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<blockquote data-quote="Fieari" data-source="post: 2153798" data-attributes="member: 16221"><p>Example of my player's stupidity:</p><p></p><p>The party is fighting a demon from the Fiend Folio whose name I've temporarily forgotten. Now, as one of its abilities, this demon can turn into a living cloudkill. In cloud form, its AC skyrockets AND there's a flat miss chance, but can only move 10 or 20 feet per round (I forget which). While solid, it gets a much higher movement, but the AC goes down.</p><p></p><p>Now, at this time, the players' ability to hit the creature in cloud form was next to nothing. So, most of the party's plan was basically to keep backing off and lure it into solidifying so they could hit it with ranged things. The trouble is, this one player decided that it would be a better idea to sit next to the thing and engage it in melee. Engage a cloudkill, in melee.</p><p></p><p>Every round, it would engulf him (attracting an attack of opportunity, which would miss, more or less invariably). He'd roll his save, sometimes failing, sometimes succeeding. He'd then back out of the cloud, just FIVE FEET AWAY FROM IT. Next round, this would repeat. The rest of the party is yelling at him to get the heck away from the demon so that they can try hitting the thing while it's solid. But no, this goes on for five rounds.</p><p></p><p>Guess who bites it in the end?</p><p></p><p>It can't just be a failure to describe the situation correctly. I mean, this wasn't a single save or die situation, and it wasn't a string of situations. It was ONE situation that was happening every round for five rounds WITH the rest of the party telling him how to solve his problem, and him not doing it. That sounds like a deathwish to me, but he denies this...</p><p></p><p>I don't know how to deal with that sort of thing, other than to sigh, roll my eyes, and say "Next character. Try harder this time, please?"</p></blockquote><p></p>
[QUOTE="Fieari, post: 2153798, member: 16221"] Example of my player's stupidity: The party is fighting a demon from the Fiend Folio whose name I've temporarily forgotten. Now, as one of its abilities, this demon can turn into a living cloudkill. In cloud form, its AC skyrockets AND there's a flat miss chance, but can only move 10 or 20 feet per round (I forget which). While solid, it gets a much higher movement, but the AC goes down. Now, at this time, the players' ability to hit the creature in cloud form was next to nothing. So, most of the party's plan was basically to keep backing off and lure it into solidifying so they could hit it with ranged things. The trouble is, this one player decided that it would be a better idea to sit next to the thing and engage it in melee. Engage a cloudkill, in melee. Every round, it would engulf him (attracting an attack of opportunity, which would miss, more or less invariably). He'd roll his save, sometimes failing, sometimes succeeding. He'd then back out of the cloud, just FIVE FEET AWAY FROM IT. Next round, this would repeat. The rest of the party is yelling at him to get the heck away from the demon so that they can try hitting the thing while it's solid. But no, this goes on for five rounds. Guess who bites it in the end? It can't just be a failure to describe the situation correctly. I mean, this wasn't a single save or die situation, and it wasn't a string of situations. It was ONE situation that was happening every round for five rounds WITH the rest of the party telling him how to solve his problem, and him not doing it. That sounds like a deathwish to me, but he denies this... I don't know how to deal with that sort of thing, other than to sigh, roll my eyes, and say "Next character. Try harder this time, please?" [/QUOTE]
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