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"'Kill it before it grows'...he said 'Kill it before it grows'..."
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<blockquote data-quote="thedungeondelver" data-source="post: 5776986" data-attributes="member: 34865"><p><span style="font-family: 'century gothic'"></span></p><p><span style="font-family: 'century gothic'">I can live with a lot of new stuff, because again, I'm not looking to <strong>D&D</strong><em>n</em> to replace <strong>AD&D</strong>, just be a damn good <strong>D&D</strong> that I can play in addition to. But there has to be a starting point for "damn good".</span></p><p><span style="font-family: 'century gothic'"></span></p><p><span style="font-family: 'century gothic'"></span></p><p><span style="font-family: 'century gothic'">- Point buy for characteristics. When I want <strong>HERO SYSTEM</strong>, I'll play it. There's enough methodologies of rolling dice to get the character you want without being able to crank every knob to 11 (or 18, or 25) immediately. </span></p><p><span style="font-family: 'century gothic'"></span></p><p><span style="font-family: 'century gothic'">- Lockstep XP chart. Nope, nuh-uh, no <em>way</em>. I have said it and said it and said it and I'll keep on saying it: different professions are learned differently and at different paces. It adds variety and it keeps the game moving. It's fine if there's that method in there, but even if it's default I pray there's a more refined option.</span></p><p><span style="font-family: 'century gothic'"></span></p><p><span style="font-family: 'century gothic'">- Defanging threats. Please, please, please don't make obviously lethal things mere "save versus or be inconvenienced for a round".</span></p><p><span style="font-family: 'century gothic'"></span></p><p><span style="font-family: 'century gothic'">...there's a few other things but those three are dealbreakers. </span></p><p><span style="font-family: 'century gothic'"></span></p></blockquote><p></p>
[QUOTE="thedungeondelver, post: 5776986, member: 34865"] [font=century gothic] I can live with a lot of new stuff, because again, I'm not looking to [b]D&D[/b][i]n[/i] to replace [b]AD&D[/b], just be a damn good [b]D&D[/b] that I can play in addition to. But there has to be a starting point for "damn good". - Point buy for characteristics. When I want [b]HERO SYSTEM[/b], I'll play it. There's enough methodologies of rolling dice to get the character you want without being able to crank every knob to 11 (or 18, or 25) immediately. - Lockstep XP chart. Nope, nuh-uh, no [i]way[/i]. I have said it and said it and said it and I'll keep on saying it: different professions are learned differently and at different paces. It adds variety and it keeps the game moving. It's fine if there's that method in there, but even if it's default I pray there's a more refined option. - Defanging threats. Please, please, please don't make obviously lethal things mere "save versus or be inconvenienced for a round". ...there's a few other things but those three are dealbreakers. [/font] [/QUOTE]
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"'Kill it before it grows'...he said 'Kill it before it grows'..."
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