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<blockquote data-quote="schneeland" data-source="post: 8369287" data-attributes="member: 6900337"><p>Kickstarter says I have backed roughly 180 projects, most of them RPG stuff (a few video games, art books and film projects). Most of them have actually delivered.</p><p></p><p>Regarding personal "rules" for backing, things have shifted over time:</p><p></p><p>In the early days, I mostly backed things that I personally wanted and/or that were at least somewhat interested and seemed like a massive bargain. </p><p>For a longer while then I have backed a lot of things under the delusion that I would play them some day. These were also the days when shipping from outside the EU was not horrible, so I pledged for a physical product a lot of the time.</p><p></p><p>These days, it roughly comes down to four rules of thumb:</p><p>1) Is it an extension to a game I already own and actively play? Then I will pledge for a physical product if shipping is EU-friendly; if it is not, I'll go for digital and buy the books later.</p><p>2) Is it an indie thing that I find compelling (visually, rules-wise, conceptually) and that I want to see happen? Then I will typically pledge immediately if the price for a digital reward 10$/€ or less (irrespective of likeliness of use in play)</p><p>3) If it's like (2), but the price is higher, I decide on a case by case basis.</p><p>4) If it's a new Free League Year Zero game, I will probably pledge for physical items.</p></blockquote><p></p>
[QUOTE="schneeland, post: 8369287, member: 6900337"] Kickstarter says I have backed roughly 180 projects, most of them RPG stuff (a few video games, art books and film projects). Most of them have actually delivered. Regarding personal "rules" for backing, things have shifted over time: In the early days, I mostly backed things that I personally wanted and/or that were at least somewhat interested and seemed like a massive bargain. For a longer while then I have backed a lot of things under the delusion that I would play them some day. These were also the days when shipping from outside the EU was not horrible, so I pledged for a physical product a lot of the time. These days, it roughly comes down to four rules of thumb: 1) Is it an extension to a game I already own and actively play? Then I will pledge for a physical product if shipping is EU-friendly; if it is not, I'll go for digital and buy the books later. 2) Is it an indie thing that I find compelling (visually, rules-wise, conceptually) and that I want to see happen? Then I will typically pledge immediately if the price for a digital reward 10$/€ or less (irrespective of likeliness of use in play) 3) If it's like (2), but the price is higher, I decide on a case by case basis. 4) If it's a new Free League Year Zero game, I will probably pledge for physical items. [/QUOTE]
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