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KidCthulhu's Scarred Land story hour
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<blockquote data-quote="Morgaine" data-source="post: 194568" data-attributes="member: 2393"><p>Naxos takes his leave early, departing with the injured drover and his companion. He takes with him the magical saddle and tack the group found in the chamber the previous day. Xenia argues loudly, stating she wants the saddle for her would-be horse. But since she does not have it yet and Naxos did help the party dispense with the goblins, she is over ruled. Naxos says words of prayer for her that her “soul leave the shadows in which it currently finds itself.” Xenia sticks her tongue out at him. Marja is not sad to see him leave this time. After spending so much time with him during the evening, she realizes he is quite pompous and off-putting. On his way out of the cave, Naxos comes upon Deke, who calls him “holy pompous one” under his breath. When Naxos tells him that his soul, too, is in the shadows Deke tries ineffectually to recant his statement. “I meant that you’re a holy pompous one in a good way.” Naxos walks away, shaking his head in dismay. </p><p></p><p>Deke picks up a magical wand and begins waving it recklessly about, causing Morgaine no end of consternation. “Stop that, you could fire some unknown magic at us.” “Eh, it’s fine. No worries, Morgaine, I know what I’m doing,” he remarks flippantly as he tosses it up in the air above his head. She tries frantically to grab it from him and he nonchalantly tosses it to Marja who then tosses it back to Deke when Morgaine attempts to grab it from her. This game goes on for a few minutes, with an ever increasingly frantic Morgaine shouting obscenities to Deke in several different languages, none of which are Common. Finally, Deke tires of his game and unceremoniously drops the wand at her feet then walks away casually.</p><p></p><p>The party spends most of the day in and around the cave, as Morgaine attempts to identify all the magical items they have found. With an effort, she focuses intently on each item, studying the magic and absorbing some of its energy into her mind. After hours of meditating and intense concentration, during which her body becomes slack and immobile with the effort to maintain focus in the magical realm, she understands the power magics within each item in front of her. In a trance, she reports that the shield, which Xenia immediately claimed as her own, is imbued with the ability to move people out of the way. A <em>waymaker</em> shield is very much in keeping with Xenia’s brusque demeanor and no-nonsense approach to people and things alike. Next, she focuses on Deke’s new red boots, which he says are the most comfortable footwear he’s ever owned. Once more a monotone, she drones out the abilities of the <em>boots of endurance</em>. Similarly, she identifies a <em>lantern of continual light</em> and a <em>quarterstaff of the cyclone</em>. Marja tries out this unusual wooden shaft and is taken aback briefly when her hands become a whir of motion until she realizes she can control it. Lastly she turns to the wand she wrangled from Deke. It turns out to be a clerical wand and she understands that this wand will heal their injuries. She hands the rod to Gemma and then forces herself back into the world. Exhausted and drained, she crawls back to her bedroll and falls into a deep, dreamless sleep, Taylor perched on her abdomen, staring at her with obvious concern.</p></blockquote><p></p>
[QUOTE="Morgaine, post: 194568, member: 2393"] Naxos takes his leave early, departing with the injured drover and his companion. He takes with him the magical saddle and tack the group found in the chamber the previous day. Xenia argues loudly, stating she wants the saddle for her would-be horse. But since she does not have it yet and Naxos did help the party dispense with the goblins, she is over ruled. Naxos says words of prayer for her that her “soul leave the shadows in which it currently finds itself.” Xenia sticks her tongue out at him. Marja is not sad to see him leave this time. After spending so much time with him during the evening, she realizes he is quite pompous and off-putting. On his way out of the cave, Naxos comes upon Deke, who calls him “holy pompous one” under his breath. When Naxos tells him that his soul, too, is in the shadows Deke tries ineffectually to recant his statement. “I meant that you’re a holy pompous one in a good way.” Naxos walks away, shaking his head in dismay. Deke picks up a magical wand and begins waving it recklessly about, causing Morgaine no end of consternation. “Stop that, you could fire some unknown magic at us.” “Eh, it’s fine. No worries, Morgaine, I know what I’m doing,” he remarks flippantly as he tosses it up in the air above his head. She tries frantically to grab it from him and he nonchalantly tosses it to Marja who then tosses it back to Deke when Morgaine attempts to grab it from her. This game goes on for a few minutes, with an ever increasingly frantic Morgaine shouting obscenities to Deke in several different languages, none of which are Common. Finally, Deke tires of his game and unceremoniously drops the wand at her feet then walks away casually. The party spends most of the day in and around the cave, as Morgaine attempts to identify all the magical items they have found. With an effort, she focuses intently on each item, studying the magic and absorbing some of its energy into her mind. After hours of meditating and intense concentration, during which her body becomes slack and immobile with the effort to maintain focus in the magical realm, she understands the power magics within each item in front of her. In a trance, she reports that the shield, which Xenia immediately claimed as her own, is imbued with the ability to move people out of the way. A [I]waymaker[/I] shield is very much in keeping with Xenia’s brusque demeanor and no-nonsense approach to people and things alike. Next, she focuses on Deke’s new red boots, which he says are the most comfortable footwear he’s ever owned. Once more a monotone, she drones out the abilities of the [I]boots of endurance[/I]. Similarly, she identifies a [I]lantern of continual light[/I] and a [I]quarterstaff of the cyclone[/I]. Marja tries out this unusual wooden shaft and is taken aback briefly when her hands become a whir of motion until she realizes she can control it. Lastly she turns to the wand she wrangled from Deke. It turns out to be a clerical wand and she understands that this wand will heal their injuries. She hands the rod to Gemma and then forces herself back into the world. Exhausted and drained, she crawls back to her bedroll and falls into a deep, dreamless sleep, Taylor perched on her abdomen, staring at her with obvious concern. [/QUOTE]
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