rules: * The presentation needs to catch my attention. Yes, I will read everything on the main page and watch the presentation video. * I need to see the mechanics. For boardgames I have decided for/against a product based on a demo-video, and for RPGS for/against based on the rule-set . * I will look at the price (I often want every extra add-on, or at least enough that it feels complete). * Shipping. If it doesn't have EU-friendly shipping it really needs to be something special as I will also have to pay customs fees and VAT on it. * I do not want coupons to print.on.demand (if I wanted that I would wait until it came out on Drivetrhoughrpg and buy it directly there and not bother with the kickstarter). If I settle for a level with physical products, I want it to be shipped directly to me. If it is a PDF-only then price it accordingly. * I expect regular updates on the status. [B]Especially if it is late[/B]. Even if that is just that yes, it is still late, we are working on it. The more late it is, more you need to give updates on progresss and any new hindrances. There are some that I have put on interested in, and then based on updates/stretchgoals decided wether or not to back it. Some are such that I have decided that the kickstarter would be too expensive, but if it then later comes out in a local gaming store, I might buy it. [/QUOTE]
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