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Kill the fighter
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<blockquote data-quote="Matthias" data-source="post: 5860688" data-attributes="member: 3625"><p>Here is a good question for Next: Why should we keep the Fighter class?</p><p></p><p>It sounds radical on the face of it, but really, it is the logical thing to do.</p><p></p><p>Let's look at all the Fighter-like classes we already have. Barbarians: <strong>they fight</strong> by raging and taking inhuman amounts of damage. Paladins: <strong>they fight</strong> by marshaling their innate virtue and holy power to smite bad guys. Rangers: <strong>they fight</strong> using their unique combat styles, drawing on their wilderness skills. Monk: <strong>they fight</strong> using their fists, their ki, and their supernatural self-perfection.</p><p></p><p>But they aren't the only Fighter-like classes. Rogues: <strong>they fight</strong> by sneaking around behind the enemy and stabbing them where it hurts most. Wizards: <strong>they fight</strong> with a wide variety of spells drawn from their knowledge of arcana. Clerics: <strong>they fight</strong> with a mix of martial skill and divinely-granted magics. Druids: <strong>they fight</strong> using the power of nature and summoned creatures. Bards: <strong>they fight</strong> by singing and annoying hostile audiences to death. (Well, not really.)</p><p></p><p>When it comes down to it, <em>every single class</em> is a Fighter of some flavor or another.</p><p></p><p>So here is my suggestion: Remove the <strong>generic</strong> version of the Fighter, and in its place adopt a few more Fighter-like martial classes to fill the niches that the generic Fighter could fill better than the other Fighter-like classes could. A class that relies on heavy armor and heavy shields, or one that fights on horseback like a Cavalier, etc.</p></blockquote><p></p>
[QUOTE="Matthias, post: 5860688, member: 3625"] Here is a good question for Next: Why should we keep the Fighter class? It sounds radical on the face of it, but really, it is the logical thing to do. Let's look at all the Fighter-like classes we already have. Barbarians: [b]they fight[/b] by raging and taking inhuman amounts of damage. Paladins: [b]they fight[/b] by marshaling their innate virtue and holy power to smite bad guys. Rangers: [b]they fight[/b] using their unique combat styles, drawing on their wilderness skills. Monk: [b]they fight[/b] using their fists, their ki, and their supernatural self-perfection. But they aren't the only Fighter-like classes. Rogues: [b]they fight[/b] by sneaking around behind the enemy and stabbing them where it hurts most. Wizards: [b]they fight[/b] with a wide variety of spells drawn from their knowledge of arcana. Clerics: [b]they fight[/b] with a mix of martial skill and divinely-granted magics. Druids: [b]they fight[/b] using the power of nature and summoned creatures. Bards: [b]they fight[/b] by singing and annoying hostile audiences to death. (Well, not really.) When it comes down to it, [i]every single class[/i] is a Fighter of some flavor or another. So here is my suggestion: Remove the [b]generic[/b] version of the Fighter, and in its place adopt a few more Fighter-like martial classes to fill the niches that the generic Fighter could fill better than the other Fighter-like classes could. A class that relies on heavy armor and heavy shields, or one that fights on horseback like a Cavalier, etc. [/QUOTE]
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