Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*TTRPGs General
Killer DMs
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Barastrondo" data-source="post: 5901035" data-attributes="member: 3820"><p>You keep describing something that's at odds with my own experience. Seriously, not all players are binary switches. They have settings between "Dead" and "Unstoppable." </p><p></p><p>That said, if a player is distracted by a cell phone, I've usually been fine with it: we're all adults here, and friends to boot. Sometimes it's a guy talking to his kids that he won't see for another week. Sometimes someone's dealing with the fallout from a deceased relative. We don't get to play at the hours we did during college years, so everyone has a pretty high incentive to make the most out of the game time we get -- if something interrupts that, that's fine. Real life comes first. </p><p></p><p></p><p></p><p>You keep using this "you" word in a way I find difficult to parse. I don't see it at all. I see players care <em>deeply</em>. </p><p></p><p></p><p></p><p>My group isn't really the sort to do bragging rights by how high a level they got to. Level's just a pacing mechanism. Bragging rights come from things like "hell yes, I gave my minion a <em>wish</em>, it was awesome" or "holy crap you turned a minor player into an archenemy, way to go" or "hot damn we made it through the processional feast without anyone being murdered or petrified or even tossed into the bay!" Context-related stuff. </p><p></p><p>It doesn't feel hollow, but really, I'm quite okay with it not being the sort of game that doesn't appeal to everyone. It wouldn't appeal to players like you describe, either, the sort pay zero attention to things and care only about life or death as a metric of value. Suits me; don't really want to play with people like that. As long as everyone around our table is having a blast and talking excitedly about the next session when we break up, that's all I require.</p></blockquote><p></p>
[QUOTE="Barastrondo, post: 5901035, member: 3820"] You keep describing something that's at odds with my own experience. Seriously, not all players are binary switches. They have settings between "Dead" and "Unstoppable." That said, if a player is distracted by a cell phone, I've usually been fine with it: we're all adults here, and friends to boot. Sometimes it's a guy talking to his kids that he won't see for another week. Sometimes someone's dealing with the fallout from a deceased relative. We don't get to play at the hours we did during college years, so everyone has a pretty high incentive to make the most out of the game time we get -- if something interrupts that, that's fine. Real life comes first. You keep using this "you" word in a way I find difficult to parse. I don't see it at all. I see players care [I]deeply[/I]. My group isn't really the sort to do bragging rights by how high a level they got to. Level's just a pacing mechanism. Bragging rights come from things like "hell yes, I gave my minion a [I]wish[/I], it was awesome" or "holy crap you turned a minor player into an archenemy, way to go" or "hot damn we made it through the processional feast without anyone being murdered or petrified or even tossed into the bay!" Context-related stuff. It doesn't feel hollow, but really, I'm quite okay with it not being the sort of game that doesn't appeal to everyone. It wouldn't appeal to players like you describe, either, the sort pay zero attention to things and care only about life or death as a metric of value. Suits me; don't really want to play with people like that. As long as everyone around our table is having a blast and talking excitedly about the next session when we break up, that's all I require. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
Killer DMs
Top