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General Tabletop Discussion
*Dungeons & Dragons
Killing a Teammate
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<blockquote data-quote="BoldItalic" data-source="post: 6791592" data-attributes="member: 6777052"><p>A possible resolution that preserves the fiction <em>and</em> satisfies the players together might go like this:</p><p></p><p>In-game, the PC suddenly becomes conscious again, but seems to have a completely different personality. Her empty mind has been possessed by the restless soul of a dead adventurer who has been drifting in this place for untold time since being killed. She now has different knowledge (possibly useful knowledge about the immediate surroundings), different personal goals and so on but is quite willing to co-operate with the other PCs, if only to get out of this place and get some sort of a life.</p><p></p><p>Out-of-game, the player keeps the physical aspects of her PC but creates a new personality with its own name, ideals, goals and flaws, any way she likes. She gets to role-play a brand new character but without losing the accumulated XP, equipment, wealth and so on, of the old.</p><p></p><p>Think of it as a soul transplant.</p><p></p><p>With the player's agreement, you could just declare it as a <em>fait accompli</em> or play it as an encounter with a benign ghost who just wants a body.</p></blockquote><p></p>
[QUOTE="BoldItalic, post: 6791592, member: 6777052"] A possible resolution that preserves the fiction [I]and[/I] satisfies the players together might go like this: In-game, the PC suddenly becomes conscious again, but seems to have a completely different personality. Her empty mind has been possessed by the restless soul of a dead adventurer who has been drifting in this place for untold time since being killed. She now has different knowledge (possibly useful knowledge about the immediate surroundings), different personal goals and so on but is quite willing to co-operate with the other PCs, if only to get out of this place and get some sort of a life. Out-of-game, the player keeps the physical aspects of her PC but creates a new personality with its own name, ideals, goals and flaws, any way she likes. She gets to role-play a brand new character but without losing the accumulated XP, equipment, wealth and so on, of the old. Think of it as a soul transplant. With the player's agreement, you could just declare it as a [i]fait accompli[/i] or play it as an encounter with a benign ghost who just wants a body. [/QUOTE]
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