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*Pathfinder & Starfinder
Killing a Quori
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<blockquote data-quote="Wolfwood2" data-source="post: 3854100" data-attributes="member: 39394"><p>Races of Eberron is a good source, but I think a careful reading of the Eberron Campaign Setting will get you there.</p><p></p><p>Also, the following two articles on the Wizards of the Coast site should be required reading for anyone in a Dreaming Dark centered campaign.</p><p></p><p><a href="http://www.wizards.com/default.asp?x=dnd/ebds/20050808a" target="_blank">Reach of Riedra Part One</a> </p><p></p><p><a href="http://www.wizards.com/default.asp?x=dnd/ebds/20050822a" target="_blank">Reach of Riedra Part Two</a> </p><p></p><p></p><p></p><p>Nope. Something you should realize is that the quori possessing the Inspired aren't "really" there. They are projecting their minds to Eberron, but they still have physical bodies sitting back in Dal Quor. You can sever the connection, but their minds just pop back to their bodies.</p><p></p><p>However, a key point to remember as a Kalashtar is that you don't have to kill the quori to win. You only have to outlast them. Some day the dream of the age will change and every quori will die/change. This is the inevitable, natural course of events. The quori are the ones trying to upset the natural order and freeze the dream of the age permanently.</p><p></p><p>They have to win to survive. The Kalashtar only have to not lose.</p></blockquote><p></p>
[QUOTE="Wolfwood2, post: 3854100, member: 39394"] Races of Eberron is a good source, but I think a careful reading of the Eberron Campaign Setting will get you there. Also, the following two articles on the Wizards of the Coast site should be required reading for anyone in a Dreaming Dark centered campaign. [URL=http://www.wizards.com/default.asp?x=dnd/ebds/20050808a]Reach of Riedra Part One[/URL] [URL=http://www.wizards.com/default.asp?x=dnd/ebds/20050822a]Reach of Riedra Part Two[/URL] Nope. Something you should realize is that the quori possessing the Inspired aren't "really" there. They are projecting their minds to Eberron, but they still have physical bodies sitting back in Dal Quor. You can sever the connection, but their minds just pop back to their bodies. However, a key point to remember as a Kalashtar is that you don't have to kill the quori to win. You only have to outlast them. Some day the dream of the age will change and every quori will die/change. This is the inevitable, natural course of events. The quori are the ones trying to upset the natural order and freeze the dream of the age permanently. They have to win to survive. The Kalashtar only have to not lose. [/QUOTE]
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Killing a Quori
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