Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
Playing the Game
Story Hour
KidCthulhu's Scarred Land story hour
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Iron Chef BBQ" data-source="post: 679309" data-attributes="member: 1844"><p><strong>Rats!</strong></p><p></p><p>The group quickly realizes that this elf is indeed Borin. Ugh! Lucre is a little creeped out and Marja's only solice is that Borin isn't prettier than she is. Well, they decide to head out to Vesh to the temple of Ankili to try to figure out what is going on.</p><p></p><p>On the way to Vesh our adventurers pass through some lovely countryside, clearly farm and grazing land. As they trek through beautiful rolling hills of green pastures and split-rail fences, they occasionally see a pile of bones, usually cattle, stripped clean and drying white in the sun. </p><p></p><p>As they come around a bend in the road Morgaine, with her keep hearing, detects the sound of gnawing or chomping. Very strange. Not so strange once they round the bend. Before them is a gruesome sight. A heard of cattle is clustered closely together at the far side of a fenced in paddock. They are clearly distressed and are pushing against the rails in an effort to break free. At the near end of the paddock, near the road where our travels are passing, lies a large steer, and his hind quarters are covered with RATS!</p><p></p><p>These are no ordinary rats. They are the size of small dogs, with white pointy teeth. They are gnawing with a vengeance on the poor beast, cleaning every scrap of flesh from the bone. The most disturbing thing is that the animal is still alive. Their bite seems to have some sort of a numbing affect, for while the steer tries to move his front legs to stand up and get away, he is not howling in pain.</p><p></p><p>Deke quickly suggests that they should move on before these rats detect them standing there gaping when his keen eyes pick up another figure some distance from the steer. This is the body of a young boy, probably the herder of this flock. He had apparently bravely rushed in to save his cattle when the rats brought him down. He is also being attacked by a hoard of the creatures, and seems to be unconscious.</p><p></p><p>Our band leaps into action. Individually the rats are easy pickings, and one by one the party picks them off. Fang, in particular, enjoys the fight. “It’s like chasing rabbits," he says to Kalina. “Or cats,” he adds eyeing Morgaine’s familiar.</p><p></p><p>Gemma and Kel heal the poor boy who is grateful for his rescue. “I thought I was a goner. When I felt the first bite and felt my leg go numb, I said a prayer to the gods to grant me a brave death.” The lad takes the party home to his parents where he tells the heroic story. Clearly this boy has bardic talent. After all, he was unconscious for most of the fighting. His parents are grateful and ask the party to stay to share their evening meal.</p><p></p><p>Over delicious beef stew and hearty ale our band hears a story of woe. This area is plagued by those rat creatures. Usually they are nothing more than a nuisance. There is a barbarian who lives in a cave in the low mountains who has taken upon himself the protection of this area and its people. He is called Gorog, and always seemed to take great pleasure in single-handedly wiping out whole hoards of the creatures and dispelling any bandits that might try to prey upon these roads. Lately, however, no one has seen him. They thought that perhaps he was dead until a young girl from the area spotted him picking daisies along the riverbank.</p><p></p><p>Picking daisies! A barbarian! This doesn’t sound right. The party decides to spend the night under the hospitality of this family and go to see this barbarian in the morning. It sounds like Ankili might have his hand in here, too. The lad promises to show them where Gorog’s cave is, but not until his mother has fed them a hearty breakfast of cured ham and eggs. Sounds too good to be true. For the first time in a long time, the entire party sleeps well.</p></blockquote><p></p>
[QUOTE="Iron Chef BBQ, post: 679309, member: 1844"] [b]Rats![/b] The group quickly realizes that this elf is indeed Borin. Ugh! Lucre is a little creeped out and Marja's only solice is that Borin isn't prettier than she is. Well, they decide to head out to Vesh to the temple of Ankili to try to figure out what is going on. On the way to Vesh our adventurers pass through some lovely countryside, clearly farm and grazing land. As they trek through beautiful rolling hills of green pastures and split-rail fences, they occasionally see a pile of bones, usually cattle, stripped clean and drying white in the sun. As they come around a bend in the road Morgaine, with her keep hearing, detects the sound of gnawing or chomping. Very strange. Not so strange once they round the bend. Before them is a gruesome sight. A heard of cattle is clustered closely together at the far side of a fenced in paddock. They are clearly distressed and are pushing against the rails in an effort to break free. At the near end of the paddock, near the road where our travels are passing, lies a large steer, and his hind quarters are covered with RATS! These are no ordinary rats. They are the size of small dogs, with white pointy teeth. They are gnawing with a vengeance on the poor beast, cleaning every scrap of flesh from the bone. The most disturbing thing is that the animal is still alive. Their bite seems to have some sort of a numbing affect, for while the steer tries to move his front legs to stand up and get away, he is not howling in pain. Deke quickly suggests that they should move on before these rats detect them standing there gaping when his keen eyes pick up another figure some distance from the steer. This is the body of a young boy, probably the herder of this flock. He had apparently bravely rushed in to save his cattle when the rats brought him down. He is also being attacked by a hoard of the creatures, and seems to be unconscious. Our band leaps into action. Individually the rats are easy pickings, and one by one the party picks them off. Fang, in particular, enjoys the fight. “It’s like chasing rabbits," he says to Kalina. “Or cats,” he adds eyeing Morgaine’s familiar. Gemma and Kel heal the poor boy who is grateful for his rescue. “I thought I was a goner. When I felt the first bite and felt my leg go numb, I said a prayer to the gods to grant me a brave death.” The lad takes the party home to his parents where he tells the heroic story. Clearly this boy has bardic talent. After all, he was unconscious for most of the fighting. His parents are grateful and ask the party to stay to share their evening meal. Over delicious beef stew and hearty ale our band hears a story of woe. This area is plagued by those rat creatures. Usually they are nothing more than a nuisance. There is a barbarian who lives in a cave in the low mountains who has taken upon himself the protection of this area and its people. He is called Gorog, and always seemed to take great pleasure in single-handedly wiping out whole hoards of the creatures and dispelling any bandits that might try to prey upon these roads. Lately, however, no one has seen him. They thought that perhaps he was dead until a young girl from the area spotted him picking daisies along the riverbank. Picking daisies! A barbarian! This doesn’t sound right. The party decides to spend the night under the hospitality of this family and go to see this barbarian in the morning. It sounds like Ankili might have his hand in here, too. The lad promises to show them where Gorog’s cave is, but not until his mother has fed them a hearty breakfast of cured ham and eggs. Sounds too good to be true. For the first time in a long time, the entire party sleeps well. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
Playing the Game
Story Hour
KidCthulhu's Scarred Land story hour
Top