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Killed Me a Lawful Stupid Paladin
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<blockquote data-quote="Zardnaar" data-source="post: 8120992" data-attributes="member: 6716779"><p>Still wants to play.</p><p></p><p></p><p> Happy Pirates was shorthand for no rape, slaving, murder etc which I did cover. </p><p></p><p> He got more detailed version of session 0 on messenger. I've got I few rules some I specifically covered.</p><p></p><p>1. I don't care if you get yourself killed. I do care if you get others killed.</p><p></p><p>2. No PvP.</p><p></p><p>3. No stealing off other PCs. </p><p></p><p>4. Don't deliberatly make a weak character. Don't need to be a powergamer but don't deliberatly make crap PC. </p><p></p><p> 5. Don't role play a jerk character. This includes excessive cowardice, anti social loners, and CN jerks. </p><p></p><p> He did miss the be prompt on timing. Out of combat you get about 5 minutes to RP a situation, in combat you get around a minute. </p><p></p><p> Last ones mostly about time management if you have ,5 or 6 people at the table it's not fair if you try and hog say half an hour on a side quest espicially if you try and create said side quest. </p><p></p><p> The rules are guidelines though if you take 10 minutes and everyone else is enjoying it it's fine. Last hour of session this started around 20:15 and took up next half hour. </p><p></p><p> Maybe he got bored because it was a combat free session and he built a one trick pony. The artificer tends to be the skill monkey, two sorcerer's often do social stuff, the sailor does sailor type stuff. </p><p></p><p> Last two sessions were combat heavy mostly due to noise levels (30 odd people playing).</p></blockquote><p></p>
[QUOTE="Zardnaar, post: 8120992, member: 6716779"] Still wants to play. Happy Pirates was shorthand for no rape, slaving, murder etc which I did cover. He got more detailed version of session 0 on messenger. I've got I few rules some I specifically covered. 1. I don't care if you get yourself killed. I do care if you get others killed. 2. No PvP. 3. No stealing off other PCs. 4. Don't deliberatly make a weak character. Don't need to be a powergamer but don't deliberatly make crap PC. 5. Don't role play a jerk character. This includes excessive cowardice, anti social loners, and CN jerks. He did miss the be prompt on timing. Out of combat you get about 5 minutes to RP a situation, in combat you get around a minute. Last ones mostly about time management if you have ,5 or 6 people at the table it's not fair if you try and hog say half an hour on a side quest espicially if you try and create said side quest. The rules are guidelines though if you take 10 minutes and everyone else is enjoying it it's fine. Last hour of session this started around 20:15 and took up next half hour. Maybe he got bored because it was a combat free session and he built a one trick pony. The artificer tends to be the skill monkey, two sorcerer's often do social stuff, the sailor does sailor type stuff. Last two sessions were combat heavy mostly due to noise levels (30 odd people playing). [/QUOTE]
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Killed Me a Lawful Stupid Paladin
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