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KidCthulhu's Scarred Land story hour
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<blockquote data-quote="Morgaine" data-source="post: 208287" data-attributes="member: 2393"><p>Upon their entrance, the entire tavern stops short as Borin grabs his battle-axe and bellows, “what do you want with my friend Morgaine.” A flutter of whispers whips through the crowd at the thought that she is a friend of this unkempt, wild-looking dwarf. The bounty hunters stare at their fugitives in suspended belief for a few seconds. One half-orc pulls out his wanted poster, looks at the picture, looks at Borin, looks at the picture again and then charges the dwarf with a club. Kalina wields her flaming sword in wide arcs and attempts to intimidate their foes. She succeeds only in frightening the townspeople who quickly scamper behind the bar at her request. </p><p></p><p>Twenty people cram themselves in the small space between the bar and the wall, whispering nervously to themselves and praying this wooden structure affords them protection. Marja casts <em>magic missile</em> at the giant bearing down on Borin, two glowing green orbs of energy sparking from her outstretched fingers and sinking deeply into his reddish flesh. He howls in pain, momentarily stunned, but quickly regains composure, landing a violent blow on Borin’s shoulder.</p><p></p><p>From outside, Morgaine pokes her head into the window and is greeted with cheers and warm wishes from several people behind the bar. She greets them happily with a winning smile. Trying her best to remain focused, she then casts <em>sleep</em>into the melee, as her “fans” ponder what she is doing. Drawing upon the powerful magic within, Morgaine utters the final words of the spell, sonabulus plurum. Two rag-tag humans fall to the floor, snoring softly, sending a cheer through the crowd watching her every move. </p><p></p><p>Fergus begins singing through the window – a rousing chorus of the bravery and triumph of an adventuring party, heartening his companions to act boldly and swiftly. Gemma ensures that her “patient” will not die from her wounds but will not pose any further threat to herself or her friends. She then binds the woman’s hands and feet together, tying the knots perhaps a tad tighter than they need to be. Very few people have the opportunity to cuff Gemma. Fewer still live to tell the tale.</p></blockquote><p></p>
[QUOTE="Morgaine, post: 208287, member: 2393"] Upon their entrance, the entire tavern stops short as Borin grabs his battle-axe and bellows, “what do you want with my friend Morgaine.” A flutter of whispers whips through the crowd at the thought that she is a friend of this unkempt, wild-looking dwarf. The bounty hunters stare at their fugitives in suspended belief for a few seconds. One half-orc pulls out his wanted poster, looks at the picture, looks at Borin, looks at the picture again and then charges the dwarf with a club. Kalina wields her flaming sword in wide arcs and attempts to intimidate their foes. She succeeds only in frightening the townspeople who quickly scamper behind the bar at her request. Twenty people cram themselves in the small space between the bar and the wall, whispering nervously to themselves and praying this wooden structure affords them protection. Marja casts [I]magic missile[/I] at the giant bearing down on Borin, two glowing green orbs of energy sparking from her outstretched fingers and sinking deeply into his reddish flesh. He howls in pain, momentarily stunned, but quickly regains composure, landing a violent blow on Borin’s shoulder. From outside, Morgaine pokes her head into the window and is greeted with cheers and warm wishes from several people behind the bar. She greets them happily with a winning smile. Trying her best to remain focused, she then casts [I]sleep[/I]into the melee, as her “fans” ponder what she is doing. Drawing upon the powerful magic within, Morgaine utters the final words of the spell, sonabulus plurum. Two rag-tag humans fall to the floor, snoring softly, sending a cheer through the crowd watching her every move. Fergus begins singing through the window – a rousing chorus of the bravery and triumph of an adventuring party, heartening his companions to act boldly and swiftly. Gemma ensures that her “patient” will not die from her wounds but will not pose any further threat to herself or her friends. She then binds the woman’s hands and feet together, tying the knots perhaps a tad tighter than they need to be. Very few people have the opportunity to cuff Gemma. Fewer still live to tell the tale. [/QUOTE]
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KidCthulhu's Scarred Land story hour
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