Scrying Dutchman
TTRPG designer
Coming march 1st, the kickstarter for my OSR game, Streets of Magic: A Pulp Fantasy RPG.
Streets of Magic is an OSR urban fantasy tabletop RPG set in a version of our own Earth where the things of legend- magic, monsters, and other mythological elements- have always been very real and largely out in the open. Humans live alongside Orcs, Elves, Dwarves, Halflings, and numerous other races straight out of our fantasy dime store novels, sharing crowded cities lit by neon and magic. Whether you’re playing a spell-slinging detective, a back-alley Orcish bruiser, a gun-toting merc, a magically gifted performer, or a rogue Elven sorcerer chasing illegal artifacts and forbidden knowledge, the streets are always alive with danger, opportunity, and a distinct lack of the mundane.
With a pulpy setting kept purposely timeless- anachronistic even- and rife with alternate history befitting this magic soaked world, Streets of Magic aims to offer plenty of gritty adventure driven by classic OSR principles mixed with some contemporary flair: lethal encounters, player ingenuity, crawling the underbelly of magic-soaked cities or far-flung exotic places, and the sheer thrill of surviving by your wits alone. All using a simple to learn d20 system inspired by the classics, but with some custom twists.
If interested, check out the pre-launch page here!
Streets of Magic is an OSR urban fantasy tabletop RPG set in a version of our own Earth where the things of legend- magic, monsters, and other mythological elements- have always been very real and largely out in the open. Humans live alongside Orcs, Elves, Dwarves, Halflings, and numerous other races straight out of our fantasy dime store novels, sharing crowded cities lit by neon and magic. Whether you’re playing a spell-slinging detective, a back-alley Orcish bruiser, a gun-toting merc, a magically gifted performer, or a rogue Elven sorcerer chasing illegal artifacts and forbidden knowledge, the streets are always alive with danger, opportunity, and a distinct lack of the mundane.
With a pulpy setting kept purposely timeless- anachronistic even- and rife with alternate history befitting this magic soaked world, Streets of Magic aims to offer plenty of gritty adventure driven by classic OSR principles mixed with some contemporary flair: lethal encounters, player ingenuity, crawling the underbelly of magic-soaked cities or far-flung exotic places, and the sheer thrill of surviving by your wits alone. All using a simple to learn d20 system inspired by the classics, but with some custom twists.
If interested, check out the pre-launch page here!

