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<blockquote data-quote="Aquila" data-source="post: 509123" data-attributes="member: 8759"><p>I'll second Labrynth of Madness. One of my players showed it to me as an example of the kinds of things he put up with in his previous group. Being the very nice DM that I am I said I wouldn't run it on my group. Of course I said nothing about not using individual traps from the adventure if I feel the need to off certain characters.</p><p></p><p>Next on my list would be Return to the Tomb of Horrors. Wow. Same said friend, actually asked me to run that one, never having gotten the chance to play it in his previous group. After reading through it (and reading a certain story hour) I decided to save it for PC's who aren't good friends of mine.</p><p></p><p>On the other hand, while challenging I found the Desert of Desolation series quite intriguing, and will probably find a way to incorporate it into my campaign.</p></blockquote><p></p>
[QUOTE="Aquila, post: 509123, member: 8759"] I'll second Labrynth of Madness. One of my players showed it to me as an example of the kinds of things he put up with in his previous group. Being the very nice DM that I am I said I wouldn't run it on my group. Of course I said nothing about not using individual traps from the adventure if I feel the need to off certain characters. Next on my list would be Return to the Tomb of Horrors. Wow. Same said friend, actually asked me to run that one, never having gotten the chance to play it in his previous group. After reading through it (and reading a certain story hour) I decided to save it for PC's who aren't good friends of mine. On the other hand, while challenging I found the Desert of Desolation series quite intriguing, and will probably find a way to incorporate it into my campaign. [/QUOTE]
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