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*TTRPGs General
Kill All the Hostages! (We'll bring them back...)
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<blockquote data-quote="Rel" data-source="post: 86205" data-attributes="member: 99"><p>I'd just like to mention the other side of the issues being raised (pardon the pun) here. Given the situation as presented, the bad guy has two hostages and wants the nasty artifact. Assuming the party has the power to kill the bad guy (they did kill him after all and if he was more powerful than them in the first place, he would just push them down and take the item), at the moment, only two innocent lives are at stake.</p><p></p><p>If they give him the artifact (let's assume it wasn't broken) the bad guy gets more powerful, he may or may not release the hostages and more lives are at risk because the bad guy is now more powerful thanks to the nasty magic item. Furthermore, the evil villan has learned that taking hostages is fun and profitable and will likely work in the future with these same "heroes".</p><p></p><p>But they didn't give him the artifact. Instead, they attacked and killed him, killing one of the hostages in the process. They bring her back to life and she is a bit more sickly from now on than she was previously (I'm assuming that she was 1st level and lost a point of Con in the raising process). The other girl was already dead (proving that the bad guy was negotiating in bad faith) but they raised her too and she will also not be as healthy as she once was, but is a lot more healthy than she was while DEAD.</p><p></p><p>The moral of the story: Don't negotiate with terrorists if you have the power to bring people back from the dead. Go in, guns blazing and kill the terrorists, regardless of the costs. Word will get around that taking hostages has no value (unless you have a means to make sure they stay dead) and is a useless tactic against the party. Ergo, less hostages will be taken and fewer lives will be in danger.</p></blockquote><p></p>
[QUOTE="Rel, post: 86205, member: 99"] I'd just like to mention the other side of the issues being raised (pardon the pun) here. Given the situation as presented, the bad guy has two hostages and wants the nasty artifact. Assuming the party has the power to kill the bad guy (they did kill him after all and if he was more powerful than them in the first place, he would just push them down and take the item), at the moment, only two innocent lives are at stake. If they give him the artifact (let's assume it wasn't broken) the bad guy gets more powerful, he may or may not release the hostages and more lives are at risk because the bad guy is now more powerful thanks to the nasty magic item. Furthermore, the evil villan has learned that taking hostages is fun and profitable and will likely work in the future with these same "heroes". But they didn't give him the artifact. Instead, they attacked and killed him, killing one of the hostages in the process. They bring her back to life and she is a bit more sickly from now on than she was previously (I'm assuming that she was 1st level and lost a point of Con in the raising process). The other girl was already dead (proving that the bad guy was negotiating in bad faith) but they raised her too and she will also not be as healthy as she once was, but is a lot more healthy than she was while DEAD. The moral of the story: Don't negotiate with terrorists if you have the power to bring people back from the dead. Go in, guns blazing and kill the terrorists, regardless of the costs. Word will get around that taking hostages has no value (unless you have a means to make sure they stay dead) and is a useless tactic against the party. Ergo, less hostages will be taken and fewer lives will be in danger. [/QUOTE]
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Kill All the Hostages! (We'll bring them back...)
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